Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Emanuel FCB75
King Arthur
Level 123
God Stats
0W - 2L
1,496 SR
Queue Stats
14W - 14L
1,497 Elo+
Party 2
Loki
Loki
RayGunSh0t99
Loki
Level 120
God Stats
0W - 1L
1,265 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Charybdis
Charybdis
evil_backward999
Charybdis
Level 147
God Stats
24W - 23L
1,599 SR
Queue Stats
175W - 169L
1,504 Elo+
Solo
Nu Wa
Nu Wa
t3ssi3r
Nu Wa
Level 128
God Stats
49W - 38L
1,700 SR
Queue Stats
295W - 284L
1,596 Elo+
Solo
Team Averages
Level 129
1,512 SR
1,519 Elo+

VS

Team Averages
Level 119
1,574 SR
1,514 Elo+
Shiva
Shiva
 
Shiva
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
King zRezet
Danzaburou
Level 105
God Stats
3W - 3L
1,547 SR
Queue Stats
74W - 85L
1,488 Elo+
Solo
Bacchus
Bacchus
MoDeRn_Void
Bacchus
Level 93
God Stats
82W - 81L
1,605 SR
Queue Stats
120W - 152L
1,528 Elo+
Party 1
He Bo
He Bo
MufFiN_MaN_34
He Bo
Level 159
God Stats
7W - 5L
1,630 SR
Queue Stats
357W - 400L
1,558 Elo+
Party 1
Chang'e
Chang'e
Zucira
Chang'e
Level 116
God Stats
31W - 18L
1,586 SR
Queue Stats
206W - 194L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 3 / 1
6,537
436
5,414
11,913
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Emanuel FCB75
King Arthur
13
0 / 1 / 1
7,209
481
1,914
10,650
9,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 0
6,927
462
1,511
8,324
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
11
0 / 7 / 0
6,485
432
4,811
14,418
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
t3ssi3r
Nu Wa
11
1 / 4 / 1
6,690
446
8,993
7,108
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
1 / 0 / 0
9,199
613
4,634
8,985
6,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
King zRezet
Danzaburou
15
6 / 0 / 3
9,446
630
10,299
8,533
3,763
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MoDeRn_Void
Bacchus
12
3 / 0 / 3
7,773
518
5,142
11,878
13,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 3
8,203
547
10,622
7,742
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Zucira
Chang'e
12
1 / 1 / 2
7,060
471
3,377
7,041
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
15
15
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
1
0.17
W
Shiva
 
Shiva
1
0
0
1
L
King Arthur
Emanuel FCB75
King Arthur
0
1
1
0.5
W
Danzaburou
King zRezet
Danzaburou
6
0
3
7.5
W
Bacchus
MoDeRn_Void
Bacchus
3
0
3
4.5
W
4
1
3
5.5
L
1
0
0
1
W
Chang'e
Zucira
Chang'e
1
1
2
2
L
Charybdis
0
7
0
0
L
Nu Wa
t3ssi3r
Nu Wa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,643
Damage
34,074
52,413
Taken
44,179
31,695
Mitigated
28,508
13,886
Healing
22,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,414
1,981
0
1,569
11,913
11,679
0
5,963
5,950
20,275
0
W
Shiva
 
Shiva
4,634
618
0
2,860
8,985
6,102
0
1,043
7,942
79
71,723
L
King Arthur
Emanuel FCB75
King Arthur
1,914
258
0
3,088
10,650
9,641
0
1,281
9,369
0
47,869
W
Danzaburou
King zRezet
Danzaburou
10,299
4,577
0
5,537
8,533
3,763
785
2,012
6,521
0
78,417
W
Bacchus
MoDeRn_Void
Bacchus
5,142
794
313
4,491
11,878
13,262
313
4,379
7,499
23,074
0
W
10,622
465
0
3,297
7,742
2,844
0
2,970
4,772
71,955
0
L
1,511
165
0
3,948
8,324
3,029
0
3,119
5,205
0
43,833
W
Chang'e
Zucira
Chang'e
3,377
137
2,524
3,825
7,041
2,537
658
4,003
3,038
56,257
0
L
Charybdis
4,811
2,077
0
3,823
14,418
4,680
836
3,650
10,768
0
50,677
L
Nu Wa
t3ssi3r
Nu Wa
8,993
2,345
0
1,458
7,108
2,666
0
5,207
1,901
55,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
41,681
384
Minions Killed
496
0
Camps Cleared
0
1,474,777
Distance Traveled
1,509,015
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,537
436
24
2
0
308,823
6
W
Shiva
9,199
613
121
8
0
299,834
0
L
King Arthur
7,209
481
96
6
0
293,331
6
W
Danzaburou
9,446
630
137
9
0
294,942
0
W
Bacchus
7,773
518
28
2
0
300,695
5
W
He Bo
8,203
547
105
7
0
328,009
0
L
Loki
6,927
462
74
5
0
365,360
0
W
Chang'e
7,060
471
105
7
0
285,535
4
L
Charybdis
6,485
432
92
6
0
239,437
0
L
Nu Wa
6,690
446
98
7
0
267,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role