Player Matchup

Ix Chel
Ix Chel
Dathomiraa
Ix Chel
Level 122
God Stats
12W - 11L
1,546 SR
Queue Stats
776W - 738L
1,445 Elo+
Party 1
Arachne
Arachne
Kongoou
Arachne
Level 126
God Stats
8W - 6L
1,640 SR
Queue Stats
782W - 742L
1,446 Elo+
Party 1
Ullr
Ullr
Sayhaaa
Ullr
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 56L
1,281 Elo+
Solo
Anubis
Anubis
TrivialMage2205
Anubis
Level 68
God Stats
24W - 19L
1,576 SR
Queue Stats
327W - 300L
1,435 Elo+
Party 1
Xing Tian
Xing Tian
WillowWhips
Xing Tian
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,489 Elo+
Solo
Team Averages
Level 100
1,553 SR
1,419 Elo+

VS

Team Averages
Level 111
1,487 SR
1,450 Elo+
Persephone
Persephone
 
Persephone
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Birdie-BBY
Yemoja
Level 68
God Stats
2W - 4L
1,334 SR
Queue Stats
29W - 33L
1,424 Elo+
Party 2
Charon
Charon
Ethan522011
Charon
Level 127
God Stats
25W - 20L
1,541 SR
Queue Stats
639W - 611L
1,436 Elo+
Solo
Artemis
Artemis
Marteeny420
Artemis
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 25L
1,420 Elo+
Party 2
Odin
Odin
Redsmokecloud
Odin
Level 141
God Stats
2W - 6L
1,561 SR
Queue Stats
369W - 361L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dathomiraa
Ix Chel
13
4 / 0 / 2
7,907
659
6,834
6,084
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Kongoou
Arachne
12
5 / 0 / 3
7,084
590
10,792
9,806
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ullr
Sayhaaa
Ullr
9
2 / 0 / 1
5,704
475
3,915
6,309
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 0
6,360
530
2,602
5,036
2,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
WillowWhips
Xing Tian
9
0 / 1 / 4
5,898
492
3,613
10,803
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 1 / 0
6,849
571
3,877
7,966
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Birdie-BBY
Yemoja
8
0 / 5 / 0
5,027
419
2,307
10,025
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
9
0 / 1 / 1
6,008
501
6,072
10,038
8,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Marteeny420
Artemis
8
1 / 3 / 0
5,141
428
5,057
7,314
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 0
6,629
552
2,500
7,119
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
2
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
0
0
L
Yemoja
Birdie-BBY
Yemoja
0
5
0
0
W
Ix Chel
Dathomiraa
Ix Chel
4
0
2
5
L
Charon
0
1
1
0.5
W
Arachne
Kongoou
Arachne
5
0
3
6.5
L
Artemis
Marteeny420
Artemis
1
3
0
0.33
L
1
0
0
1
W
Ullr
Sayhaaa
Ullr
2
0
1
2.5
W
0
1
0
0
W
Xing Tian
WillowWhips
Xing Tian
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,756
Damage
19,813
38,038
Taken
42,462
18,591
Mitigated
21,847
13,620
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,877
199
0
3,167
7,966
2,822
0
2,719
5,242
56,072
0
L
Yemoja
Birdie-BBY
Yemoja
2,307
785
353
540
10,025
4,140
0
2,074
7,951
28,114
0
W
Ix Chel
Dathomiraa
Ix Chel
6,834
666
295
2,702
6,084
2,248
68
2,317
3,651
64,214
0
L
Charon
6,072
1,201
0
2,628
10,038
8,052
0
3,236
6,802
28,713
0
W
Arachne
Kongoou
Arachne
10,792
7,557
0
3,715
9,806
3,691
0
3,846
5,792
0
49,355
L
Artemis
Marteeny420
Artemis
5,057
2,398
0
1,638
7,314
2,730
0
2,418
4,896
0
32,198
L
2,500
608
0
1,246
7,119
4,103
0
2,602
4,517
0
44,874
W
Ullr
Sayhaaa
Ullr
3,915
1,238
0
1,240
6,309
2,274
200
2,992
3,277
0
33,401
W
2,602
208
0
3,010
5,036
2,367
0
52
4,984
44,514
0
W
Xing Tian
WillowWhips
Xing Tian
3,613
388
0
2,658
10,803
8,011
75
2,725
8,078
18,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,953
Gold Earned
29,654
337
Minions Killed
335
0
Camps Cleared
0
1,159,556
Distance Traveled
1,122,537
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,849
571
115
10
0
235,211
5
L
Yemoja
5,027
419
49
4
0
223,130
0
W
Ix Chel
7,907
659
113
9
0
255,002
1
L
Charon
6,008
501
32
3
0
215,858
3
W
Arachne
7,084
590
68
6
0
274,592
0
L
Artemis
5,141
428
56
5
0
212,029
0
L
Odin
6,629
552
83
7
0
236,309
0
W
Ullr
5,704
475
61
5
0
231,740
0
W
Anubis
6,360
530
75
6
0
178,986
4
W
Xing Tian
5,898
492
20
2
0
219,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role