Player Matchup

Baron Samedi
Baron Samedi
ErikClappington
Baron Samedi
Level 53
God Stats
21W - 25L
1,448 SR
Queue Stats
97W - 136L
1,348 Elo+
Party 2
Neith
Neith
MsDenverCO
Neith
Level 84
God Stats
66W - 97L
1,410 SR
Queue Stats
107W - 177L
1,295 Elo+
Party 2
Bacchus
Bacchus
bossrob420
Bacchus
Level 100
God Stats
42W - 30L
1,497 SR
Queue Stats
143W - 171L
1,286 Elo+
Solo
Team Averages
Level 79
1,452 SR
1,310 Elo+

VS

Team Averages
Level 46
1,334 SR
1,354 Elo+
Ratatoskr
Ratatoskr
BoOM_HEaDshOt_11
Ratatoskr
Level 44
God Stats
4W - 5L
1,290 SR
Queue Stats
20W - 16L
1,352 Elo+
Party 1
Merlin
Merlin
DjJug789
Merlin
Level 46
God Stats
6W - 3L
1,383 SR
Queue Stats
36W - 34L
1,360 Elo+
Party 1
Jormungandr
Jormungandr
The_Show316
Jormungandr
Level 49
God Stats
4W - 3L
1,330 SR
Queue Stats
52W - 43L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ErikClappington
Baron Samedi
13
4 / 8 / 3
10,866
776
11,056
15,028
8,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
2 / 5 / 5
10,025
716
8,857
12,303
5,430
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
bossrob420
Bacchus
12
1 / 3 / 6
9,546
682
7,477
14,151
15,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
15
8 / 4 / 8
12,145
868
14,311
11,069
5,263
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
DjJug789
Merlin
14
2 / 1 / 8
10,402
743
9,781
7,494
4,053
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
The_Show316
Jormungandr
15
6 / 2 / 10
11,687
835
11,218
15,405
18,454
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
7
Kills
16
16
Deaths
7
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
8
4
8
3
W
Merlin
DjJug789
Merlin
2
1
8
6
L
Baron Samedi
ErikClappington
Baron Samedi
4
8
3
0.69
L
Neith
2
5
5
0.9
W
Jormungandr
The_Show316
Jormungandr
6
2
10
5.5
L
Bacchus
bossrob420
Bacchus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,390
Damage
35,310
41,482
Taken
33,968
28,825
Mitigated
27,770
6,640
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
14,311
7,481
0
1,955
11,069
5,263
813
5,946
5,123
0
40,612
W
Merlin
DjJug789
Merlin
9,781
985
0
896
7,494
4,053
306
5,143
2,351
44,017
0
L
Baron Samedi
ErikClappington
Baron Samedi
11,056
1,542
751
1,820
15,028
8,111
0
7,600
7,423
44,856
0
L
Neith
8,857
4,628
170
3,325
12,303
5,430
188
6,384
5,910
0
33,237
W
Jormungandr
The_Show316
Jormungandr
11,218
1,690
0
2,678
15,405
18,454
251
8,001
7,404
36,789
692
L
Bacchus
bossrob420
Bacchus
7,477
558
0
574
14,151
15,284
120
6,780
7,360
22,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,437
Gold Earned
34,234
132
Minions Killed
141
0
Camps Cleared
0
684,065
Distance Traveled
732,175
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,145
868
54
4
0
250,592
0
W
Merlin
10,402
743
58
4
0
245,002
4
L
Baron Samedi
10,866
776
52
4
0
201,245
0
L
Neith
10,025
716
54
4
0
219,878
0
W
Jormungandr
11,687
835
29
2
0
236,581
0
L
Bacchus
9,546
682
26
2
0
262,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role