Player Matchup

Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Jmanchen
Maui
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,607 Elo+
Party 3
Janus
Janus
Karaokeplays
Janus
Level 45
God Stats
39W - 33L
1,575 SR
Queue Stats
136W - 143L
1,487 Elo+
Solo
Nemesis
Nemesis
Lecksik
Nemesis
Level 5
God Stats
1W - 1L
1,244 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Anubis
Anubis
LmaoNeji
Anubis
Level 121
God Stats
47W - 32L
1,702 SR
Queue Stats
587W - 527L
1,510 Elo+
Solo
Team Averages
Level 83
1,504 SR
1,521 Elo+

VS

Team Averages
Level 78
1,528 SR
1,450 Elo+
Janus
Janus
 
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ChanceTycoon01
Cthulhu
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,359 Elo+
Party 2
Rama
Rama
Dathomiraa
Rama
Level 123
God Stats
3W - 7L
1,283 SR
Queue Stats
776W - 738L
1,465 Elo+
Party 1
Arachne
Arachne
Kongoou
Arachne
Level 126
God Stats
8W - 6L
1,755 SR
Queue Stats
782W - 742L
1,467 Elo+
Party 1
Anubis
Anubis
TrivialMage2205
Anubis
Level 68
God Stats
24W - 19L
1,600 SR
Queue Stats
327W - 300L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
10 / 1 / 4
12,268
584
18,152
14,185
7,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
14
5 / 1 / 11
11,019
525
6,261
13,041
17,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
7 / 3 / 3
12,356
588
13,348
15,144
8,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Lecksik
Nemesis
12
2 / 8 / 7
8,927
425
8,276
15,724
6,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
LmaoNeji
Anubis
20
7 / 2 / 2
13,797
657
15,096
17,105
9,100
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 6 / 2
10,024
477
8,920
15,393
5,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 11 / 2
7,624
363
4,584
19,441
10,128
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 3 / 2
10,167
484
5,867
10,826
3,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Kongoou
Arachne
18
5 / 6 / 6
11,219
534
18,559
24,678
9,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 5 / 1
10,732
511
7,958
17,130
6,283
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
31
Kills
15
15
Deaths
31
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
1
4
12
L
Janus
 
Janus
4
6
2
0.83
L
0
11
2
0.09
L
3
3
2
1.33
W
Maui
5
1
11
10.5
W
7
3
3
2.83
L
Arachne
Kongoou
Arachne
5
6
6
1.33
W
Nemesis
Lecksik
Nemesis
2
8
7
0.69
W
Anubis
LmaoNeji
Anubis
7
2
2
4
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,133
Damage
45,888
75,199
Taken
87,468
48,589
Mitigated
35,355
23,443
Healing
18,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
18,152
11,055
0
8,627
14,185
7,598
3,482
3,715
10,378
0
117,360
L
Janus
 
Janus
8,920
735
0
438
15,393
5,874
539
5,828
9,443
67,412
0
L
4,584
277
0
990
19,441
10,128
0
3,846
15,551
25,793
0
L
5,867
4,827
0
4,496
10,826
3,808
992
2,165
8,647
0
69,875
W
Maui
6,261
2,131
0
2,140
13,041
17,033
186
3,461
9,546
19,014
0
W
13,348
741
0
2,718
15,144
8,119
467
4,673
10,263
119,193
0
L
Arachne
Kongoou
Arachne
18,559
12,399
0
5,873
24,678
9,262
0
9,355
15,189
0
86,147
W
Nemesis
Lecksik
Nemesis
8,276
4,056
0
794
15,724
6,739
0
3,370
12,236
0
47,978
W
Anubis
LmaoNeji
Anubis
15,096
905
0
9,164
17,105
9,100
485
7,814
9,258
124,350
0
L
7,958
927
0
6,994
17,130
6,283
0
13,143
3,933
78,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,367
Gold Earned
49,766
638
Minions Killed
482
0
Camps Cleared
0
1,958,636
Distance Traveled
1,793,778
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,268
584
160
8
0
350,439
4
L
Janus
10,024
477
108
5
0
385,770
0
L
Cthulhu
7,624
363
20
1
0
324,544
3
L
Rama
10,167
484
121
6
0
346,350
7
W
Maui
11,019
525
23
1
0
413,523
0
W
Janus
12,356
588
184
9
0
421,994
0
L
Arachne
11,219
534
100
5
0
438,156
0
W
Nemesis
8,927
425
62
3
0
447,431
0
W
Anubis
13,797
657
209
10
0
325,249
0
L
Anubis
10,732
511
133
6
0
298,958
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role