Player Matchup

Baba Yaga
Baba Yaga
Asvp AIex
Baba Yaga
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
299W - 278L
1,525 Elo+
Party 3
Sun Wukong
Sun Wukong
CoolBaconDude
Sun Wukong
Level 129
God Stats
3W - 0L
1,879 SR
Queue Stats
59W - 49L
1,541 Elo+
Party 4
Cabrakan
Cabrakan
SnapWhisper7158
Cabrakan
Level 129
God Stats
12W - 5L
1,714 SR
Queue Stats
454W - 438L
1,542 Elo+
Party 3
Odin
Odin
bombaso156
Odin
Level 82
God Stats
2W - 1L
1,808 SR
Queue Stats
51W - 31L
1,623 Elo+
Party 4
Anubis
Anubis
jony15
Anubis
Level 157
God Stats
2W - 1L
1,630 SR
Queue Stats
69W - 48L
1,561 Elo+
Solo
Team Averages
Level 129
1,706 SR
1,558 Elo+

VS

Team Averages
Level 143
1,571 SR
1,531 Elo+
Shiva
Shiva
MufFiN_MaN_34
Shiva
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 90L
1,503 Elo+
Party 2
Pele
Pele
Zucira
Pele
Level 116
God Stats
0W - 2L
1,521 SR
Queue Stats
157W - 160L
1,539 Elo+
Party 2
Maui
Maui
chrrybvby
Maui
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
311W - 302L
1,558 Elo+
Party 1
Cu Chulainn
Cu Chulainn
nesquikee
Cu Chulainn
Level 154
God Stats
8W - 6L
1,626 SR
Queue Stats
309W - 305L
1,543 Elo+
Party 1
Izanami
Izanami
poisonxberryy
Izanami
Level 130
God Stats
7W - 4L
1,710 SR
Queue Stats
512W - 471L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Asvp AIex
Baba Yaga
19
12 / 3 / 10
11,161
930
18,373
11,693
7,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sun Wukong
CoolBaconDude
Sun Wukong
16
2 / 4 / 14
9,184
765
12,284
17,425
20,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
14
2 / 4 / 12
9,390
783
7,212
15,216
24,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 2 / 17
10,191
849
12,622
13,888
14,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
jony15
Anubis
19
7 / 4 / 13
10,928
911
16,019
13,506
9,875
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 11
10,349
862
16,021
18,490
19,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Zucira
Pele
16
3 / 5 / 10
9,275
773
7,267
16,804
9,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
16
2 / 2 / 11
9,054
755
7,021
9,159
10,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
nesquikee
Cu Chulainn
17
3 / 6 / 5
9,516
793
13,603
17,294
16,683
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
15
4 / 6 / 8
9,042
754
13,090
11,358
5,377
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
61
24
Kills
16
17
Deaths
24
66
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Asvp AIex
Baba Yaga
12
3
10
5.67
W
Sun Wukong
CoolBaconDude
Sun Wukong
2
4
14
2.25
L
4
5
11
1.9
W
Cabrakan
2
4
12
2
L
Pele
Zucira
Pele
3
5
10
1.6
W
1
2
17
4.75
L
Maui
2
2
11
3.75
W
Anubis
jony15
Anubis
7
4
13
3.38
L
Cu Chulainn
nesquikee
Cu Chulainn
3
6
5
0.92
L
Izanami
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,510
Damage
57,002
71,728
Taken
73,105
76,800
Mitigated
61,013
27,156
Healing
18,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Asvp AIex
Baba Yaga
18,373
518
820
3,047
11,693
7,256
1,155
1,372
10,321
31,537
0
W
Sun Wukong
CoolBaconDude
Sun Wukong
12,284
1,534
1,613
4,065
17,425
20,815
256
2,583
14,842
0
24,886
L
16,021
1,232
3,272
3,474
18,490
19,475
22
11,235
7,255
2,702
26,128
W
Cabrakan
7,212
1,196
1,932
2,358
15,216
24,455
509
1,072
14,144
9,763
0
L
Pele
Zucira
Pele
7,267
777
673
3,953
16,804
9,065
0
8,558
8,246
0
19,199
W
12,622
1,307
2,669
5,483
13,888
14,399
193
1,981
11,907
2,464
18,575
L
Maui
7,021
852
1,392
1,451
9,159
10,413
0
4,182
4,977
11,541
0
W
Anubis
jony15
Anubis
16,019
1,188
0
5,169
13,506
9,875
1,411
1,922
11,584
38,910
0
L
Cu Chulainn
nesquikee
Cu Chulainn
13,603
1,034
0
1,278
17,294
16,683
0
11,885
5,133
0
30,681
L
Izanami
13,090
8,567
1,841
1,170
11,358
5,377
1,652
7,576
3,782
0
24,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,854
Gold Earned
47,236
132
Minions Killed
138
0
Camps Cleared
0
1,160,525
Distance Traveled
1,080,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,161
930
21
2
0
234,462
0
W
Sun Wukong
9,184
765
31
3
0
237,952
0
L
Shiva
10,349
862
28
2
0
217,066
0
W
Cabrakan
9,390
783
8
1
0
210,429
0
L
Pele
9,275
773
27
2
0
236,386
0
W
Odin
10,191
849
16
1
0
277,102
0
L
Maui
9,054
755
13
1
0
224,023
0
W
Anubis
10,928
911
56
5
0
200,580
0
L
Cu Chulainn
9,516
793
35
3
0
205,120
0
L
Izanami
9,042
754
35
3
0
198,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role