Player Matchup

Cernunnos
Cernunnos
Je_Force
Cernunnos
Level 166
God Stats
31W - 34L
1,473 SR
Queue Stats
543W - 587L
1,560 Elo+
Party 3
Mercury
Mercury
ZzHunterDeer
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 142L
1,380 Elo+
Solo
Aphrodite
Aphrodite
ces_br_falco
Aphrodite
Level 154
God Stats
213W - 210L
1,520 SR
Queue Stats
310W - 332L
1,468 Elo+
Party 3
Ah Puch
Ah Puch
sanseru
Ah Puch
Level 96
God Stats
28W - 20L
1,669 SR
Queue Stats
338W - 329L
1,449 Elo+
Solo
Serqet
Serqet
zoneemecee
Serqet
Level 108
God Stats
3W - 2L
1,669 SR
Queue Stats
84W - 100L
1,470 Elo+
Party 3
Team Averages
Level 126
1,566 SR
1,466 Elo+

VS

Team Averages
Level 68
1,611 SR
1,451 Elo+
Danzaburou
Danzaburou
CloudyFather
Danzaburou
Level 67
God Stats
66W - 64L
1,549 SR
Queue Stats
155W - 168L
1,434 Elo+
Party 2
Anubis
Anubis
MrLamps15
Anubis
Level 80
God Stats
8W - 2L
1,769 SR
Queue Stats
132W - 124L
1,509 Elo+
Party 1
Chaac
Chaac
SimplyLean
Chaac
Level 59
God Stats
5W - 9L
1,457 SR
Queue Stats
107W - 131L
1,356 Elo+
Party 2
Pele
Pele
Sixfromtokyo
Pele
Level 68
God Stats
35W - 29L
1,565 SR
Queue Stats
157W - 150L
1,447 Elo+
Party 2
Charon
Charon
mikehawkishurd
Charon
Level 64
God Stats
11W - 5L
1,714 SR
Queue Stats
84W - 62L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Je_Force
Cernunnos
12
1 / 2 / 1
7,015
468
5,642
8,610
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
ZzHunterDeer
Mercury
12
2 / 5 / 3
7,471
498
7,359
13,811
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
ces_br_falco
Aphrodite
13
3 / 0 / 4
8,482
565
4,675
6,227
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
sanseru
Ah Puch
13
2 / 6 / 2
7,460
497
6,984
12,609
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
zoneemecee
Serqet
12
0 / 3 / 4
7,033
469
8,792
13,215
5,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CloudyFather
Danzaburou
13
1 / 2 / 2
7,813
521
3,853
10,468
4,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
MrLamps15
Anubis
14
5 / 2 / 2
8,954
597
11,050
9,487
4,746
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
13
2 / 2 / 1
7,771
518
8,422
14,607
8,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 2 / 3
9,691
646
13,239
15,700
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 0 / 1
6,480
432
3,580
6,253
4,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
8
Kills
16
16
Deaths
8
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CloudyFather
Danzaburou
1
2
2
1
L
Cernunnos
Je_Force
Cernunnos
1
2
1
0.75
W
Anubis
MrLamps15
Anubis
5
2
2
3
W
Chaac
2
2
1
1.25
W
8
2
3
4.75
L
Mercury
ZzHunterDeer
Mercury
2
5
3
0.7
L
Aphrodite
ces_br_falco
Aphrodite
3
0
4
5
W
0
0
1
0.5
L
Ah Puch
sanseru
Ah Puch
2
6
2
0.5
L
Serqet
zoneemecee
Serqet
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,452
Damage
40,144
54,472
Taken
56,515
21,687
Mitigated
28,592
17,229
Healing
21,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CloudyFather
Danzaburou
3,853
1,376
0
4,216
10,468
4,273
292
1,152
9,316
0
48,437
L
Cernunnos
Je_Force
Cernunnos
5,642
2,853
0
903
8,610
4,079
787
1,336
7,274
0
47,575
W
Anubis
MrLamps15
Anubis
11,050
141
0
3,416
9,487
4,746
1,327
4,253
4,666
74,231
0
W
Chaac
8,422
1,319
0
4,066
14,607
8,730
544
1,726
12,190
0
46,304
W
13,239
4,831
0
7,905
15,700
6,295
1,143
1,914
13,524
0
84,134
L
Mercury
ZzHunterDeer
Mercury
7,359
4,319
0
3,142
13,811
4,018
0
2,679
11,132
0
44,589
L
Aphrodite
ces_br_falco
Aphrodite
4,675
358
4,025
4,502
6,227
5,386
392
2,255
3,972
35,566
0
W
3,580
336
692
915
6,253
4,548
196
2,026
4,199
25,606
0
L
Ah Puch
sanseru
Ah Puch
6,984
363
0
1,994
12,609
2,855
0
7,370
5,239
46,796
0
L
Serqet
zoneemecee
Serqet
8,792
2,204
0
2,663
13,215
5,349
0
990
12,225
0
43,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,461
Gold Earned
40,709
360
Minions Killed
440
0
Camps Cleared
0
1,390,296
Distance Traveled
1,465,395
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,813
521
84
6
0
285,907
0
L
Cernunnos
7,015
468
93
6
0
258,058
0
W
Anubis
8,954
597
123
8
0
280,586
0
W
Chaac
7,771
518
61
4
0
284,184
0
W
Pele
9,691
646
131
9
0
328,308
0
L
Mercury
7,471
498
67
4
0
313,519
1
L
Aphrodite
8,482
565
46
3
0
257,721
2
W
Charon
6,480
432
41
3
0
286,410
0
L
Ah Puch
7,460
497
85
6
0
260,857
0
L
Serqet
7,033
469
69
5
0
300,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role