Player Matchup

Neith
Neith
BigDeltGuy
Neith
Level 61
God Stats
2W - 6L
1,278 SR
Queue Stats
67W - 74L
1,489 Elo+
Party 3
Hun Batz
Hun Batz
DarkCataclysim
Hun Batz
Level 106
God Stats
1W - 1L
1,505 SR
Queue Stats
150W - 120L
1,496 Elo+
Party 1
Kuzenbo
Kuzenbo
ExoBeaver
Kuzenbo
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
91W - 72L
1,484 Elo+
Party 1
Zeus
Zeus
Lions-R-The-SHIZ
Zeus
Level 123
God Stats
24W - 23L
1,545 SR
Queue Stats
658W - 618L
1,461 Elo+
Party 3
Baron Samedi
Baron Samedi
natertator14
Baron Samedi
Level 109
God Stats
38W - 34L
1,371 SR
Queue Stats
593W - 528L
1,519 Elo+
Party 3
Team Averages
Level 86
1,440 SR
1,490 Elo+

VS

Team Averages
Level 54
1,549 SR
1,541 Elo+
Atlas
Atlas
BussaNutt16
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,553 Elo+
Party 2
Heimdallr
Heimdallr
Cyber24
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,587 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Digallo
Tsukuyomi
Level 104
God Stats
1W - 3L
1,601 SR
Queue Stats
154W - 132L
1,506 Elo+
Party 2
Thoth
Thoth
LittleInferno19
Thoth
Level 18
God Stats
5W - 3L
1,627 SR
Queue Stats
5W - 6L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
Luqxs
Cthulhu
Level 68
God Stats
0W - 3L
1,515 SR
Queue Stats
334W - 398L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 0 / 5
7,245
557
5,522
5,168
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
14
6 / 1 / 4
8,234
633
7,974
10,878
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
ExoBeaver
Kuzenbo
12
5 / 0 / 5
8,101
623
3,959
8,108
8,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 1
8,147
627
6,903
5,627
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
natertator14
Baron Samedi
14
5 / 1 / 2
8,610
662
7,757
9,540
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,191
399
3,161
9,874
6,513
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Cyber24
Heimdallr
9
0 / 2 / 1
5,540
426
3,793
7,983
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Digallo
Tsukuyomi
12
2 / 3 / 0
6,921
532
6,155
14,375
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 1
5,807
447
5,999
7,757
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Luqxs
Cthulhu
13
1 / 4 / 0
7,053
543
3,095
12,612
6,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
20
Kills
3
3
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
2
0
5
4.5
L
0
6
1
0.08
L
Heimdallr
Cyber24
Heimdallr
0
2
1
0.25
W
Hun Batz
6
1
4
8
L
Tsukuyomi
Digallo
Tsukuyomi
2
3
0
0.67
W
Kuzenbo
ExoBeaver
Kuzenbo
5
0
5
7.5
W
2
1
1
2.5
L
0
6
1
0.08
L
Cthulhu
Luqxs
Cthulhu
1
4
0
0.25
W
Baron Samedi
natertator14
Baron Samedi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,115
Damage
22,203
39,321
Taken
52,601
21,675
Mitigated
24,229
11,801
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,522
2,832
0
1,792
5,168
1,959
480
1,938
3,230
0
44,540
L
3,161
1,029
0
250
9,874
6,513
0
2,216
7,658
16,658
0
L
Heimdallr
Cyber24
Heimdallr
3,793
1,531
0
2,604
7,983
2,683
0
1,735
6,248
0
36,037
W
Hun Batz
7,974
2,908
0
5,598
10,878
4,299
0
1,276
9,602
0
61,426
L
Tsukuyomi
Digallo
Tsukuyomi
6,155
1,190
0
5,853
14,375
5,527
0
3,824
10,551
0
52,393
W
Kuzenbo
ExoBeaver
Kuzenbo
3,959
1,859
0
808
8,108
8,663
0
1,485
6,623
31,218
0
W
6,903
360
0
1,309
5,627
1,978
665
2,660
2,785
63,846
0
L
5,999
286
0
708
7,757
2,578
0
4,119
3,638
34,988
0
L
Cthulhu
Luqxs
Cthulhu
3,095
126
0
3,731
12,612
6,928
0
6,725
5,887
45,937
0
W
Baron Samedi
natertator14
Baron Samedi
7,757
781
226
2,068
9,540
4,776
143
4,714
4,826
60,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,337
Gold Earned
30,512
434
Minions Killed
311
0
Camps Cleared
0
1,356,097
Distance Traveled
1,303,280
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,245
557
74
6
0
238,798
0
L
Atlas
5,191
399
17
1
0
238,801
0
L
Heimdallr
5,540
426
69
5
0
249,219
2
W
Hun Batz
8,234
633
96
7
0
339,595
1
L
Tsukuyomi
6,921
532
89
7
0
303,419
0
W
Kuzenbo
8,101
623
34
3
0
298,932
4
W
Zeus
8,147
627
116
9
0
220,256
4
L
Thoth
5,807
447
45
3
0
261,922
0
L
Cthulhu
7,053
543
91
7
0
249,919
0
W
Baron Samedi
8,610
662
114
9
0
258,516
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role