Player Matchup

Hou Yi
Hou Yi
ClutchGod33
Hou Yi
Level 126
God Stats
13W - 10L
1,744 SR
Queue Stats
87W - 62L
1,674 Elo+
Party 1
Set
Set
HoeCollector1
Set
Level 158
God Stats
10W - 1L
1,755 SR
Queue Stats
55W - 30L
1,713 Elo+
Party 1
Vulcan
Vulcan
TurretMain69
Vulcan
Level 125
God Stats
20W - 4L
1,773 SR
Queue Stats
107W - 74L
1,640 Elo+
Party 1
Team Averages
Level 136
1,757 SR
1,675 Elo+

VS

Team Averages
Level 143
1,698 SR
1,699 Elo+
Jing Wei
Jing Wei
NinjaStormer807
Jing Wei
Level 126
God Stats
1W - 1L
1,690 SR
Queue Stats
49W - 45L
1,632 Elo+
Party 2
Kuzenbo
Kuzenbo
RohanCK
Kuzenbo
Level 154
God Stats
28W - 8L
1,904 SR
Queue Stats
454W - 105L
1,861 Elo+
Solo
Ix Chel
Ix Chel
TheCholombian
Ix Chel
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 128L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
4 / 1 / 9
11,334
810
13,602
12,480
5,180
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 3 / 9
12,111
865
12,606
12,979
9,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
16
7 / 2 / 9
12,599
900
18,537
10,277
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
3 / 4 / 3
10,769
769
11,683
16,524
6,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
RohanCK
Kuzenbo
13
2 / 4 / 3
10,331
738
10,068
19,637
26,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
12
1 / 9 / 4
9,936
710
6,134
14,207
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
6
6
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
1
9
8.5
W
6
3
9
3.5
L
Jing Wei
3
4
3
1.13
L
Kuzenbo
RohanCK
Kuzenbo
2
4
3
0.88
L
Ix Chel
1
9
4
0.33
W
Vulcan
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,745
Damage
27,885
35,736
Taken
50,368
19,430
Mitigated
36,970
7,349
Healing
8,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
13,602
8,212
0
3,869
12,480
5,180
1,802
4,713
7,210
0
38,918
W
12,606
4,296
0
2,740
12,979
9,440
631
4,318
8,472
0
47,437
L
Jing Wei
11,683
8,977
0
2,384
16,524
6,015
270
5,968
10,556
0
48,397
L
Kuzenbo
RohanCK
Kuzenbo
10,068
2,523
0
3,843
19,637
26,107
0
8,799
10,838
29,931
623
L
Ix Chel
6,134
234
1,113
1,596
14,207
4,848
62
4,166
10,041
32,337
0
W
Vulcan
18,537
5,679
0
740
10,277
4,810
514
5,582
4,274
84,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,044
Gold Earned
31,036
215
Minions Killed
169
0
Camps Cleared
0
872,575
Distance Traveled
774,491
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,334
810
51
4
0
273,779
2
W
Set
12,111
865
56
4
0
298,172
0
L
Jing Wei
10,769
769
89
6
0
270,989
0
L
Kuzenbo
10,331
738
23
2
0
283,177
0
L
Ix Chel
9,936
710
57
4
0
220,325
0
W
Vulcan
12,599
900
108
8
0
300,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role