Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
McKessBee
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
Morino01
Baron Samedi
Level 127
God Stats
1W - 3L
1,502 SR
Queue Stats
60W - 64L
1,511 Elo+
Party 1
Team Averages
Level 112
1,501 SR
1,500 Elo+

VS

Team Averages
Level 136
1,552 SR
1,594 Elo+
Ullr
Ullr
Br214gdf
Ullr
Level 147
God Stats
2W - 0L
1,605 SR
Queue Stats
28W - 21L
1,706 Elo+
Party 2
Achilles
Achilles
ChunkyMilk5994
Achilles
Level 109
God Stats
4W - 5L
1,557 SR
Queue Stats
94W - 88L
1,519 Elo+
Solo
Anubis
Anubis
Elijahthejet
Anubis
Level 151
God Stats
7W - 7L
1,494 SR
Queue Stats
315W - 327L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 3 / 5
10,208
729
11,656
16,375
13,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
McKessBee
Horus
13
1 / 5 / 7
9,795
700
7,606
18,117
18,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Morino01
Baron Samedi
14
5 / 5 / 4
11,571
827
11,326
13,539
6,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
2 / 4 / 7
10,820
773
6,965
11,680
5,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
15
4 / 2 / 9
11,594
828
10,788
19,138
27,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
16
7 / 3 / 5
12,317
880
24,612
15,244
8,328
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
9
Kills
13
13
Deaths
9
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
5
1.83
W
Ullr
2
4
7
1.38
W
Achilles
4
2
9
4.25
W
Anubis
7
3
5
3.17
L
Horus
McKessBee
Horus
1
5
7
0.9
L
Baron Samedi
Morino01
Baron Samedi
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,588
Damage
42,365
48,031
Taken
46,062
38,169
Mitigated
41,403
10,072
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,656
3,096
0
2,586
16,375
13,437
0
8,038
8,337
0
28,544
W
Ullr
6,965
2,883
0
1,886
11,680
5,125
833
3,001
8,679
0
46,787
W
Achilles
10,788
1,500
0
3,960
19,138
27,950
437
4,840
14,298
3,334
19,268
W
Anubis
24,612
1,570
0
9,234
15,244
8,328
713
3,792
11,452
84,192
0
L
Horus
McKessBee
Horus
7,606
3,266
1,344
2,864
18,117
18,404
0
9,464
8,653
0
15,728
L
Baron Samedi
Morino01
Baron Samedi
11,326
903
1,663
1,615
13,539
6,328
0
8,895
4,644
45,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,574
Gold Earned
34,731
95
Minions Killed
164
0
Camps Cleared
0
763,348
Distance Traveled
772,130
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,208
729
29
2
0
265,517
0
W
Ullr
10,820
773
47
3
0
248,686
0
W
Achilles
11,594
828
9
1
0
284,906
0
W
Anubis
12,317
880
108
8
0
238,538
1
L
Horus
9,795
700
11
1
0
266,641
0
L
Baron Samedi
11,571
827
55
4
0
231,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role