Player Matchup

Janus
Janus
CarelessSim
Janus
Level 29
God Stats
5W - 1L
1,861 SR
Queue Stats
38W - 42L
1,413 Elo+
Party 1
Kuzenbo
Kuzenbo
Chubby_love2021
Kuzenbo
Level 29
God Stats
2W - 7L
1,240 SR
Queue Stats
10W - 20L
1,286 Elo+
Party 3
Danzaburou
Danzaburou
ItzAstrx999
Danzaburou
Level 37
God Stats
6W - 11L
1,361 SR
Queue Stats
7W - 18L
1,286 Elo+
Party 3
Fenrir
Fenrir
Lindovert
Fenrir
Level 30
God Stats
34W - 29L
1,393 SR
Queue Stats
162W - 182L
1,497 Elo+
Solo
Medusa
Medusa
MeanGreenzz
Medusa
Level 50
God Stats
3W - 2L
1,684 SR
Queue Stats
54W - 59L
1,415 Elo+
Party 1
Team Averages
Level 35
1,508 SR
1,379 Elo+

VS

Team Averages
Level 48
1,299 SR
1,324 Elo+
Fenrir
Fenrir
RpR-Striker
Fenrir
Level 113
God Stats
10W - 13L
1,411 SR
Queue Stats
160W - 143L
1,539 Elo+
Party 2
Surtr
Surtr
SpeedRacerC
Surtr
Level 28
God Stats
1W - 0L
1,153 SR
Queue Stats
4W - 13L
1,026 Elo+
Party 4
Sol
Sol
llXestryll
Sol
Level 42
God Stats
5W - 4L
1,281 SR
Queue Stats
135W - 172L
1,455 Elo+
Solo
Cernunnos
Cernunnos
temp-300341
Cernunnos
Level 30
God Stats
5W - 11L
1,149 SR
Queue Stats
7W - 13L
1,035 Elo+
Party 4
Khepri
Khepri
xXLostwoodXx
Khepri
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 97L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,546
504
4,356
6,037
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 4 / 0
4,797
436
1,682
9,714
9,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ItzAstrx999
Danzaburou
7
0 / 6 / 0
4,739
431
3,720
9,935
3,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Lindovert
Fenrir
9
1 / 4 / 0
5,768
524
2,803
10,504
4,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
13
3 / 0 / 0
7,473
679
7,299
7,035
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 0 / 2
6,542
595
2,294
9,036
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 0
5,859
533
4,311
11,160
5,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
9 / 0 / 5
7,546
686
14,608
6,953
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
temp-300341
Cernunnos
12
2 / 0 / 0
6,874
625
3,127
8,004
2,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
10
4 / 1 / 9
7,353
668
3,596
7,215
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
4
Kills
16
16
Deaths
4
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
4
0
0
L
Danzaburou
ItzAstrx999
Danzaburou
0
6
0
0
L
Fenrir
Lindovert
Fenrir
1
4
0
0.25
L
Medusa
3
0
0
3
W
Fenrir
1
0
2
2
W
0
3
0
0
W
9
0
5
11.5
W
Cernunnos
temp-300341
Cernunnos
2
0
0
2
W
Khepri
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,860
Damage
27,936
43,225
Taken
42,368
22,140
Mitigated
19,922
7,147
Healing
17,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,356
379
0
1,990
6,037
1,743
0
234
5,803
32,145
0
L
1,682
635
155
981
9,714
9,730
0
6,181
3,533
12,893
0
L
Danzaburou
ItzAstrx999
Danzaburou
3,720
1,445
0
810
9,935
3,769
0
7,503
2,432
0
22,843
L
Fenrir
Lindovert
Fenrir
2,803
828
0
1,061
10,504
4,153
0
4,286
6,218
0
32,063
L
Medusa
7,299
2,491
0
2,150
7,035
2,745
0
122
6,913
0
62,450
W
Fenrir
2,294
579
0
3,979
9,036
3,589
0
330
8,698
0
59,001
W
4,311
2,005
0
3,163
11,160
5,055
0
0
11,160
448
35,801
W
14,608
7,523
0
3,385
6,953
2,980
725
707
6,246
61,156
0
W
Cernunnos
temp-300341
Cernunnos
3,127
872
0
4,589
8,004
2,922
1,872
3,508
4,106
0
45,947
W
Khepri
3,596
913
0
2,306
7,215
5,376
24
1,095
6,120
15,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
34,174
275
Minions Killed
327
0
Camps Cleared
0
1,071,218
Distance Traveled
1,067,483
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,546
504
65
6
0
210,148
0
L
Kuzenbo
4,797
436
16
1
0
224,248
2
L
Danzaburou
4,739
431
19
2
0
207,047
0
L
Fenrir
5,768
524
66
6
0
218,945
0
L
Medusa
7,473
679
109
10
0
210,830
0
W
Fenrir
6,542
595
91
8
0
252,811
0
W
Surtr
5,859
533
52
5
0
182,595
0
W
Sol
7,546
686
93
8
0
216,739
1
W
Cernunnos
6,874
625
73
7
0
201,932
0
W
Khepri
7,353
668
18
2
0
213,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role