Player Matchup

Skadi
Skadi
CiscoMartinezTV
Skadi
Level 104
God Stats
23W - 22L
1,621 SR
Queue Stats
333W - 322L
1,459 Elo+
Party 2
Zhong Kui
Zhong Kui
INFIERNO008
Zhong Kui
Level 89
God Stats
13W - 4L
1,839 SR
Queue Stats
289W - 268L
1,378 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
T1_Dodo
Morgan Le Fay
Level 89
God Stats
18W - 15L
1,474 SR
Queue Stats
706W - 763L
1,377 Elo+
Party 2
Kali
Kali
elmerochory
Kali
Level 84
God Stats
20W - 14L
1,684 SR
Queue Stats
554W - 572L
1,442 Elo+
Party 2
He Bo
He Bo
symisfits
He Bo
Level 122
God Stats
5W - 2L
1,537 SR
Queue Stats
534W - 546L
1,462 Elo+
Party 2
Team Averages
Level 98
1,631 SR
1,424 Elo+

VS

Team Averages
Level 99
1,378 SR
1,438 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ForestDragonSK
Awilix
Level 72
God Stats
6W - 10L
1,391 SR
Queue Stats
119W - 105L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
NightInfinite
Baron Samedi
Level 102
God Stats
1W - 1L
1,285 SR
Queue Stats
104W - 102L
1,360 Elo+
Party 1
Martichoras
Martichoras
OziTho
Martichoras
Level 60
God Stats
5W - 6L
1,435 SR
Queue Stats
49W - 52L
1,326 Elo+
Party 1
Charon
Charon
semicolin
Charon
Level 108
God Stats
0W - 2L
1,278 SR
Queue Stats
170W - 139L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 4
8,966
598
9,858
8,818
3,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
INFIERNO008
Zhong Kui
14
5 / 0 / 5
8,778
585
11,795
10,424
7,973
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
T1_Dodo
Morgan Le Fay
13
1 / 5 / 8
7,555
504
3,993
10,771
4,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 4 / 7
7,169
478
6,140
13,845
5,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
symisfits
He Bo
15
6 / 1 / 3
9,175
612
8,025
8,879
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
3 / 6 / 2
7,875
525
11,865
12,372
9,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 1
6,892
459
2,537
12,468
4,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
NightInfinite
Baron Samedi
13
1 / 3 / 1
7,252
483
4,797
10,195
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Martichoras
OziTho
Martichoras
13
3 / 5 / 0
7,438
496
4,888
12,334
5,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
semicolin
Charon
12
2 / 4 / 5
8,123
542
5,117
14,874
13,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
20
Kills
10
10
Deaths
20
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
6
2
0.67
W
8
0
4
10
L
1
2
1
0.75
W
Zhong Kui
INFIERNO008
Zhong Kui
5
0
5
7.5
L
Baron Samedi
NightInfinite
Baron Samedi
1
3
1
0.5
L
Martichoras
OziTho
Martichoras
3
5
0
0.6
W
Morgan Le Fay
T1_Dodo
Morgan Le Fay
1
5
8
1
W
0
4
7
0.88
L
Charon
semicolin
Charon
2
4
5
1.13
W
He Bo
symisfits
He Bo
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,811
Damage
29,204
52,737
Taken
62,243
24,987
Mitigated
36,650
17,742
Healing
16,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
11,865
1,452
0
2,813
12,372
9,024
32
6,731
5,641
53,742
0
W
9,858
3,337
0
1,624
8,818
3,565
442
3,540
5,278
0
63,208
L
2,537
670
0
5,958
12,468
4,843
0
4,168
8,300
0
47,118
W
Zhong Kui
INFIERNO008
Zhong Kui
11,795
1,643
0
6,582
10,424
7,973
1,237
4,885
5,357
63,337
0
L
Baron Samedi
NightInfinite
Baron Samedi
4,797
182
177
1,841
10,195
4,416
0
6,178
4,017
48,137
0
L
Martichoras
OziTho
Martichoras
4,888
1,587
0
2,543
12,334
5,364
508
1,550
10,784
0
52,664
W
Morgan Le Fay
T1_Dodo
Morgan Le Fay
3,993
443
0
2,642
10,771
4,270
521
7,413
2,916
40,865
0
W
6,140
2,951
0
2,325
13,845
5,868
12
2,995
10,806
0
55,097
L
Charon
semicolin
Charon
5,117
642
0
3,410
14,874
13,003
466
5,186
9,688
31,378
0
W
He Bo
symisfits
He Bo
8,025
917
0
4,569
8,879
3,311
0
2,228
6,601
76,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,643
Gold Earned
37,580
424
Minions Killed
384
0
Camps Cleared
0
1,529,768
Distance Traveled
1,368,613
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,875
525
81
5
0
263,609
0
W
Skadi
8,966
598
87
6
0
317,777
0
L
Awilix
6,892
459
75
5
0
331,976
0
W
Zhong Kui
8,778
585
86
6
0
296,815
0
L
Baron Samedi
7,252
483
97
6
0
286,188
2
L
Martichoras
7,438
496
105
7
0
209,525
0
W
Morgan Le Fay
7,555
504
59
4
0
266,701
0
W
Kali
7,169
478
74
5
0
332,352
5
L
Charon
8,123
542
26
2
0
277,315
0
W
He Bo
9,175
612
118
8
0
316,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role