Player Matchup

Ravana
Ravana
Jake_eldemoledor
Ravana
Level 122
God Stats
4W - 3L
1,421 SR
Queue Stats
342W - 334L
1,488 Elo+
Solo
Bacchus
Bacchus
LORDJANPlER
Bacchus
Level 4
God Stats
4W - 1L
1,727 SR
Queue Stats
35W - 44L
1,269 Elo+
Party 1
Aphrodite
Aphrodite
Luisskyp3
Aphrodite
Level 148
God Stats
43W - 64L
1,449 SR
Queue Stats
200W - 278L
1,435 Elo+
Party 1
Charybdis
Charybdis
NekoFlyRay15
Charybdis
Level 141
God Stats
1W - 1L
1,485 SR
Queue Stats
19W - 24L
1,376 Elo+
Party 1
Chang'e
Chang'e
yobas23
Chang'e
Level 145
God Stats
56W - 69L
1,456 SR
Queue Stats
237W - 333L
1,423 Elo+
Party 1
Team Averages
Level 112
1,508 SR
1,398 Elo+

VS

Team Averages
Level 77
1,497 SR
1,465 Elo+
Ratatoskr
Ratatoskr
Fdez
Ratatoskr
Level 99
God Stats
14W - 4L
1,775 SR
Queue Stats
98W - 73L
1,560 Elo+
Solo
Terra
Terra
Jackha__
Terra
Level 79
God Stats
0W - 1L
1,275 SR
Queue Stats
617W - 583L
1,468 Elo+
Party 2
Surtr
Surtr
M0nStR_TrUkZ
Surtr
Level 25
God Stats
18W - 26L
1,438 SR
Queue Stats
228W - 234L
1,367 Elo+
Party 2
Heimdallr
Heimdallr
Trementido241
Heimdallr
Level 27
God Stats
17W - 18L
1,545 SR
Queue Stats
326W - 327L
1,471 Elo+
Party 2
Janus
Janus
aliasofaliens
Janus
Level 154
God Stats
12W - 14L
1,454 SR
Queue Stats
44W - 54L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,673
513
2,685
7,051
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
LORDJANPlER
Bacchus
12
3 / 2 / 8
7,719
594
6,292
9,731
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
Luisskyp3
Aphrodite
12
1 / 2 / 1
6,927
533
5,114
10,180
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
NekoFlyRay15
Charybdis
13
6 / 2 / 4
8,397
646
14,344
9,270
3,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
yobas23
Chang'e
13
1 / 0 / 1
7,545
580
5,934
9,975
8,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Fdez
Ratatoskr
11
4 / 2 / 2
6,985
537
8,040
11,546
4,698
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
Jackha__
Terra
10
2 / 3 / 1
6,473
498
4,276
14,160
9,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 0
7,413
570
6,766
10,609
8,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Trementido241
Heimdallr
10
0 / 5 / 4
6,015
463
3,323
10,845
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 1
7,073
544
6,633
5,094
2,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
12
Kills
7
7
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Fdez
Ratatoskr
4
2
2
2.5
L
Terra
Jackha__
Terra
2
3
1
0.83
W
1
1
3
2.5
W
Bacchus
LORDJANPlER
Bacchus
3
2
8
3.5
W
Aphrodite
Luisskyp3
Aphrodite
1
2
1
0.75
L
1
1
0
1
W
Charybdis
NekoFlyRay15
Charybdis
6
2
4
4
L
Heimdallr
Trementido241
Heimdallr
0
5
4
0.4
L
0
1
1
0.5
W
Chang'e
yobas23
Chang'e
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,369
Damage
29,038
46,207
Taken
52,254
31,126
Mitigated
28,582
21,745
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Fdez
Ratatoskr
8,040
3,292
0
1,610
11,546
4,698
0
2,552
8,994
0
54,453
L
Terra
Jackha__
Terra
4,276
1,216
1,438
2,711
14,160
9,818
0
4,132
10,028
16,776
0
W
2,685
430
0
2,076
7,051
3,044
0
379
6,628
0
45,266
W
Bacchus
LORDJANPlER
Bacchus
6,292
759
0
1,757
9,731
11,190
87
3,348
6,261
17,954
0
W
Aphrodite
Luisskyp3
Aphrodite
5,114
247
1,956
5,539
10,180
4,385
662
4,498
5,390
55,325
0
L
6,766
1,639
0
1,747
10,609
8,113
0
4,973
5,636
806
55,429
W
Charybdis
NekoFlyRay15
Charybdis
14,344
8,034
0
2,778
9,270
3,776
898
2,123
7,107
0
66,935
L
Heimdallr
Trementido241
Heimdallr
3,323
1,293
0
2,440
10,845
3,809
0
1,963
8,882
0
28,620
L
6,633
0
75
1,857
5,094
2,144
0
2,993
2,101
58,373
0
W
Chang'e
yobas23
Chang'e
5,934
1,191
1,692
5,947
9,975
8,731
486
707
9,268
38,192
727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,261
Gold Earned
33,959
367
Minions Killed
315
0
Camps Cleared
0
1,292,575
Distance Traveled
1,407,271
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,985
537
77
6
0
335,058
0
L
Terra
6,473
498
22
2
0
283,393
1
W
Ravana
6,673
513
69
5
0
321,191
2
W
Bacchus
7,719
594
17
1
0
281,752
0
W
Aphrodite
6,927
533
104
8
0
243,777
2
L
Surtr
7,413
570
78
6
0
275,061
3
W
Charybdis
8,397
646
112
9
0
243,851
0
L
Heimdallr
6,015
463
33
3
0
252,140
5
L
Janus
7,073
544
105
8
0
261,619
4
W
Chang'e
7,545
580
65
5
0
202,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role