Player Matchup

Loki
Loki
Alex_Phantom2
Loki
Level 149
God Stats
13W - 20L
1,551 SR
Queue Stats
328W - 326L
1,411 Elo+
Solo
Bacchus
Bacchus
NBK_Gorilla44-
Bacchus
Level 103
God Stats
5W - 6L
1,528 SR
Queue Stats
151W - 164L
1,504 Elo+
Party 2
King Arthur
King Arthur
NBK_Jhess6i9-
King Arthur
Level 108
God Stats
52W - 46L
1,571 SR
Queue Stats
57W - 52L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
NBK_Kirby-
Danzaburou
Level 81
God Stats
6W - 7L
1,303 SR
Queue Stats
72W - 95L
1,339 Elo+
Party 2
Ah Puch
Ah Puch
NBK_Mikey-
Ah Puch
Level 88
God Stats
5W - 4L
1,471 SR
Queue Stats
13W - 19L
1,390 Elo+
Party 2
Team Averages
Level 106
1,485 SR
1,434 Elo+

VS

Team Averages
Level 100
1,524 SR
1,469 Elo+
Pele
Pele
KillerGhost510
Pele
Level 28
God Stats
15W - 9L
1,584 SR
Queue Stats
46W - 45L
1,457 Elo+
Party 1
Bacchus
Bacchus
Lucky Lahi
Bacchus
Level 155
God Stats
10W - 12L
1,543 SR
Queue Stats
332W - 391L
1,480 Elo+
Party 1
Ares
Ares
Meyyhem
Ares
Level 101
God Stats
11W - 10L
1,677 SR
Queue Stats
55W - 73L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
ODINSxCHAMPION
Sun Wukong
Level 128
God Stats
2W - 1L
1,295 SR
Queue Stats
125W - 121L
1,523 Elo+
Solo
Martichoras
Martichoras
lightorais88
Martichoras
Level 90
God Stats
2W - 2L
1,518 SR
Queue Stats
224W - 207L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,631
545
2,657
9,630
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 7
7,258
518
7,393
9,382
7,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
NBK_Jhess6i9-
King Arthur
15
6 / 1 / 0
9,273
662
12,775
14,492
14,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
NBK_Kirby-
Danzaburou
11
2 / 3 / 0
7,691
549
3,786
7,892
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
NBK_Mikey-
Ah Puch
12
3 / 7 / 3
7,607
543
8,412
11,506
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
7,876
563
7,255
13,624
5,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Lucky Lahi
Bacchus
13
7 / 2 / 4
7,935
567
10,234
9,096
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
Meyyhem
Ares
2
0 / 1 / 0
4,505
322
51
2,307
1,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
ODINSxCHAMPION
Sun Wukong
11
2 / 5 / 0
6,983
499
4,478
14,703
11,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
lightorais88
Martichoras
13
3 / 2 / 4
7,662
547
9,842
10,915
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
14
Kills
16
16
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
4
4
5
1.63
W
Bacchus
Lucky Lahi
Bacchus
7
2
4
4.5
W
Ares
Meyyhem
Ares
0
1
0
0
L
2
4
7
1.38
L
King Arthur
NBK_Jhess6i9-
King Arthur
6
1
0
6
L
Danzaburou
NBK_Kirby-
Danzaburou
2
3
0
0.67
L
Ah Puch
NBK_Mikey-
Ah Puch
3
7
3
0.64
W
Sun Wukong
ODINSxCHAMPION
Sun Wukong
2
5
0
0.4
W
Martichoras
lightorais88
Martichoras
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,023
Damage
31,860
52,902
Taken
50,645
31,795
Mitigated
30,416
14,556
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,657
747
0
5,474
9,630
3,636
0
1,849
7,781
0
59,081
W
7,255
1,630
0
1,942
13,624
5,831
0
7,381
6,243
0
68,538
W
Bacchus
Lucky Lahi
Bacchus
10,234
1,271
0
1,846
9,096
6,465
0
4,818
4,278
46,726
0
W
Ares
Meyyhem
Ares
51
0
35
725
2,307
1,055
0
698
1,609
2,789
0
L
7,393
800
41
1,489
9,382
7,231
565
2,410
6,972
28,566
0
L
King Arthur
NBK_Jhess6i9-
King Arthur
12,775
1,851
0
3,670
14,492
14,784
7
0
14,492
747
72,241
L
Danzaburou
NBK_Kirby-
Danzaburou
3,786
1,444
0
1,698
7,892
2,736
818
1,868
6,024
0
38,544
L
Ah Puch
NBK_Mikey-
Ah Puch
8,412
683
0
2,184
11,506
3,408
150
4,158
7,348
41,346
0
W
Sun Wukong
ODINSxCHAMPION
Sun Wukong
4,478
1,311
0
5,123
14,703
11,896
0
328
14,375
0
40,843
W
Martichoras
lightorais88
Martichoras
9,842
3,163
0
1,493
10,915
5,169
0
2,962
7,953
0
53,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,460
Gold Earned
34,961
352
Minions Killed
361
0
Camps Cleared
0
1,332,725
Distance Traveled
1,149,347
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,631
545
84
6
0
307,688
0
W
Pele
7,876
563
100
7
0
331,842
2
W
Bacchus
7,935
567
71
5
0
287,843
6
W
Ares
4,505
322
6
0
0
37,449
1
L
Bacchus
7,258
518
34
2
0
268,646
0
L
King Arthur
9,273
662
107
8
0
291,177
4
L
Danzaburou
7,691
549
62
4
0
252,481
0
L
Ah Puch
7,607
543
65
5
0
212,733
0
W
Sun Wukong
6,983
499
92
7
0
244,348
2
W
Martichoras
7,662
547
92
7
0
247,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role