Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DanAv9
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,182 Elo+
Party 1
Thor
Thor
Ruineck
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,182 Elo+
Party 1
Loki
Loki
aliasofaliens
Loki
Level 154
God Stats
7W - 15L
1,299 SR
Queue Stats
44W - 54L
1,442 Elo+
Solo
Kukulkan
Kukulkan
laque_15
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 1
Team Averages
Level 75
1,460 SR
1,298 Elo+

VS

Team Averages
Level 130
1,596 SR
1,475 Elo+
Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Careless5806
Tyr
Level 115
God Stats
3W - 1L
1,653 SR
Queue Stats
22W - 33L
1,454 Elo+
Solo
Guan Yu
Guan Yu
Da_Boosh_7
Guan Yu
Level 109
God Stats
2W - 3L
1,484 SR
Queue Stats
89W - 86L
1,486 Elo+
Solo
Sol
Sol
Dwreckless421
Sol
Level 153
God Stats
142W - 111L
1,536 SR
Queue Stats
497W - 508L
1,453 Elo+
Solo
Olorun
Olorun
Hit A Tho
Olorun
Level 153
God Stats
11W - 2L
1,809 SR
Queue Stats
279W - 291L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 4 / 0
3,968
397
2,638
6,217
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
DanAv9
Izanami
7
0 / 4 / 0
4,200
420
3,146
6,378
2,285
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Thor
Ruineck
Thor
6
0 / 5 / 0
4,107
411
1,149
7,626
2,321
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
4,970
497
2,420
5,047
1,722
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
laque_15
Kukulkan
6
0 / 6 / 0
4,205
421
2,807
8,402
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
5 / 0 / 2
6,484
648
4,026
6,568
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 1
6,227
623
1,423
4,753
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Da_Boosh_7
Guan Yu
9
2 / 0 / 1
5,451
545
1,821
6,094
2,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 2
6,484
648
5,114
6,990
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
Hit A Tho
Olorun
11
9 / 0 / 1
7,390
739
10,413
9,847
3,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
19
20
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
0
0
W
Hercules
 
Hercules
5
0
2
6
W
1
0
1
1.5
W
Guan Yu
Da_Boosh_7
Guan Yu
2
0
1
2.5
L
Izanami
DanAv9
Izanami
0
4
0
0
W
2
1
2
3
W
Olorun
Hit A Tho
Olorun
9
0
1
9.5
L
Thor
Ruineck
Thor
0
5
0
0
L
0
1
0
0
L
Kukulkan
laque_15
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,160
Damage
22,797
33,670
Taken
34,252
13,256
Mitigated
13,223
3,905
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,638
548
122
603
6,217
4,094
0
2,413
3,804
9,438
0
W
Hercules
 
Hercules
4,026
1,823
0
1,617
6,568
2,724
0
1,190
5,230
0
37,480
W
1,423
368
0
1,175
4,753
2,447
321
92
4,621
0
36,589
W
Guan Yu
Da_Boosh_7
Guan Yu
1,821
267
178
1,563
6,094
2,479
0
265
5,719
0
23,398
L
Izanami
DanAv9
Izanami
3,146
2,160
0
689
6,378
2,285
0
4,685
1,693
0
18,906
W
5,114
1,707
0
4,569
6,990
1,849
3,392
367
6,567
51,369
0
W
Olorun
Hit A Tho
Olorun
10,413
4,952
78
6,400
9,847
3,724
2,770
3,141
6,670
52,669
0
L
Thor
Ruineck
Thor
1,149
446
0
531
7,626
2,321
0
1,869
5,757
0
14,854
L
2,420
242
0
1,750
5,047
1,722
0
0
5,047
0
28,588
L
Kukulkan
laque_15
Kukulkan
2,807
904
0
210
8,402
2,834
0
6,560
1,842
18,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,450
Gold Earned
32,036
162
Minions Killed
320
0
Camps Cleared
0
927,420
Distance Traveled
938,169
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,968
397
3
0
0
155,855
2
W
Hercules
6,484
648
56
6
0
216,126
0
W
Tyr
6,227
623
62
6
0
175,403
0
W
Guan Yu
5,451
545
45
5
0
210,255
0
L
Izanami
4,200
420
33
3
0
191,405
0
W
Sol
6,484
648
83
8
0
172,245
0
W
Olorun
7,390
739
74
7
0
164,140
0
L
Thor
4,107
411
30
3
0
203,014
0
L
Loki
4,970
497
60
6
0
187,445
1
L
Kukulkan
4,205
421
36
4
0
189,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role