Player Matchup

Sobek
Sobek
Cuzbobatron
Sobek
Level 29
God Stats
3W - 0L
1,557 SR
Queue Stats
53W - 26L
1,669 Elo+
Party 3
Achilles
Achilles
ShortBoy4890
Achilles
Level 29
God Stats
4W - 3L
1,270 SR
Queue Stats
101W - 99L
1,321 Elo+
Solo
Ratatoskr
Ratatoskr
SpunkOnTheMink
Ratatoskr
Level 29
God Stats
2W - 2L
1,486 SR
Queue Stats
54W - 31L
1,598 Elo+
Party 3
Medusa
Medusa
dlevar99
Medusa
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 85L
1,610 Elo+
Party 3
Baron Samedi
Baron Samedi
piconjo666
Baron Samedi
Level 210
God Stats
5W - 10L
1,344 SR
Queue Stats
239W - 211L
1,568 Elo+
Party 3
Team Averages
Level 91
1,431 SR
1,553 Elo+

VS

Team Averages
Level 26
1,634 SR
1,530 Elo+
Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CoomJacka
Nu Wa
Level 28
God Stats
4W - 2L
1,723 SR
Queue Stats
19W - 7L
1,793 Elo+
Party 2
King Arthur
King Arthur
PromQueenGuido
King Arthur
Level 18
God Stats
10W - 2L
1,880 SR
Queue Stats
36W - 11L
1,732 Elo+
Party 2
Susano
Susano
TheeGrassyKnoll
Susano
Level 29
God Stats
4W - 8L
1,460 SR
Queue Stats
27W - 50L
1,393 Elo+
Party 1
Nemesis
Nemesis
lilvibessz
Nemesis
Level 27
God Stats
3W - 7L
1,608 SR
Queue Stats
4W - 11L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 12
8,886
808
7,585
16,233
17,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
ShortBoy4890
Achilles
15
2 / 0 / 1
8,358
760
2,116
7,661
6,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
SpunkOnTheMink
Ratatoskr
15
7 / 1 / 8
9,090
826
11,469
11,779
5,328
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Medusa
dlevar99
Medusa
16
4 / 0 / 10
9,284
844
7,640
6,628
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
piconjo666
Baron Samedi
17
3 / 1 / 11
9,318
847
8,248
5,103
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 2 / 0
6,735
612
793
2,636
1,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
CoomJacka
Nu Wa
15
2 / 1 / 0
8,433
767
11,269
5,432
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PromQueenGuido
King Arthur
14
0 / 4 / 2
7,390
672
10,455
13,600
12,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 0
6,752
614
3,206
9,780
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
lilvibessz
Nemesis
11
0 / 6 / 0
6,577
598
3,450
10,520
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
18
Kills
2
2
Deaths
18
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
L
Nu Wa
CoomJacka
Nu Wa
2
1
0
2
W
2
0
12
8
L
King Arthur
PromQueenGuido
King Arthur
0
4
2
0.25
W
Achilles
ShortBoy4890
Achilles
2
0
1
2.5
W
Ratatoskr
SpunkOnTheMink
Ratatoskr
7
1
8
11
L
0
5
0
0
W
Medusa
dlevar99
Medusa
4
0
10
9
L
Nemesis
lilvibessz
Nemesis
0
6
0
0
W
Baron Samedi
piconjo666
Baron Samedi
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,058
Damage
29,173
47,404
Taken
41,968
35,176
Mitigated
24,609
12,919
Healing
2,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
793
379
0
100
2,636
1,476
0
981
1,655
0
5,768
L
Nu Wa
CoomJacka
Nu Wa
11,269
4,899
0
242
5,432
2,051
0
1,743
3,689
38,872
0
W
7,585
1,068
0
4,526
16,233
17,905
372
5,487
10,746
26,589
338
L
King Arthur
PromQueenGuido
King Arthur
10,455
985
0
250
13,600
12,539
0
5,584
7,967
1,839
24,309
W
Achilles
ShortBoy4890
Achilles
2,116
594
0
249
7,661
6,390
1,124
1,926
5,735
0
18,741
W
Ratatoskr
SpunkOnTheMink
Ratatoskr
11,469
3,055
0
2,011
11,779
5,328
1,198
2,700
9,079
0
31,739
L
3,206
493
0
1,100
9,780
3,881
0
2,455
7,151
0
8,012
W
Medusa
dlevar99
Medusa
7,640
3,517
0
2,808
6,628
2,778
1,353
1,602
5,026
0
38,430
L
Nemesis
lilvibessz
Nemesis
3,450
1,414
0
908
10,520
4,662
0
4,732
5,788
0
5,561
W
Baron Samedi
piconjo666
Baron Samedi
8,248
1,051
1,706
1,619
5,103
2,775
1,656
1,173
3,930
43,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,936
Gold Earned
35,887
273
Minions Killed
137
0
Camps Cleared
0
1,196,713
Distance Traveled
1,063,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,735
612
15
1
0
289,606
0
L
Nu Wa
8,433
767
70
6
0
216,379
0
W
Sobek
8,886
808
25
2
0
249,310
0
L
King Arthur
7,390
672
41
4
0
237,852
0
W
Achilles
8,358
760
38
3
0
206,618
0
W
Ratatoskr
9,090
826
31
3
0
277,937
0
L
Susano
6,752
614
8
1
0
163,297
0
W
Medusa
9,284
844
79
7
0
245,106
0
L
Nemesis
6,577
598
3
0
0
156,258
0
W
Baron Samedi
9,318
847
100
9
0
217,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role