Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DreamAvenue7761
Sylvanus
Level 102
God Stats
5W - 7L
1,413 SR
Queue Stats
175W - 191L
1,467 Elo+
Solo
Thanatos
Thanatos
XxHoldMyStickxX
Thanatos
Level 100
God Stats
48W - 48L
1,527 SR
Queue Stats
88W - 90L
1,376 Elo+
Party 2
Charybdis
Charybdis
catsauce64
Charybdis
Level 67
God Stats
44W - 45L
1,479 SR
Queue Stats
176W - 195L
1,403 Elo+
Party 2
Team Averages
Level 98
1,484 SR
1,449 Elo+

VS

Team Averages
Level 102
1,473 SR
1,373 Elo+
Maui
Maui
Captnlarry
Maui
Level 109
God Stats
10W - 11L
1,483 SR
Queue Stats
27W - 27L
1,479 Elo+
Party 1
Izanami
Izanami
Maxipadprot3ct
Izanami
Level 88
God Stats
19W - 20L
1,473 SR
Queue Stats
225W - 227L
1,376 Elo+
Party 1
Anubis
Anubis
merchantky
Anubis
Level 65
God Stats
14W - 7L
1,502 SR
Queue Stats
81W - 102L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
terminatorXD77
Tsukuyomi
Level 129
God Stats
13W - 6L
1,506 SR
Queue Stats
143W - 136L
1,434 Elo+
Party 3
Charon
Charon
xWx15
Charon
Level 120
God Stats
2W - 3L
1,402 SR
Queue Stats
4W - 9L
1,194 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 0 / 4
7,418
530
10,706
7,093
5,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
 
Nu Wa
12
0 / 2 / 1
6,694
478
6,889
5,468
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
9
2 / 3 / 0
6,328
452
3,186
7,553
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
12
4 / 4 / 1
6,991
499
6,254
14,111
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
catsauce64
Charybdis
5
1 / 0 / 1
5,164
369
1,406
2,368
569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,887
421
1,919
10,125
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 5 / 1
5,687
406
2,524
12,284
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
merchantky
Anubis
12
1 / 1 / 2
6,961
497
4,736
7,656
2,573
Tsukuyomi
terminatorXD77
Tsukuyomi
14
6 / 0 / 0
7,963
569
4,227
7,752
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
xWx15
Charon
12
1 / 2 / 3
7,063
505
5,509
9,271
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
10
Kills
8
9
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
0
4
5
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
0
2
2
0.5
L
Sylvanus
2
3
0
0.67
W
0
5
1
0.1
L
Thanatos
4
4
1
1.13
L
Charybdis
catsauce64
Charybdis
1
0
1
1.5
W
Anubis
merchantky
Anubis
1
1
2
2
W
Tsukuyomi
terminatorXD77
Tsukuyomi
6
0
0
6
W
Charon
xWx15
Charon
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,441
Damage
18,915
36,593
Taken
47,088
16,105
Mitigated
19,521
15,373
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,706
3,008
166
1,803
7,093
5,078
329
2,341
4,752
48,981
0
L
Nu Wa
 
Nu Wa
6,889
2,457
0
795
5,468
1,305
70
2,722
2,746
45,422
0
W
1,919
297
0
614
10,125
6,088
0
5,203
4,922
14,643
0
L
Sylvanus
3,186
1,126
132
2,624
7,553
4,157
0
3,667
3,493
22,948
6,875
W
2,524
1,511
0
2,723
12,284
4,088
0
6,353
5,931
0
34,736
L
Thanatos
6,254
1,426
0
8,778
14,111
4,996
0
2,748
11,202
0
52,827
L
Charybdis
catsauce64
Charybdis
1,406
1,288
0
1,075
2,368
569
159
132
2,236
0
14,400
W
Anubis
merchantky
Anubis
4,736
333
0
5,079
7,656
2,573
0
3,861
3,795
49,796
0
W
Tsukuyomi
terminatorXD77
Tsukuyomi
4,227
524
0
3,234
7,752
2,676
62
1,765
5,987
0
62,318
W
Charon
xWx15
Charon
5,509
1,012
0
505
9,271
4,096
378
3,350
5,921
40,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,595
Gold Earned
33,561
290
Minions Killed
328
0
Camps Cleared
0
1,010,752
Distance Traveled
1,253,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,418
530
71
5
0
269,625
0
L
Nu Wa
6,694
478
79
6
0
241,981
0
W
Maui
5,887
421
18
1
0
263,078
0
L
Sylvanus
6,328
452
47
3
0
123,083
0
W
Izanami
5,687
406
55
4
0
222,545
0
L
Thanatos
6,991
499
73
5
0
294,801
0
L
Charybdis
5,164
369
20
1
0
81,262
0
W
Anubis
6,961
497
97
7
0
218,032
0
W
Tsukuyomi
7,963
569
88
6
0
312,849
0
W
Charon
7,063
505
70
5
0
236,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role