Player Matchup

Apollo
Apollo
KL4L_Kush
Apollo
Level 54
God Stats
14W - 18L
1,576 SR
Queue Stats
24W - 33L
1,220 Elo+
Party 1
Anubis
Anubis
Midnightshado091
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,294 Elo+
Party 1
Mulan
Mulan
RoleplayLegend
Mulan
Level 82
God Stats
3W - 1L
1,741 SR
Queue Stats
17W - 26L
1,254 Elo+
Party 1
Team Averages
Level 50
1,605 SR
1,256 Elo+

VS

Team Averages
Level 56
1,330 SR
1,330 Elo+
Yu Huang
Yu Huang
MisterMeatyy
Yu Huang
Level 37
God Stats
2W - 5L
1,265 SR
Queue Stats
178W - 205L
1,320 Elo+
Party 2
Aphrodite
Aphrodite
SLG-BearJew96
Aphrodite
Level 51
God Stats
16W - 19L
1,353 SR
Queue Stats
67W - 67L
1,352 Elo+
Solo
Mercury
Mercury
sgtasome
Mercury
Level 81
God Stats
2W - 3L
1,372 SR
Queue Stats
123W - 141L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KL4L_Kush
Apollo
15
2 / 5 / 9
12,856
714
12,251
17,872
7,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 10 / 7
12,730
707
13,220
21,521
10,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
9 / 6 / 4
14,200
789
20,741
30,890
41,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MisterMeatyy
Yu Huang
16
4 / 4 / 10
13,548
753
14,521
14,517
6,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
SLG-BearJew96
Aphrodite
17
2 / 2 / 15
13,969
776
16,565
22,432
16,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
sgtasome
Mercury
18
15 / 8 / 4
16,239
902
27,263
22,427
8,440
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
13
Kills
21
21
Deaths
14
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
KL4L_Kush
Apollo
2
5
9
1.3
L
2
10
7
0.55
W
Yu Huang
MisterMeatyy
Yu Huang
4
4
10
2.25
L
9
6
4
1.83
W
Aphrodite
SLG-BearJew96
Aphrodite
2
2
15
4.75
W
Mercury
sgtasome
Mercury
15
8
4
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,212
Damage
58,349
70,283
Taken
59,376
60,393
Mitigated
31,294
11,859
Healing
23,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
KL4L_Kush
Apollo
12,251
8,400
0
2,535
17,872
7,760
0
9,369
8,503
0
49,903
L
13,220
621
250
3,398
21,521
10,635
0
6,004
15,517
38,789
0
W
Yu Huang
MisterMeatyy
Yu Huang
14,521
2,122
0
571
14,517
6,843
791
2,776
11,741
53,346
0
L
20,741
1,555
189
5,487
30,890
41,998
0
16,229
14,661
0
45,148
W
Aphrodite
SLG-BearJew96
Aphrodite
16,565
1,765
5,712
13,332
22,432
16,011
858
5,176
17,256
60,181
0
W
Mercury
sgtasome
Mercury
27,263
17,189
0
3,880
22,427
8,440
1,022
5,942
16,485
0
65,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,786
Gold Earned
43,756
130
Minions Killed
191
0
Camps Cleared
0
815,617
Distance Traveled
944,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,856
714
70
4
0
260,724
0
L
Anubis
12,730
707
31
2
0
250,604
0
W
Yu Huang
13,548
753
62
3
0
291,158
0
L
Mulan
14,200
789
29
2
0
304,289
0
W
Aphrodite
13,969
776
80
4
0
296,671
0
W
Mercury
16,239
902
49
3
0
357,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role