Player Matchup

Sun Wukong
Sun Wukong
HypnoToadstool
Sun Wukong
Level 109
God Stats
6W - 2L
1,801 SR
Queue Stats
141W - 143L
1,471 Elo+
Party 2
Chang'e
Chang'e
Laberge04
Chang'e
Level 81
God Stats
19W - 11L
1,741 SR
Queue Stats
57W - 48L
1,492 Elo+
Solo
Arachne
Arachne
Salzballz
Arachne
Level 146
God Stats
20W - 12L
1,133 SR
Queue Stats
429W - 407L
1,474 Elo+
Solo
Charon
Charon
Trinklewwe55
Charon
Level 129
God Stats
2W - 2L
1,577 SR
Queue Stats
212W - 206L
1,469 Elo+
Party 2
Izanami
Izanami
ady_adryan
Izanami
Level 148
God Stats
26W - 27L
1,417 SR
Queue Stats
125W - 136L
1,424 Elo+
Solo
Team Averages
Level 123
1,534 SR
1,466 Elo+

VS

Team Averages
Level 118
1,508 SR
1,451 Elo+
Artio
Artio
ELO_Hashirama
Artio
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
MajinMalibu
Scylla
Level 121
God Stats
5W - 8L
1,572 SR
Queue Stats
126W - 135L
1,427 Elo+
Solo
Horus
Horus
MopStick15
Horus
Level 155
God Stats
2W - 2L
1,478 SR
Queue Stats
174W - 161L
1,416 Elo+
Party 1
Neith
Neith
Sea me ArthurC
Neith
Level 140
God Stats
0W - 2L
1,703 SR
Queue Stats
13W - 7L
1,395 Elo+
Party 1
Poseidon
Poseidon
omarrore
Poseidon
Level 127
God Stats
0W - 3L
1,288 SR
Queue Stats
270W - 263L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HypnoToadstool
Sun Wukong
14
2 / 2 / 0
8,105
623
6,640
14,061
9,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Laberge04
Chang'e
12
2 / 4 / 3
7,244
557
5,153
9,964
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Salzballz
Arachne
13
4 / 0 / 0
7,604
585
1,182
10,394
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
10
0 / 3 / 1
5,813
447
5,674
8,822
8,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Izanami
ady_adryan
Izanami
10
1 / 3 / 0
6,410
493
4,904
8,015
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,536
426
3,214
8,723
4,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
13
5 / 1 / 0
7,738
595
6,060
4,596
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
10
2 / 0 / 3
6,968
536
5,909
11,189
9,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 2 / 2
6,303
485
7,110
8,058
3,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
omarrore
Poseidon
12
1 / 4 / 2
6,717
517
6,321
8,971
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
9
Kills
11
12
Deaths
9
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Sun Wukong
HypnoToadstool
Sun Wukong
2
2
0
1
W
Chang'e
Laberge04
Chang'e
2
4
3
0.88
L
Scylla
5
1
0
5
L
Horus
2
0
3
3.5
W
Arachne
Salzballz
Arachne
4
0
0
4
L
3
2
2
2
W
Charon
0
3
1
0.17
W
Izanami
ady_adryan
Izanami
1
3
0
0.33
L
Poseidon
omarrore
Poseidon
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,553
Damage
28,614
51,256
Taken
41,537
27,945
Mitigated
21,845
15,531
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,214
307
0
1,700
8,723
4,627
0
0
8,723
20,307
0
W
Sun Wukong
HypnoToadstool
Sun Wukong
6,640
1,370
0
5,638
14,061
9,495
31
3,958
9,361
0
71,998
W
Chang'e
Laberge04
Chang'e
5,153
522
320
3,659
9,964
3,864
499
6,858
2,702
44,094
0
L
Scylla
6,060
628
0
1,375
4,596
1,621
50
2,536
2,060
49,462
0
L
Horus
5,909
2,466
2,089
4,972
11,189
9,364
0
3,167
8,022
0
23,552
W
Arachne
Salzballz
Arachne
1,182
957
0
2,379
10,394
4,048
504
2,850
7,498
0
55,186
L
7,110
2,379
0
2,361
8,058
3,234
110
2,469
5,589
0
42,001
W
Charon
5,674
1,324
66
1,139
8,822
8,307
0
737
8,085
27,779
0
W
Izanami
ady_adryan
Izanami
4,904
3,313
60
2,270
8,015
2,231
700
0
8,015
0
41,220
L
Poseidon
omarrore
Poseidon
6,321
1,589
0
250
8,971
2,999
354
2,655
6,316
52,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,176
Gold Earned
33,262
402
Minions Killed
305
0
Camps Cleared
0
1,201,292
Distance Traveled
1,184,542
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,536
426
28
2
0
212,271
0
W
Sun Wukong
8,105
623
115
9
0
240,174
0
W
Chang'e
7,244
557
78
6
0
230,901
0
L
Scylla
7,738
595
98
8
0
249,626
2
L
Horus
6,968
536
22
2
0
255,656
0
W
Arachne
7,604
585
93
7
0
300,382
2
L
Neith
6,303
485
71
5
0
215,290
2
W
Charon
5,813
447
36
3
0
215,723
3
W
Izanami
6,410
493
80
6
0
214,112
2
L
Poseidon
6,717
517
86
7
0
251,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role