Player Matchup

Jormungandr
Jormungandr
BIGBOB017
Jormungandr
Level 45
God Stats
8W - 7L
1,500 SR
Queue Stats
165W - 182L
1,418 Elo+
Party 3
Ra
Ra
Pieroles125DF
Ra
Level 120
God Stats
1W - 0L
1,377 SR
Queue Stats
44W - 29L
1,565 Elo+
Solo
Danzaburou
Danzaburou
UnLivingGhost
Danzaburou
Level 69
God Stats
2W - 6L
1,202 SR
Queue Stats
262W - 257L
1,438 Elo+
Party 1
Amaterasu
Amaterasu
controlfreak460
Amaterasu
Level 94
God Stats
15W - 7L
1,696 SR
Queue Stats
621W - 601L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
joesixtynine
Sun Wukong
Level 66
God Stats
38W - 35L
1,491 SR
Queue Stats
399W - 371L
1,449 Elo+
Party 3
Team Averages
Level 79
1,453 SR
1,473 Elo+

VS

Team Averages
Level 69
1,496 SR
1,439 Elo+
Freya
Freya
ChuzCampoHermoso
Freya
Level 86
God Stats
1W - 4L
1,408 SR
Queue Stats
529W - 499L
1,513 Elo+
Solo
Fafnir
Fafnir
DTheFell
Fafnir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 95L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
ICE_BLANCO124
Cu Chulainn
Level 87
God Stats
13W - 12L
1,634 SR
Queue Stats
148W - 144L
1,422 Elo+
Party 2
Baron Samedi
Baron Samedi
samu042
Baron Samedi
Level 107
God Stats
8W - 16L
1,438 SR
Queue Stats
232W - 219L
1,412 Elo+
Party 2
Ravana
Ravana
yvng_clxmps
Ravana
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIGBOB017
Jormungandr
12
0 / 1 / 0
7,376
527
5,865
11,495
9,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 3 / 1
8,333
595
8,374
10,540
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
UnLivingGhost
Danzaburou
13
9 / 0 / 3
8,958
640
10,944
8,672
3,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
controlfreak460
Amaterasu
11
4 / 1 / 7
7,414
530
5,109
12,380
11,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
joesixtynine
Sun Wukong
12
5 / 2 / 9
7,821
559
10,474
11,138
6,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
5,812
415
5,727
10,218
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
DTheFell
Fafnir
8
1 / 6 / 1
6,168
441
5,119
15,250
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
ICE_BLANCO124
Cu Chulainn
14
3 / 0 / 0
8,197
586
9,188
11,498
8,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
samu042
Baron Samedi
14
3 / 3 / 2
7,465
533
6,938
9,926
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
10
0 / 3 / 3
6,221
444
6,731
10,293
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
20
Kills
7
7
Deaths
20
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BIGBOB017
Jormungandr
0
1
0
0
L
0
8
2
0.13
L
Fafnir
DTheFell
Fafnir
1
6
1
0.25
L
Cu Chulainn
ICE_BLANCO124
Cu Chulainn
3
0
0
3
W
2
3
1
0.83
W
Danzaburou
UnLivingGhost
Danzaburou
9
0
3
10.5
W
Amaterasu
controlfreak460
Amaterasu
4
1
7
7.5
W
Sun Wukong
joesixtynine
Sun Wukong
5
2
9
4.75
L
Baron Samedi
samu042
Baron Samedi
3
3
2
1.33
L
Ravana
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,766
Damage
33,703
54,225
Taken
57,185
35,251
Mitigated
36,311
23,101
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BIGBOB017
Jormungandr
5,865
1,901
0
3,256
11,495
9,164
0
0
11,495
59,992
0
L
5,727
1,843
0
1,678
10,218
3,331
0
0
10,218
34,279
0
L
Fafnir
DTheFell
Fafnir
5,119
1,907
89
2,881
15,250
16,302
0
364
14,886
17,777
0
L
Cu Chulainn
ICE_BLANCO124
Cu Chulainn
9,188
2,553
0
2,430
11,498
8,544
0
6,202
5,296
0
66,849
W
8,374
1,559
266
4,143
10,540
4,953
1,293
5,111
5,429
73,922
0
W
Danzaburou
UnLivingGhost
Danzaburou
10,944
5,474
0
5,304
8,672
3,287
0
3,352
5,036
0
62,926
W
Amaterasu
controlfreak460
Amaterasu
5,109
3,261
287
4,819
12,380
11,694
0
5,310
6,702
0
12,480
W
Sun Wukong
joesixtynine
Sun Wukong
10,474
2,655
0
5,026
11,138
6,153
0
3,161
7,779
0
43,535
L
Baron Samedi
samu042
Baron Samedi
6,938
656
643
2,384
9,926
4,584
0
5,996
3,866
60,471
0
L
Ravana
6,731
2,283
0
1,379
10,293
3,550
0
1,613
8,680
0
43,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,902
Gold Earned
33,863
401
Minions Killed
366
0
Camps Cleared
0
1,413,623
Distance Traveled
1,273,048
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,376
527
109
8
0
260,170
0
L
Freya
5,812
415
66
5
0
250,936
0
L
Fafnir
6,168
441
25
2
0
234,091
2
L
Cu Chulainn
8,197
586
117
8
0
265,547
0
W
Ra
8,333
595
118
8
0
272,856
0
W
Danzaburou
8,958
640
95
7
0
268,893
0
W
Amaterasu
7,414
530
9
1
0
318,607
0
W
Sun Wukong
7,821
559
70
5
0
293,097
0
L
Baron Samedi
7,465
533
96
7
0
233,429
0
L
Ravana
6,221
444
62
4
0
289,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role