Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
CausticKitsune
Aphrodite
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,128 Elo+
Party 2
Achilles
Achilles
Faintai
Achilles
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 100L
1,506 Elo+
Party 2
Merlin
Merlin
Valaak_wrath
Merlin
Level 158
God Stats
1W - 1L
1,216 SR
Queue Stats
34W - 22L
1,642 Elo+
Solo
Rama
Rama
Yomaz
Rama
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 86L
1,503 Elo+
Solo
Team Averages
Level 145
1,443 SR
1,456 Elo+

VS

Team Averages
Level 127
1,632 SR
1,514 Elo+
Mercury
Mercury
EstCarnevil
Mercury
Level 123
God Stats
4W - 2L
1,671 SR
Queue Stats
546W - 536L
1,499 Elo+
Party 1
Thoth
Thoth
NotSnowie2257
Thoth
Level 124
God Stats
0W - 3L
1,223 SR
Queue Stats
100W - 113L
1,553 Elo+
Party 3
Aphrodite
Aphrodite
Sintharia27
Aphrodite
Level 113
God Stats
16W - 12L
1,738 SR
Queue Stats
525W - 517L
1,507 Elo+
Party 1
Medusa
Medusa
cushboyo
Medusa
Level 107
God Stats
4W - 2L
1,685 SR
Queue Stats
107W - 120L
1,540 Elo+
Party 3
Merlin
Merlin
xFrosbitZEROx
Merlin
Level 166
God Stats
3W - 1L
1,844 SR
Queue Stats
238W - 252L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 2 / 20
11,043
690
10,786
16,873
19,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
CausticKitsune
Aphrodite
19
7 / 1 / 10
11,980
749
7,911
17,335
11,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
Faintai
Achilles
20
9 / 1 / 9
12,120
758
18,285
24,688
35,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
20
1 / 1 / 13
11,898
744
10,866
9,993
5,640
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rama
Yomaz
Rama
15
3 / 3 / 6
10,263
641
5,702
10,843
5,199
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EstCarnevil
Mercury
15
3 / 3 / 1
9,356
585
9,263
10,678
4,695
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 6 / 2
9,743
609
13,302
11,433
4,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Sintharia27
Aphrodite
14
0 / 6 / 2
8,556
535
5,327
13,637
11,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
cushboyo
Medusa
16
2 / 4 / 2
10,016
626
9,103
13,667
5,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
1 / 1 / 3
11,357
710
18,193
8,298
4,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
20
Kills
7
8
Deaths
20
58
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
20
5
W
Aphrodite
CausticKitsune
Aphrodite
7
1
10
12
L
Mercury
EstCarnevil
Mercury
3
3
1
1.17
W
Achilles
Faintai
Achilles
9
1
9
13.5
L
1
6
2
0.33
L
Aphrodite
Sintharia27
Aphrodite
0
6
2
0.17
W
Merlin
1
1
13
7.5
W
Rama
Yomaz
Rama
3
3
6
2
L
Medusa
cushboyo
Medusa
2
4
2
0.75
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,550
Damage
55,188
79,732
Taken
57,713
77,953
Mitigated
30,791
48,897
Healing
17,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
10,786
613
3,063
2,065
16,873
19,958
928
8,503
8,370
22,093
0
W
Aphrodite
CausticKitsune
Aphrodite
7,911
1,175
15,222
11,423
17,335
11,916
1,667
9,795
7,540
22,510
0
L
Mercury
EstCarnevil
Mercury
9,263
1,477
1,714
1,342
10,678
4,695
0
4,914
5,361
0
12,808
W
Achilles
Faintai
Achilles
18,285
3,090
2,961
4,906
24,688
35,240
858
9,562
15,126
0
20,719
L
13,302
61
93
137
11,433
4,075
0
5,962
5,062
27,261
0
L
Aphrodite
Sintharia27
Aphrodite
5,327
278
7,531
4,841
13,637
11,477
0
8,385
4,841
11,907
0
W
Merlin
10,866
275
2,023
1,948
9,993
5,640
1,779
4,238
5,755
57,003
0
W
Rama
Yomaz
Rama
5,702
3,549
3,415
1,871
10,843
5,199
2,401
4,724
6,119
0
15,443
L
Medusa
cushboyo
Medusa
9,103
4,455
389
750
13,667
5,862
0
6,905
6,264
0
19,208
L
18,193
320
484
593
8,298
4,682
0
3,397
4,684
58,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,304
Gold Earned
49,028
195
Minions Killed
175
0
Camps Cleared
0
1,552,250
Distance Traveled
1,320,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,043
690
0
0
0
333,923
0
W
Aphrodite
11,980
749
50
3
0
296,967
0
L
Mercury
9,356
585
9
1
0
347,405
0
W
Achilles
12,120
758
13
1
0
357,629
0
L
Thoth
9,743
609
41
3
0
260,585
0
L
Aphrodite
8,556
535
21
1
0
244,670
0
W
Merlin
11,898
744
106
7
0
315,717
0
W
Rama
10,263
641
26
2
0
248,014
0
L
Medusa
10,016
626
24
2
0
210,258
0
L
Merlin
11,357
710
80
5
0
257,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role