Player Matchup

Hachiman
Hachiman
LuZicul
Hachiman
Level 129
God Stats
1W - 1L
1,452 SR
Queue Stats
18W - 20L
1,445 Elo+
Party 1
Anubis
Anubis
N8tv I Obey
Anubis
Level 7
God Stats
1W - 4L
1,246 SR
Queue Stats
2W - 8L
1,275 Elo+
Party 1
Nemesis
Nemesis
Tender boy4952
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 104L
1,478 Elo+
Party 1
Team Averages
Level 74
1,399 SR
1,399 Elo+

VS

Team Averages
Level 122
1,715 SR
1,562 Elo+
Anubis
Anubis
Darkn3ssRises4U
Anubis
Level 118
God Stats
4W - 0L
1,805 SR
Queue Stats
5W - 2L
1,692 Elo+
Solo
Osiris
Osiris
TempleTrees
Osiris
Level 123
God Stats
4W - 2L
1,613 SR
Queue Stats
52W - 57L
1,460 Elo+
Solo
Artemis
Artemis
TheDzBeastBoy
Artemis
Level 126
God Stats
8W - 6L
1,727 SR
Queue Stats
67W - 63L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LuZicul
Hachiman
15
4 / 8 / 6
12,367
883
13,435
16,708
5,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
15
4 / 10 / 3
11,726
838
11,723
17,182
8,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 11 / 3
9,847
703
9,509
24,886
10,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 16
13,065
933
20,925
14,234
6,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
16
9 / 3 / 15
13,143
939
13,350
19,884
13,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
16
12 / 1 / 12
13,635
974
15,615
8,346
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
10
Kills
29
29
Deaths
10
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
8
6
16
2.67
L
Hachiman
LuZicul
Hachiman
4
8
6
0.88
L
Anubis
4
10
3
0.55
W
Osiris
9
3
15
5.5
L
2
11
3
0.32
W
Artemis
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,667
Damage
49,890
58,776
Taken
42,464
24,703
Mitigated
23,508
6,712
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,925
809
0
5,587
14,234
6,714
901
3,192
11,042
71,395
0
L
Hachiman
LuZicul
Hachiman
13,435
8,286
0
1,878
16,708
5,859
0
7,048
9,660
0
45,999
L
Anubis
11,723
478
0
2,388
17,182
8,080
0
5,292
11,890
39,510
0
W
Osiris
13,350
6,088
102
3,574
19,884
13,479
357
6,480
13,404
260
31,747
L
9,509
4,344
87
2,359
24,886
10,764
0
9,622
15,264
0
28,980
W
Artemis
15,615
5,702
0
2,356
8,346
3,315
2,089
2,407
5,939
0
53,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,940
Gold Earned
39,843
117
Minions Killed
167
0
Camps Cleared
0
581,970
Distance Traveled
683,654
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,065
933
85
6
0
203,528
0
L
Hachiman
12,367
883
50
4
0
171,538
0
L
Anubis
11,726
838
36
3
0
211,512
0
W
Osiris
13,143
939
29
2
0
255,743
0
L
Nemesis
9,847
703
31
2
0
198,920
0
W
Artemis
13,635
974
53
4
0
224,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role