Player Matchup

Danzaburou
Danzaburou
FernPlanet
Danzaburou
Level 80
God Stats
11W - 19L
1,341 SR
Queue Stats
248W - 242L
1,487 Elo+
Solo
Charon
Charon
JAYDAWGGYDOGG
Charon
Level 126
God Stats
2W - 0L
1,718 SR
Queue Stats
19W - 19L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
Shinobisam3994
Baron Samedi
Level 145
God Stats
11W - 15L
1,401 SR
Queue Stats
61W - 89L
1,353 Elo+
Solo
Chaac
Chaac
emchilllada
Chaac
Level 127
God Stats
3W - 1L
1,752 SR
Queue Stats
31W - 27L
1,547 Elo+
Solo
Xbalanque
Xbalanque
gamer_gimp20
Xbalanque
Level 158
God Stats
13W - 10L
1,481 SR
Queue Stats
83W - 90L
1,412 Elo+
Solo
Team Averages
Level 127
1,539 SR
1,462 Elo+

VS

Team Averages
Level 62
1,572 SR
1,280 Elo+
Odin
Odin
DanAv9
Odin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,061 Elo+
Party 1
Yemoja
Yemoja
PWNISHER80
Yemoja
Level 128
God Stats
3W - 3L
1,856 SR
Queue Stats
302W - 321L
1,500 Elo+
Solo
Zeus
Zeus
Ruineck
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,179 Elo+
Party 1
Hel
Hel
dviusw
Hel
Level 124
God Stats
60W - 70L
1,506 SR
Queue Stats
537W - 558L
1,481 Elo+
Solo
Artio
Artio
laque_15
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FernPlanet
Danzaburou
15
2 / 0 / 14
9,667
1,208
7,070
4,797
2,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 0 / 15
9,238
1,155
15,389
6,267
3,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Shinobisam3994
Baron Samedi
15
6 / 1 / 9
10,276
1,285
11,436
6,227
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 0 / 10
10,986
1,373
16,159
11,158
9,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
gamer_gimp20
Xbalanque
15
1 / 1 / 10
9,186
1,148
5,220
7,328
3,128
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

360

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DanAv9
Odin
13
0 / 3 / 2
8,106
1,013
8,774
15,474
16,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
PWNISHER80
Yemoja
13
1 / 3 / 1
8,867
1,108
5,498
14,641
11,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zeus
Ruineck
Zeus
13
0 / 6 / 1
8,135
1,017
8,534
9,961
4,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
dviusw
Hel
13
1 / 2 / 1
8,312
1,039
4,884
7,887
4,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artio
laque_15
Artio
13
0 / 5 / 0
8,676
1,085
1,832
13,659
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
19
Kills
2
2
Deaths
19
58
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
DanAv9
Odin
0
3
2
0.33
W
Danzaburou
FernPlanet
Danzaburou
2
0
14
9
W
1
0
15
8.5
L
Yemoja
PWNISHER80
Yemoja
1
3
1
0.5
L
Zeus
Ruineck
Zeus
0
6
1
0.08
W
Baron Samedi
Shinobisam3994
Baron Samedi
6
1
9
10.5
L
Hel
dviusw
Hel
1
2
1
0.75
W
9
0
10
14
W
Xbalanque
gamer_gimp20
Xbalanque
1
1
10
6
L
Artio
laque_15
Artio
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,274
Damage
29,522
35,777
Taken
61,622
21,614
Mitigated
50,410
13,311
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
DanAv9
Odin
8,774
801
0
719
15,474
16,263
0
6,693
8,481
0
13,312
W
Danzaburou
FernPlanet
Danzaburou
7,070
3,948
0
1,669
4,797
2,235
0
2,376
2,241
0
17,290
W
15,389
2,644
0
1,638
6,267
3,055
0
4,032
1,963
27,215
0
L
Yemoja
PWNISHER80
Yemoja
5,498
1,227
2,718
1,195
14,641
11,491
0
5,849
8,192
17,721
0
L
Zeus
Ruineck
Zeus
8,534
1,351
0
0
9,961
4,932
0
5,185
4,776
33,508
0
W
Baron Samedi
Shinobisam3994
Baron Samedi
11,436
325
2,974
1,922
6,227
3,408
0
3,580
2,313
24,891
0
L
Hel
dviusw
Hel
4,884
71
3,315
2,252
7,887
4,722
0
4,590
3,147
7,973
0
W
16,159
1,585
81
3,428
11,158
9,788
0
7,454
3,187
0
34,137
W
Xbalanque
gamer_gimp20
Xbalanque
5,220
3,066
78
1,521
7,328
3,128
0
4,463
2,732
0
22,840
L
Artio
laque_15
Artio
1,832
395
521
1,179
13,659
13,002
0
4,564
8,353
8,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,353
Gold Earned
42,096
212
Minions Killed
138
11
Camps Cleared
3
825,265
Distance Traveled
705,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,106
1,013
18
2
1
172,504
0
W
Danzaburou
9,667
1,208
48
6
2
166,834
0
W
Charon
9,238
1,155
27
3
2
163,514
0
L
Yemoja
8,867
1,108
29
4
0
129,048
0
L
Zeus
8,135
1,017
59
7
2
127,861
0
W
Baron Samedi
10,276
1,285
41
5
3
165,215
0
L
Hel
8,312
1,039
16
2
0
103,989
0
W
Chaac
10,986
1,373
55
7
0
178,652
0
W
Xbalanque
9,186
1,148
41
5
4
151,050
0
L
Artio
8,676
1,085
16
2
0
171,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role