Player Matchup

Olorun
Olorun
Arta
Olorun
Level 94
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 32L
1,568 Elo+
Party 2
Da Ji
Da Ji
MexicanCoolGuy
Da Ji
Level 156
God Stats
1W - 2L
1,297 SR
Queue Stats
259W - 249L
1,476 Elo+
Solo
Amaterasu
Amaterasu
Playback28
Amaterasu
Level 68
God Stats
112W - 93L
1,628 SR
Queue Stats
115W - 94L
1,577 Elo+
Solo
Ganesha
Ganesha
cccrip
Ganesha
Level 139
God Stats
2W - 0L
1,238 SR
Queue Stats
30W - 21L
1,674 Elo+
Party 2
Sol
Sol
sustribe
Sol
Level 111
God Stats
4W - 2L
1,476 SR
Queue Stats
19W - 22L
1,463 Elo+
Solo
Team Averages
Level 114
1,428 SR
1,552 Elo+

VS

Team Averages
Level 109
1,486 SR
1,495 Elo+
Ymir
Ymir
CoolBaconDude
Ymir
Level 129
God Stats
0W - 1L
1,679 SR
Queue Stats
18W - 26L
1,476 Elo+
Party 1
Ra
Ra
Exiled One JT
Ra
Level 159
God Stats
3W - 7L
1,203 SR
Queue Stats
97W - 93L
1,491 Elo+
Solo
Hou Yi
Hou Yi
FlyEmris
Hou Yi
Level 47
God Stats
0W - 3L
1,289 SR
Queue Stats
55W - 49L
1,531 Elo+
Party 3
Hercules
Hercules
bombaso156
Hercules
Level 83
God Stats
0W - 2L
1,490 SR
Queue Stats
18W - 26L
1,471 Elo+
Party 1
Jing Wei
Jing Wei
crickety
Jing Wei
Level 129
God Stats
2W - 1L
1,769 SR
Queue Stats
82W - 66L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arta
Olorun
15
2 / 3 / 7
8,618
718
8,992
8,829
4,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 1 / 7
9,632
803
12,601
12,519
7,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Playback28
Amaterasu
17
6 / 0 / 10
10,083
840
12,324
13,311
13,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
cccrip
Ganesha
15
0 / 2 / 9
9,291
774
9,635
16,117
18,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
4 / 1 / 6
9,945
829
16,686
9,739
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
8,220
685
3,597
18,320
17,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 2 / 5
8,640
720
10,050
10,164
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
FlyEmris
Hou Yi
15
2 / 3 / 5
8,788
732
8,931
11,228
5,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
bombaso156
Hercules
15
3 / 4 / 4
8,281
690
12,937
20,022
19,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
crickety
Jing Wei
14
1 / 3 / 1
8,006
667
6,205
9,245
4,115
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
17
Kills
7
7
Deaths
17
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
Arta
Olorun
2
3
7
1.83
L
0
5
4
0.4
L
1
2
5
1.75
L
Hou Yi
FlyEmris
Hou Yi
2
3
5
1.5
W
5
1
7
8.5
W
Amaterasu
Playback28
Amaterasu
6
0
10
11
L
Hercules
bombaso156
Hercules
3
4
4
1.25
W
Ganesha
cccrip
Ganesha
0
2
9
2.25
L
Jing Wei
crickety
Jing Wei
1
3
1
0.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,238
Damage
41,720
60,515
Taken
68,979
48,075
Mitigated
51,088
19,112
Healing
14,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Arta
Olorun
8,992
3,576
300
2,286
8,829
4,362
3,229
3,438
5,101
30,166
0
L
3,597
612
0
1,471
18,320
17,650
0
10,926
7,092
14,609
0
L
10,050
85
1,960
3,172
10,164
4,546
0
3,969
6,094
46,809
0
L
Hou Yi
FlyEmris
Hou Yi
8,931
4,987
0
2,536
11,228
5,023
0
5,341
5,710
0
31,785
W
12,601
3,329
0
3,262
12,519
7,193
366
2,859
9,660
0
37,842
W
Amaterasu
Playback28
Amaterasu
12,324
4,517
0
6,241
13,311
13,928
679
1,686
11,625
0
30,084
L
Hercules
bombaso156
Hercules
12,937
2,391
0
4,674
20,022
19,754
0
8,818
10,726
0
20,496
W
Ganesha
cccrip
Ganesha
9,635
697
615
2,941
16,117
18,112
222
2,982
12,909
23,279
0
L
Jing Wei
crickety
Jing Wei
6,205
4,516
0
864
9,245
4,115
0
6,259
2,824
0
24,425
W
16,686
6,267
0
3,467
9,739
4,480
2,773
2,166
7,573
51,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,569
Gold Earned
41,935
262
Minions Killed
228
0
Camps Cleared
0
1,371,746
Distance Traveled
1,226,796
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,618
718
50
4
0
251,760
0
L
Ymir
8,220
685
16
1
0
202,485
0
L
Ra
8,640
720
96
8
0
257,868
0
L
Hou Yi
8,788
732
49
4
0
247,633
0
W
Da Ji
9,632
803
65
5
0
300,757
0
W
Amaterasu
10,083
840
53
4
0
329,152
4
L
Hercules
8,281
690
26
2
0
256,715
0
W
Ganesha
9,291
774
6
1
0
250,971
0
L
Jing Wei
8,006
667
41
3
0
262,095
0
W
Sol
9,945
829
88
7
0
239,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role