Player Matchup

Mulan
Mulan
BussaNutt16
Mulan
Level 15
God Stats
1W - 0L
1,473 SR
Queue Stats
4W - 3L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
Cyber24
Cernunnos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,518 Elo+
Party 1
Cerberus
Cerberus
Digallo
Cerberus
Level 104
God Stats
2W - 0L
1,692 SR
Queue Stats
154W - 132L
1,495 Elo+
Party 1
Thoth
Thoth
LittleInferno19
Thoth
Level 18
God Stats
5W - 3L
1,593 SR
Queue Stats
5W - 6L
1,493 Elo+
Party 1
Yemoja
Yemoja
johnsysinns
Yemoja
Level 45
God Stats
9W - 11L
1,354 SR
Queue Stats
33W - 56L
1,342 Elo+
Solo
Team Averages
Level 49
1,522 SR
1,464 Elo+

VS

Team Averages
Level 87
1,633 SR
1,527 Elo+
Discordia
Discordia
AFROWMAN45
Discordia
Level 86
God Stats
1W - 3L
1,738 SR
Queue Stats
44W - 27L
1,633 Elo+
Party 2
Jormungandr
Jormungandr
Brenzpanda
Jormungandr
Level 88
God Stats
8W - 9L
1,601 SR
Queue Stats
147W - 130L
1,455 Elo+
Solo
Neith
Neith
SloppyDunch
Neith
Level 28
God Stats
1W - 5L
1,609 SR
Queue Stats
1W - 5L
1,497 Elo+
Party 2
Serqet
Serqet
Zander99
Serqet
Level 108
God Stats
1W - 2L
1,545 SR
Queue Stats
53W - 44L
1,553 Elo+
Party 2
Athena
Athena
loblollyboy
Athena
Level 125
God Stats
4W - 6L
1,671 SR
Queue Stats
57W - 53L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 8
7,283
520
8,313
12,918
9,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Cyber24
Cernunnos
13
6 / 1 / 3
7,956
568
7,745
10,767
4,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Digallo
Cerberus
14
6 / 1 / 7
8,562
612
7,030
15,408
7,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

14
8 / 2 / 4
8,274
591
6,299
7,427
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
12
0 / 2 / 7
7,602
543
3,635
11,423
8,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AFROWMAN45
Discordia
11
1 / 5 / 1
6,898
493
4,931
6,785
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Brenzpanda
Jormungandr
14
5 / 4 / 0
8,753
625
10,071
14,197
10,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 1
6,453
461
3,153
7,246
2,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
Zander99
Serqet
12
2 / 6 / 3
7,281
520
10,759
13,758
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
8
1 / 4 / 1
5,984
427
3,388
12,059
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
21
Kills
10
12
Deaths
22
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
AFROWMAN45
Discordia
1
5
1
0.3
L
Jormungandr
Brenzpanda
Jormungandr
5
4
0
1.25
W
1
6
8
0.83
W
Cernunnos
Cyber24
Cernunnos
6
1
3
7.5
W
Cerberus
Digallo
Cerberus
6
1
7
9.5
W
8
2
4
5
L
1
3
1
0.5
L
Serqet
Zander99
Serqet
2
6
3
0.58
W
Yemoja
0
2
7
1.75
L
Athena
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,022
Damage
32,302
57,943
Taken
54,045
32,188
Mitigated
29,211
18,080
Healing
11,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AFROWMAN45
Discordia
4,931
220
0
731
6,785
2,249
0
4,599
2,159
39,542
0
L
Jormungandr
Brenzpanda
Jormungandr
10,071
4,135
0
3,429
14,197
10,026
383
2,961
11,141
65,892
252
W
8,313
1,609
0
1,804
12,918
9,172
524
7,476
5,442
0
34,251
W
Cernunnos
Cyber24
Cernunnos
7,745
5,346
0
4,531
10,767
4,445
1,904
2,883
7,674
0
57,974
W
Cerberus
Digallo
Cerberus
7,030
858
0
5,307
15,408
7,567
556
3,617
11,331
58,396
0
W
6,299
282
0
720
7,427
2,499
578
2,467
4,748
38,910
0
L
3,153
596
0
535
7,246
2,866
608
2,147
5,090
0
34,927
L
Serqet
Zander99
Serqet
10,759
2,492
0
4,620
13,758
6,154
0
3,640
10,050
0
56,858
W
Yemoja
3,635
904
3,505
2,213
11,423
8,505
642
1,695
9,613
29,794
0
L
Athena
3,388
1,097
0
2,680
12,059
7,916
0
3,416
8,641
15,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,677
Gold Earned
35,369
395
Minions Killed
329
0
Camps Cleared
0
1,362,961
Distance Traveled
1,250,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,898
493
51
4
0
229,015
0
L
Jormungandr
8,753
625
109
8
0
232,971
0
W
Mulan
7,283
520
50
4
0
252,398
0
W
Cernunnos
7,956
568
104
7
0
260,334
0
W
Cerberus
8,562
612
127
9
0
318,798
0
W
Thoth
8,274
591
73
5
0
299,577
0
L
Neith
6,453
461
67
5
0
226,074
0
L
Serqet
7,281
520
84
6
0
308,168
0
W
Yemoja
7,602
543
41
3
0
231,854
0
L
Athena
5,984
427
18
1
0
254,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role