Player Matchup

Xbalanque
Xbalanque
ChainArcher201
Xbalanque
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
228W - 261L
1,495 Elo+
Party 1
Ra
Ra
LordChampaa1
Ra
Level 99
God Stats
1W - 0L
1,214 SR
Queue Stats
22W - 13L
1,560 Elo+
Solo
Nu Wa
Nu Wa
Mrslibertyjester
Nu Wa
Level 96
God Stats
24W - 22L
1,512 SR
Queue Stats
167W - 181L
1,439 Elo+
Party 2
Thanatos
Thanatos
Wolffish333
Thanatos
Level 80
God Stats
27W - 26L
1,421 SR
Queue Stats
148W - 150L
1,493 Elo+
Party 1
Achilles
Achilles
libertyjester
Achilles
Level 122
God Stats
3W - 2L
1,630 SR
Queue Stats
182W - 193L
1,448 Elo+
Party 2
Team Averages
Level 101
1,455 SR
1,487 Elo+

VS

Team Averages
Level 109
1,631 SR
1,564 Elo+
Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ConSwae
Bellona
Level 87
God Stats
2W - 2L
1,892 SR
Queue Stats
45W - 36L
1,572 Elo+
Party 3
Neith
Neith
NaturedCell9461
Neith
Level 155
God Stats
47W - 45L
1,583 SR
Queue Stats
736W - 732L
1,483 Elo+
Solo
Fenrir
Fenrir
SebastianMTT
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,712 Elo+
Solo
Anubis
Anubis
bradycampfire
Anubis
Level 69
God Stats
65W - 37L
1,679 SR
Queue Stats
79W - 64L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChainArcher201
Xbalanque
12
9 / 1 / 3
8,048
619
12,089
8,039
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 5 / 3
6,228
479
3,832
7,252
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 6
6,687
514
4,625
6,529
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Wolffish333
Thanatos
14
5 / 0 / 3
8,100
623
7,741
13,959
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
libertyjester
Achilles
12
0 / 1 / 2
6,824
525
5,603
10,915
7,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 0 / 2
6,064
466
1,769
6,970
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
ConSwae
Bellona
13
1 / 0 / 1
7,486
576
7,712
10,255
10,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 6 / 1
5,571
429
5,013
11,927
3,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
10
2 / 5 / 1
7,005
539
3,715
12,302
4,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 4 / 2
7,582
583
8,846
10,148
4,590
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
7
7
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
2
1
W
Xbalanque
ChainArcher201
Xbalanque
9
1
3
10.5
L
Bellona
ConSwae
Bellona
1
0
1
1.5
W
0
5
3
0.3
W
0
0
6
3
L
0
6
1
0.08
L
Fenrir
2
5
1
0.5
W
Thanatos
Wolffish333
Thanatos
5
0
3
6.5
L
4
4
2
1.25
W
Achilles
libertyjester
Achilles
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,890
Damage
27,055
46,694
Taken
51,602
20,779
Mitigated
29,780
19,310
Healing
15,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,769
487
0
1,921
6,970
6,516
4
2,265
4,705
12,994
0
W
Xbalanque
ChainArcher201
Xbalanque
12,089
5,945
0
3,440
8,039
2,648
1,304
1,284
6,755
0
48,801
L
Bellona
ConSwae
Bellona
7,712
1,487
0
6,129
10,255
10,394
0
353
9,902
0
48,545
W
3,832
115
1,011
1,498
7,252
1,408
333
5,065
2,119
43,750
0
W
4,625
1,599
52
868
6,529
3,355
432
1,495
4,863
27,003
0
L
5,013
1,201
158
2,046
11,927
3,649
0
1,948
9,923
0
41,374
L
Fenrir
3,715
1,046
0
1,467
12,302
4,631
58
1,628
10,674
0
38,087
W
Thanatos
Wolffish333
Thanatos
7,741
1,602
0
10,971
13,959
5,385
0
2,532
11,427
0
77,459
L
8,846
245
0
3,308
10,148
4,590
813
2,158
7,941
56,855
0
W
Achilles
libertyjester
Achilles
5,603
801
0
1,470
10,915
7,983
0
0
10,915
0
44,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,887
Gold Earned
33,708
342
Minions Killed
278
0
Camps Cleared
0
1,306,652
Distance Traveled
1,210,956
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,064
466
18
1
0
227,727
0
W
Xbalanque
8,048
619
67
5
0
244,117
0
L
Bellona
7,486
576
65
5
0
247,568
0
W
Ra
6,228
479
73
6
0
250,327
0
W
Nu Wa
6,687
514
29
2
0
261,388
0
L
Neith
5,571
429
52
4
0
240,843
0
L
Fenrir
7,005
539
58
4
0
269,661
0
W
Thanatos
8,100
623
103
8
0
268,510
0
L
Anubis
7,582
583
85
7
0
225,157
6
W
Achilles
6,824
525
70
5
0
282,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role