Player Matchup

Ares
Ares
Chile_Jr23
Ares
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
Homеlander
Zhong Kui
Level 100
God Stats
1W - 1L
1,674 SR
Queue Stats
32W - 16L
1,651 Elo+
Party 1
Ullr
Ullr
SodeNiShirayuki
Ullr
Level 128
God Stats
1W - 0L
1,598 SR
Queue Stats
35W - 19L
1,630 Elo+
Party 1
King Arthur
King Arthur
Thôrfinn
King Arthur
Level 109
God Stats
1W - 0L
1,930 SR
Queue Stats
15W - 5L
1,642 Elo+
Party 1
Terra
Terra
iiRemain
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,724 Elo+
Party 1
Team Averages
Level 98
1,640 SR
1,641 Elo+

VS

Team Averages
Level 122
1,619 SR
1,533 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Junkercade
Ares
Level 123
God Stats
3W - 3L
1,730 SR
Queue Stats
321W - 312L
1,527 Elo+
Solo
Guan Yu
Guan Yu
PinkDemonZ
Guan Yu
Level 178
God Stats
6W - 8L
1,539 SR
Queue Stats
658W - 647L
1,504 Elo+
Solo
Merlin
Merlin
RÆZΣ
Merlin
Level 148
God Stats
0W - 1L
1,907 SR
Queue Stats
124W - 112L
1,596 Elo+
Solo
Hercules
Hercules
ToTurntToPlay
Hercules
Level 65
God Stats
1W - 3L
1,417 SR
Queue Stats
234W - 201L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 8
5,994
999
3,440
6,271
6,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zhong Kui
Homеlander
Zhong Kui
11
5 / 1 / 4
6,796
1,133
7,376
6,200
7,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
0 / 0 / 9
5,718
953
7,405
3,397
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Thôrfinn
King Arthur
12
4 / 1 / 6
6,291
1,049
6,145
8,996
7,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
iiRemain
Terra
10
0 / 1 / 9
5,780
963
2,026
6,695
5,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 3 / 3
5,349
892
3,827
5,719
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 2
5,537
923
4,680
8,651
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
PinkDemonZ
Guan Yu
10
2 / 3 / 0
5,861
977
1,678
9,826
8,612
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
RÆZΣ
Merlin
14
1 / 1 / 2
6,547
1,091
7,378
2,951
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
ToTurntToPlay
Hercules
1
0 / 0 / 0
1,464
244
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
10
Kills
4
4
Deaths
10
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
3
3
0.83
W
1
1
8
5
W
Zhong Kui
Homеlander
Zhong Kui
5
1
4
7
L
0
3
2
0.33
L
Guan Yu
PinkDemonZ
Guan Yu
2
3
0
0.67
L
Merlin
RÆZΣ
Merlin
1
1
2
2
W
0
0
9
4.5
W
King Arthur
Thôrfinn
King Arthur
4
1
6
7
L
Hercules
ToTurntToPlay
Hercules
0
0
0
0
W
Terra
iiRemain
Terra
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,392
Damage
17,563
31,559
Taken
27,147
28,246
Mitigated
21,422
15,762
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,827
1,749
152
582
5,719
2,909
0
2,390
3,329
0
5,125
W
3,440
132
611
1,011
6,271
6,573
0
2,552
3,719
6,443
0
W
Zhong Kui
Homеlander
Zhong Kui
7,376
853
1,284
1,207
6,200
7,567
157
2,433
3,767
13,187
0
L
4,680
221
111
1,105
8,651
8,699
0
4,621
4,023
5,468
0
L
Guan Yu
PinkDemonZ
Guan Yu
1,678
166
2,686
2,636
9,826
8,612
0
4,790
5,020
115
3,073
L
Merlin
RÆZΣ
Merlin
7,378
670
481
605
2,951
1,202
0
1,018
1,933
27,466
0
W
7,405
2,478
2,925
863
3,397
1,604
408
947
2,450
0
17,946
W
King Arthur
Thôrfinn
King Arthur
6,145
667
2,866
1,821
8,996
7,502
0
4,068
4,928
0
10,572
L
Hercules
ToTurntToPlay
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Terra
iiRemain
Terra
2,026
342
1,877
1,297
6,695
5,000
92
2,173
4,522
3,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,579
Gold Earned
24,758
53
Minions Killed
58
0
Camps Cleared
0
616,755
Distance Traveled
430,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,349
892
5
1
0
98,006
0
W
Ares
5,994
999
3
1
0
123,706
0
W
Zhong Kui
6,796
1,133
17
3
0
123,280
0
L
Ares
5,537
923
4
1
0
111,880
0
L
Guan Yu
5,861
977
4
1
0
108,827
0
L
Merlin
6,547
1,091
45
8
0
111,347
0
W
Ullr
5,718
953
19
3
0
117,869
0
W
King Arthur
6,291
1,049
6
1
0
123,457
0
L
Hercules
1,464
244
0
0
0
0
0
W
Terra
5,780
963
8
1
0
128,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role