Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Deity08
Heimdallr
Level 111
God Stats
6W - 4L
1,484 SR
Queue Stats
181W - 142L
1,479 Elo+
Solo
Mulan
Mulan
Flame_Knight666
Mulan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,354 Elo+
Party 1
Scylla
Scylla
ICUDeadSoon666
Scylla
Level 136
God Stats
3W - 3L
1,098 SR
Queue Stats
128W - 117L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
x1HitKox
Baron Samedi
Level 74
God Stats
4W - 5L
1,528 SR
Queue Stats
188W - 162L
1,435 Elo+
Solo
Team Averages
Level 102
1,422 SR
1,442 Elo+

VS

Team Averages
Level 97
1,547 SR
1,417 Elo+
Charon
Charon
 
Charon
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HexaheDrone
Izanami
Level 85
God Stats
2W - 2L
1,733 SR
Queue Stats
53W - 48L
1,413 Elo+
Solo
Shiva
Shiva
WolfGang2001
Shiva
Level 104
God Stats
8W - 7L
1,500 SR
Queue Stats
147W - 138L
1,434 Elo+
Solo
Chang'e
Chang'e
generalne-luka
Chang'e
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 230L
1,476 Elo+
Solo
Set
Set
mintybIood
Set
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 70L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 0 / 6
6,740
674
6,935
7,495
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Deity08
Heimdallr
10
1 / 0 / 1
5,726
573
3,349
6,038
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 2
6,138
614
5,346
10,050
5,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
7 / 0 / 2
7,013
701
4,681
3,145
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
x1HitKox
Baron Samedi
9
0 / 0 / 1
5,609
561
2,555
4,794
3,084
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
0 / 1 / 0
4,508
451
1,537
6,515
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
HexaheDrone
Izanami
7
0 / 2 / 0
4,551
455
1,707
6,585
1,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 4 / 0
5,311
531
5,754
10,599
3,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
0 / 4 / 0
4,396
440
3,333
7,064
1,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 0
4,414
441
1,159
7,127
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
15
Kills
1
1
Deaths
15
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
6
7
L
Charon
 
Charon
0
1
0
0
W
Heimdallr
Deity08
Heimdallr
1
0
1
1.5
W
3
1
2
4
L
Izanami
HexaheDrone
Izanami
0
2
0
0
W
7
0
2
8
L
1
4
0
0.25
L
0
4
0
0
L
0
4
0
0
W
Baron Samedi
x1HitKox
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,866
Damage
13,490
31,522
Taken
37,890
14,845
Mitigated
13,883
13,654
Healing
6,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,935
2,009
0
5,055
7,495
2,741
516
397
7,098
0
42,357
L
Charon
 
Charon
1,537
392
0
960
6,515
4,224
0
1,563
4,858
15,124
0
W
Heimdallr
Deity08
Heimdallr
3,349
1,164
0
2,818
6,038
2,393
948
1,882
4,156
0
41,223
W
5,346
646
0
2,528
10,050
5,625
127
259
9,791
0
32,097
L
Izanami
HexaheDrone
Izanami
1,707
1,284
0
1,883
6,585
1,671
0
1,187
5,398
0
29,917
W
4,681
384
53
486
3,145
1,002
1,117
1,051
2,094
40,114
0
L
5,754
938
0
1,568
10,599
3,946
0
856
9,743
0
33,099
L
3,333
363
146
1,705
7,064
1,821
0
1,780
5,284
14,892
0
L
1,159
331
0
602
7,127
2,221
0
1,756
5,371
0
18,702
W
Baron Samedi
x1HitKox
Baron Samedi
2,555
541
314
2,400
4,794
3,084
216
1,281
3,513
23,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
23,180
301
Minions Killed
181
0
Camps Cleared
0
977,331
Distance Traveled
910,184
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,740
674
71
7
0
244,973
0
L
Charon
4,508
451
20
2
0
182,243
0
W
Heimdallr
5,726
573
75
8
0
193,200
0
W
Mulan
6,138
614
56
6
0
177,270
0
L
Izanami
4,551
455
51
5
0
171,975
0
W
Scylla
7,013
701
63
6
0
190,016
3
L
Shiva
5,311
531
50
5
0
158,006
0
L
Chang'e
4,396
440
25
3
0
191,873
0
L
Set
4,414
441
35
4
0
206,087
2
W
Baron Samedi
5,609
561
36
4
0
171,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role