Player Matchup

Tsukuyomi
Tsukuyomi
Honka52
Tsukuyomi
Level 13
God Stats
0W - 2L
1,321 SR
Queue Stats
3W - 7L
1,335 Elo+
Party 2
Kukulkan
Kukulkan
JumpyBoss024818
Kukulkan
Level 5
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 2L
1,049 Elo+
Party 2
Bacchus
Bacchus
el Skrimp
Bacchus
Level 43
God Stats
10W - 12L
1,478 SR
Queue Stats
26W - 43L
1,393 Elo+
Party 2
Team Averages
Level 20
1,349 SR
1,259 Elo+

VS

Team Averages
Level 35
1,508 SR
1,296 Elo+
Cthulhu
Cthulhu
NLE MUNCH
Cthulhu
Level 61
God Stats
2W - 2L
1,821 SR
Queue Stats
75W - 66L
1,340 Elo+
Party 1
Anubis
Anubis
Onious
Anubis
Level 26
God Stats
26W - 32L
1,401 SR
Queue Stats
42W - 47L
1,298 Elo+
Party 1
Awilix
Awilix
YNWMUNCH6058
Awilix
Level 17
God Stats
11W - 11L
1,302 SR
Queue Stats
25W - 36L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Honka52
Tsukuyomi
12
3 / 10 / 1
9,926
764
7,594
17,059
5,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
15
4 / 2 / 4
11,013
847
12,143
9,964
4,708
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
el Skrimp
Bacchus
14
4 / 4 / 4
10,798
831
8,135
15,422
14,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NLE MUNCH
Cthulhu
12
0 / 4 / 15
9,799
754
12,148
18,086
19,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Onious
Anubis
14
11 / 3 / 4
11,741
903
14,407
11,237
6,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
12
5 / 4 / 8
10,421
802
8,866
12,234
5,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
11
Kills
16
16
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Honka52
Tsukuyomi
3
10
1
0.35
L
Kukulkan
4
2
4
3
W
Cthulhu
NLE MUNCH
Cthulhu
0
4
15
1.88
W
Anubis
Onious
Anubis
11
3
4
4.33
W
Awilix
5
4
8
2.25
L
Bacchus
el Skrimp
Bacchus
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,872
Damage
35,421
42,445
Taken
41,557
24,582
Mitigated
31,706
1,478
Healing
4,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Honka52
Tsukuyomi
7,594
2,220
0
684
17,059
5,761
30
9,964
7,095
0
29,236
L
Kukulkan
12,143
1,387
0
67
9,964
4,708
0
5,785
4,179
44,736
0
W
Cthulhu
NLE MUNCH
Cthulhu
12,148
988
58
0
18,086
19,650
26
5,402
12,684
30,754
944
W
Anubis
Onious
Anubis
14,407
994
0
3,290
11,237
6,506
565
7,745
3,492
43,218
0
W
Awilix
8,866
4,893
0
826
12,234
5,550
790
7,131
5,103
0
25,170
L
Bacchus
el Skrimp
Bacchus
8,135
464
0
727
15,422
14,113
0
10,335
5,087
18,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,737
Gold Earned
31,961
112
Minions Killed
117
0
Camps Cleared
0
699,575
Distance Traveled
700,352
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,926
764
31
2
0
225,089
0
L
Kukulkan
11,013
847
73
6
0
221,890
0
W
Cthulhu
9,799
754
39
3
0
252,149
0
W
Anubis
11,741
903
50
4
0
207,790
0
W
Awilix
10,421
802
28
2
0
240,413
0
L
Bacchus
10,798
831
8
1
0
252,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role