Player Matchup

Anhur
Anhur
Ethhos
Anhur
Level 115
God Stats
8W - 6L
1,410 SR
Queue Stats
91W - 92L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
Gcentinal
Nu Wa
Level 120
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 3L
1,271 Elo+
Solo
Vamana
Vamana
Max-13jpS
Vamana
Level 84
God Stats
5W - 2L
1,229 SR
Queue Stats
181W - 154L
1,513 Elo+
Solo
Thanatos
Thanatos
SniperScopePR
Thanatos
Level 89
God Stats
1W - 1L
1,719 SR
Queue Stats
122W - 120L
1,574 Elo+
Solo
Janus
Janus
TTV999Cronus
Janus
Level 19
God Stats
5W - 3L
1,600 SR
Queue Stats
9W - 11L
1,441 Elo+
Party 2
Team Averages
Level 85
1,503 SR
1,472 Elo+

VS

Team Averages
Level 116
1,456 SR
1,418 Elo+
Kukulkan
Kukulkan
ASuperJohn
Kukulkan
Level 174
God Stats
73W - 35L
1,618 SR
Queue Stats
278W - 266L
1,435 Elo+
Solo
King Arthur
King Arthur
AetherKnott
King Arthur
Level 105
God Stats
17W - 14L
1,594 SR
Queue Stats
523W - 477L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
GMCCrepaldi
Tsukuyomi
Level 21
God Stats
2W - 1L
1,223 SR
Queue Stats
119W - 126L
1,282 Elo+
Party 1
Aphrodite
Aphrodite
IIIIIBiaBrIIIII
Aphrodite
Level 127
God Stats
9W - 5L
1,526 SR
Queue Stats
373W - 385L
1,362 Elo+
Party 1
Ullr
Ullr
YeahAbsolutely
Ullr
Level 154
God Stats
6W - 13L
1,322 SR
Queue Stats
697W - 672L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ethhos
Anhur
15
3 / 2 / 4
9,370
521
10,836
14,045
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Gcentinal
Nu Wa
14
2 / 0 / 1
8,915
495
9,473
2,794
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
Max-13jpS
Vamana
17
2 / 1 / 2
10,594
589
10,867
16,047
19,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
SniperScopePR
Thanatos
14
4 / 5 / 4
9,061
503
7,865
17,125
7,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 2 / 1
9,182
510
4,426
10,508
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ASuperJohn
Kukulkan
18
2 / 2 / 0
10,637
591
9,054
8,705
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
AetherKnott
King Arthur
16
1 / 2 / 2
9,057
503
11,426
17,989
21,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
GMCCrepaldi
Tsukuyomi
14
5 / 5 / 2
9,124
507
5,883
17,073
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
IIIIIBiaBrIIIII
Aphrodite
13
0 / 4 / 6
8,356
464
5,729
12,852
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
2 / 2 / 1
8,764
487
5,139
16,049
6,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
15
Kills
10
10
Deaths
15
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ASuperJohn
Kukulkan
2
2
0
1
W
King Arthur
AetherKnott
King Arthur
1
2
2
1
L
Anhur
Ethhos
Anhur
3
2
4
2.5
W
Tsukuyomi
GMCCrepaldi
Tsukuyomi
5
5
2
1.2
L
Nu Wa
Gcentinal
Nu Wa
2
0
1
2.5
W
Aphrodite
IIIIIBiaBrIIIII
Aphrodite
0
4
6
0.75
L
Vamana
Max-13jpS
Vamana
2
1
2
3
L
Thanatos
SniperScopePR
Thanatos
4
5
4
1.2
L
4
2
1
2.25
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,467
Damage
37,231
60,519
Taken
72,668
37,227
Mitigated
48,318
22,287
Healing
15,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ASuperJohn
Kukulkan
9,054
375
0
392
8,705
3,777
272
2,979
5,508
102,441
0
W
King Arthur
AetherKnott
King Arthur
11,426
1,837
0
145
17,989
21,645
0
625
17,276
907
69,919
L
Anhur
Ethhos
Anhur
10,836
4,342
0
6,577
14,045
5,690
1,017
4,620
9,425
0
71,681
W
Tsukuyomi
GMCCrepaldi
Tsukuyomi
5,883
1,829
0
3,926
17,073
7,270
0
1,862
14,989
0
48,665
L
Nu Wa
Gcentinal
Nu Wa
9,473
1,789
137
51
2,794
1,090
305
224
2,570
53,761
0
W
Aphrodite
IIIIIBiaBrIIIII
Aphrodite
5,729
1,240
3,599
4,262
12,852
9,069
0
2,424
10,026
30,739
0
L
Vamana
Max-13jpS
Vamana
10,867
5,012
0
3,672
16,047
19,236
639
1,356
14,691
124
86,752
L
Thanatos
SniperScopePR
Thanatos
7,865
1,979
0
11,600
17,125
7,494
0
1,688
15,437
0
58,235
L
4,426
385
0
250
10,508
3,717
162
7,340
3,168
51,084
0
W
5,139
2,343
0
3,485
16,049
6,557
0
4,741
10,762
0
82,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,122
Gold Earned
45,938
526
Minions Killed
487
0
Camps Cleared
0
1,685,260
Distance Traveled
1,824,702
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,637
591
179
10
0
363,556
0
W
King Arthur
9,057
503
95
5
0
360,860
0
L
Anhur
9,370
521
93
5
0
329,594
0
W
Tsukuyomi
9,124
507
65
4
0
410,828
0
L
Nu Wa
8,915
495
110
6
0
327,430
0
W
Aphrodite
8,356
464
42
2
0
351,398
2
L
Vamana
10,594
589
142
8
0
343,087
2
L
Thanatos
9,061
503
85
5
0
339,156
0
L
Janus
9,182
510
96
5
0
345,993
0
W
Ullr
8,764
487
106
6
0
338,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role