Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AAGods
Artemis
Level 80
God Stats
0W - 3L
1,314 SR
Queue Stats
97W - 86L
1,601 Elo+
Party 1
Ne Zha
Ne Zha
HuaMulan69
Ne Zha
Level 49
God Stats
3W - 5L
1,656 SR
Queue Stats
87W - 69L
1,586 Elo+
Party 1
Ravana
Ravana
SoBently
Ravana
Level 148
God Stats
2W - 5L
1,500 SR
Queue Stats
97W - 78L
1,608 Elo+
Party 1
Sol
Sol
bajakaa
Sol
Level 148
God Stats
1W - 4L
1,538 SR
Queue Stats
48W - 39L
1,587 Elo+
Solo
Team Averages
Level 110
1,501 SR
1,576 Elo+

VS

Team Averages
Level 144
1,617 SR
1,593 Elo+
Anubis
Anubis
 
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Chubbs2002
Anhur
Level 146
God Stats
4W - 3L
1,934 SR
Queue Stats
138W - 149L
1,628 Elo+
Party 2
Kuzenbo
Kuzenbo
DarthCookie77
Kuzenbo
Level 162
God Stats
9W - 11L
1,567 SR
Queue Stats
143W - 160L
1,586 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DeepEnyaa
Morgan Le Fay
Level 165
God Stats
9W - 6L
1,615 SR
Queue Stats
85W - 94L
1,549 Elo+
Party 2
Ravana
Ravana
LittleKD
Ravana
Level 149
God Stats
2W - 0L
1,470 SR
Queue Stats
98W - 80L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 5 / 0
5,303
442
2,896
9,586
5,526
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
AAGods
Artemis
11
0 / 2 / 2
6,047
504
5,851
6,818
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
HuaMulan69
Ne Zha
11
2 / 0 / 2
6,793
566
5,001
9,204
6,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ravana
SoBently
Ravana
13
2 / 1 / 2
7,047
587
4,957
7,539
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
11
1 / 2 / 1
6,230
519
3,627
9,694
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 1 / 0
8,810
734
9,298
6,995
3,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
13
2 / 1 / 0
7,372
614
6,134
7,418
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
10
0 / 1 / 2
6,456
538
4,022
10,082
9,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
DeepEnyaa
Morgan Le Fay
11
1 / 0 / 2
6,283
524
8,273
4,638
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
LittleKD
Ravana
10
1 / 2 / 1
6,162
514
2,746
7,882
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
5
Kills
10
10
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
5
0
0
W
Anubis
 
Anubis
6
1
0
6
L
Artemis
AAGods
Artemis
0
2
2
0.5
W
Anhur
2
1
0
2
W
Kuzenbo
0
1
2
1
W
Morgan Le Fay
DeepEnyaa
Morgan Le Fay
1
0
2
2
L
Ne Zha
HuaMulan69
Ne Zha
2
0
2
3
W
Ravana
LittleKD
Ravana
1
2
1
0.75
L
Ravana
SoBently
Ravana
2
1
2
3
L
Sol
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,332
Damage
30,473
42,841
Taken
37,015
21,163
Mitigated
20,813
13,168
Healing
16,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,896
319
0
2,649
9,586
5,526
0
6,800
2,786
33,889
0
W
Anubis
 
Anubis
9,298
191
0
4,052
6,995
3,918
91
2,959
4,036
70,747
0
L
Artemis
AAGods
Artemis
5,851
2,699
0
2,424
6,818
1,866
0
819
5,999
0
42,403
W
Anhur
6,134
3,363
0
4,244
7,418
2,689
887
0
7,418
0
56,445
W
Kuzenbo
4,022
1,784
1,539
2,196
10,082
9,247
0
1,152
8,930
18,425
0
W
Morgan Le Fay
DeepEnyaa
Morgan Le Fay
8,273
480
0
887
4,638
1,710
0
971
3,667
43,583
0
L
Ne Zha
HuaMulan69
Ne Zha
5,001
1,244
0
2,648
9,204
6,603
0
3,963
5,241
0
27,195
W
Ravana
LittleKD
Ravana
2,746
640
0
3,724
7,882
3,249
0
1,441
6,441
0
39,287
L
Ravana
SoBently
Ravana
4,957
1,092
0
1,320
7,539
3,719
0
4,004
3,535
0
57,027
L
Sol
3,627
1,080
0
4,127
9,694
3,449
0
6,007
3,687
41,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,420
Gold Earned
35,083
349
Minions Killed
378
0
Camps Cleared
0
1,180,256
Distance Traveled
1,214,026
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,303
442
54
5
0
171,858
0
W
Anubis
8,810
734
114
10
0
216,065
0
L
Artemis
6,047
504
103
9
0
214,351
1
W
Anhur
7,372
614
100
8
0
201,979
3
W
Kuzenbo
6,456
538
26
2
0
267,092
1
W
Morgan Le Fay
6,283
524
66
6
0
254,831
0
L
Ne Zha
6,793
566
25
2
0
263,609
4
W
Ravana
6,162
514
72
6
0
274,059
2
L
Ravana
7,047
587
95
8
0
277,727
0
L
Sol
6,230
519
72
6
0
252,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role