Player Matchup

Agni
Agni
ElMaestro5696
Agni
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,276 Elo+
Solo
Susano
Susano
Hamburgresa
Susano
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 123L
1,403 Elo+
Solo
Freya
Freya
iainthardtofind
Freya
Level 66
God Stats
110W - 86L
1,527 SR
Queue Stats
273W - 280L
1,429 Elo+
Party 1
Athena
Athena
rook_is_my_name
Athena
Level 29
God Stats
42W - 28L
1,534 SR
Queue Stats
147W - 166L
1,344 Elo+
Party 1
Surtr
Surtr
vsSTARKILLER
Surtr
Level 28
God Stats
42W - 41L
1,402 SR
Queue Stats
144W - 165L
1,350 Elo+
Party 1
Team Averages
Level 56
1,493 SR
1,360 Elo+

VS

Team Averages
Level 45
1,329 SR
1,220 Elo+
Heimdallr
Heimdallr
FN Sukz
Heimdallr
Level 28
God Stats
0W - 4L
1,116 SR
Queue Stats
34W - 60L
1,202 Elo+
Party 2
Nu Wa
Nu Wa
Fatman9030
Nu Wa
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 185L
1,403 Elo+
Solo
Charon
Charon
LordDutchBoy
Charon
Level 76
God Stats
2W - 3L
1,408 SR
Queue Stats
43W - 60L
1,155 Elo+
Party 2
Bellona
Bellona
gamer g0d 555
Bellona
Level 4
God Stats
0W - 3L
1,151 SR
Queue Stats
0W - 5L
1,050 Elo+
Party 2
Bakasura
Bakasura
tomtanty
Bakasura
Level 78
God Stats
11W - 11L
1,468 SR
Queue Stats
71W - 77L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,743
613
4,045
5,346
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
11
2 / 1 / 1
6,426
584
3,815
8,153
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 1 / 0
6,078
553
4,528
5,381
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 5
5,631
512
2,727
6,969
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 0 / 0
6,686
608
3,960
7,267
3,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FN Sukz
Heimdallr
8
0 / 3 / 0
4,804
437
2,281
7,333
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nu Wa
8
0 / 5 / 2
5,318
483
3,813
6,500
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
7
1 / 2 / 0
5,222
475
3,343
7,634
4,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
8
0 / 4 / 0
4,545
413
1,622
6,763
4,486
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
tomtanty
Bakasura
10
2 / 0 / 0
5,898
536
3,299
9,195
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
14
Kills
3
3
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Heimdallr
FN Sukz
Heimdallr
0
3
0
0
L
Nu Wa
0
5
2
0.2
W
Susano
2
1
1
2.5
L
Charon
1
2
0
0.5
L
Bellona
0
4
0
0
W
5
1
0
5
W
1
0
5
3.5
L
Bakasura
tomtanty
Bakasura
2
0
0
2
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,075
Damage
14,358
33,116
Taken
37,425
14,121
Mitigated
17,317
9,615
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,045
424
0
1,250
5,346
1,585
222
1,713
3,448
44,053
0
L
Heimdallr
FN Sukz
Heimdallr
2,281
1,181
0
2,076
7,333
2,579
0
2,811
4,163
0
26,009
L
Nu Wa
3,813
922
0
620
6,500
2,237
78
3,387
3,069
27,586
0
W
Susano
3,815
827
0
2,768
8,153
2,807
0
791
7,149
0
46,905
L
Charon
3,343
889
0
504
7,634
4,644
0
3,063
4,021
21,305
0
L
Bellona
1,622
647
0
306
6,763
4,486
0
482
6,281
0
12,182
W
4,528
1,392
0
1,453
5,381
1,955
396
1,526
3,821
28,040
0
W
2,727
560
233
1,310
6,969
4,088
58
2,484
4,419
14,432
92
L
Bakasura
tomtanty
Bakasura
3,299
2,421
0
3,017
9,195
3,371
0
666
8,525
0
38,031
W
3,960
1,572
0
2,601
7,267
3,686
558
292
6,376
305
35,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,564
Gold Earned
25,787
294
Minions Killed
211
0
Camps Cleared
0
1,094,057
Distance Traveled
1,021,793
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,743
613
68
6
0
206,934
0
L
Heimdallr
4,804
437
39
4
0
187,662
0
L
Nu Wa
5,318
483
50
5
0
143,682
0
W
Susano
6,426
584
76
7
0
253,356
0
L
Charon
5,222
475
23
2
0
220,959
1
L
Bellona
4,545
413
16
1
0
195,522
0
W
Freya
6,078
553
51
5
0
206,634
0
W
Athena
5,631
512
35
3
0
224,401
0
L
Bakasura
5,898
536
83
8
0
273,968
0
W
Surtr
6,686
608
64
6
0
202,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role