Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DarthSugarFire
Ah Muzen Cab
Level 28
God Stats
3W - 9L
1,500 SR
Queue Stats
30W - 40L
1,417 Elo+
Solo
Osiris
Osiris
DineBlackHawk
Osiris
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 29L
1,717 Elo+
Solo
Hades
Hades
Ickycursedme
Hades
Level 128
God Stats
0W - 3L
1,709 SR
Queue Stats
36W - 31L
1,551 Elo+
Party 1
Medusa
Medusa
Octopus2003
Medusa
Level 23
God Stats
0W - 2L
1,463 SR
Queue Stats
1W - 4L
1,352 Elo+
Party 1
Ra
Ra
Trusth_1
Ra
Level 14
God Stats
3W - 10L
1,441 SR
Queue Stats
11W - 19L
1,354 Elo+
Solo
Team Averages
Level 42
1,523 SR
1,478 Elo+

VS

Team Averages
Level 55
1,534 SR
1,508 Elo+
Bellona
Bellona
AhegaoGodKing
Bellona
Level 4
God Stats
6W - 6L
1,532 SR
Queue Stats
6W - 6L
1,541 Elo+
Party 2
He Bo
He Bo
Angelocg14
He Bo
Level 39
God Stats
1W - 1L
1,285 SR
Queue Stats
59W - 89L
1,431 Elo+
Solo
Sobek
Sobek
NarwhalAsalt
Sobek
Level 124
God Stats
2W - 1L
1,611 SR
Queue Stats
10W - 10L
1,522 Elo+
Party 2
Thanatos
Thanatos
PrinnyBomber78
Thanatos
Level 61
God Stats
1W - 0L
1,783 SR
Queue Stats
10W - 9L
1,522 Elo+
Party 2
Olorun
Olorun
SexyFart2
Olorun
Level 48
God Stats
1W - 1L
1,458 SR
Queue Stats
10W - 9L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DarthSugarFire
Ah Muzen Cab
10
0 / 2 / 1
4,373
875
1,503
3,764
1,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 0
4,435
887
1,307
7,449
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 0
4,160
832
1,485
4,444
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
8
1 / 4 / 1
4,257
851
2,947
4,299
1,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 1 / 0
4,132
826
1,886
1,530
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
6 / 0 / 5
5,409
1,082
3,136
3,153
2,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
10
2 / 1 / 8
5,180
1,036
2,989
3,144
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 10
4,642
928
2,733
6,158
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
10
2 / 1 / 8
5,049
1,010
3,125
4,400
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
SexyFart2
Olorun
11
4 / 1 / 7
5,424
1,085
4,993
3,378
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
3
Kills
14
14
Deaths
3
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bellona
6
0
5
8.5
W
He Bo
2
1
8
6
L
Ah Muzen Cab
DarthSugarFire
Ah Muzen Cab
0
2
1
0.25
L
1
4
0
0.25
L
0
3
0
0
W
0
0
10
5
L
Medusa
1
4
1
0.38
W
Thanatos
2
1
8
6
W
Olorun
SexyFart2
Olorun
4
1
7
7.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,128
Damage
16,976
21,486
Taken
20,233
10,329
Mitigated
10,419
1,264
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,136
831
0
464
3,153
2,403
134
568
2,477
0
5,837
W
He Bo
2,989
278
0
250
3,144
949
641
564
2,580
12,195
0
L
Ah Muzen Cab
DarthSugarFire
Ah Muzen Cab
1,503
504
0
79
3,764
1,370
27
1,861
1,824
0
7,715
L
1,307
433
0
98
7,449
5,502
36
3,804
3,534
0
2,527
L
1,485
205
100
726
4,444
1,546
0
2,047
2,315
9,059
0
W
2,733
444
0
2,457
6,158
4,123
378
1,177
4,874
5,214
0
L
Medusa
2,947
1,019
0
0
4,299
1,346
0
1,794
2,400
0
4,061
W
Thanatos
3,125
1,293
0
1,908
4,400
1,548
660
738
3,662
0
14,506
W
Olorun
SexyFart2
Olorun
4,993
3,002
300
948
3,378
1,396
279
324
3,013
19,464
0
L
1,886
67
0
261
1,530
565
0
1,209
283
4,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,357
Gold Earned
25,704
44
Minions Killed
111
0
Camps Cleared
0
438,379
Distance Traveled
609,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,409
1,082
8
2
0
136,369
0
W
He Bo
5,180
1,036
27
5
0
116,078
0
L
Ah Muzen Cab
4,373
875
14
3
0
120,541
0
L
Osiris
4,435
887
1
0
0
107,951
0
L
Hades
4,160
832
22
4
0
71,218
0
W
Sobek
4,642
928
10
2
0
110,216
0
L
Medusa
4,257
851
1
0
0
73,483
0
W
Thanatos
5,049
1,010
30
6
0
128,600
0
W
Olorun
5,424
1,085
36
7
0
118,110
0
L
Ra
4,132
826
6
1
0
65,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role