Player Matchup

Thor
Thor
CN D4RK
Thor
Level 106
God Stats
4W - 4L
1,369 SR
Queue Stats
250W - 240L
1,487 Elo+
Party 1
Scylla
Scylla
Gaming4Gummy
Scylla
Level 83
God Stats
2W - 5L
1,375 SR
Queue Stats
216W - 227L
1,528 Elo+
Party 2
Ymir
Ymir
SIeep onU
Ymir
Level 60
God Stats
3W - 2L
1,665 SR
Queue Stats
103W - 112L
1,391 Elo+
Party 1
Hou Yi
Hou Yi
Shazam7406
Hou Yi
Level 61
God Stats
1W - 3L
1,322 SR
Queue Stats
104W - 103L
1,388 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Watered Pizza
Morgan Le Fay
Level 88
God Stats
79W - 81L
1,541 SR
Queue Stats
317W - 317L
1,448 Elo+
Solo
Team Averages
Level 80
1,454 SR
1,448 Elo+

VS

Team Averages
Level 57
1,345 SR
1,330 Elo+
Sobek
Sobek
Andres-eyes2204
Sobek
Level 49
God Stats
3W - 8L
1,258 SR
Queue Stats
239W - 250L
1,334 Elo+
Solo
Arachne
Arachne
Bugtm
Arachne
Level 68
God Stats
4W - 3L
1,451 SR
Queue Stats
87W - 91L
1,426 Elo+
Party 3
Xbalanque
Xbalanque
KamuiSage
Xbalanque
Level 30
God Stats
3W - 5L
1,341 SR
Queue Stats
83W - 89L
1,404 Elo+
Party 3
Tiamat
Tiamat
MaestreGod
Tiamat
Level 51
God Stats
1W - 0L
1,208 SR
Queue Stats
16W - 22L
1,074 Elo+
Solo
Amaterasu
Amaterasu
TemurEmpire
Amaterasu
Level 89
God Stats
28W - 27L
1,468 SR
Queue Stats
29W - 27L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CN D4RK
Thor
13
2 / 4 / 2
7,622
476
5,161
13,506
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
12
2 / 4 / 3
7,454
466
7,318
10,364
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
7
1 / 3 / 1
5,838
365
1,572
6,202
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Shazam7406
Hou Yi
11
1 / 7 / 2
6,805
425
3,929
11,608
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
Watered Pizza
Morgan Le Fay
12
5 / 3 / 0
7,977
499
11,083
11,188
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
8,356
522
3,430
11,924
11,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Bugtm
Arachne
14
7 / 1 / 6
9,113
570
14,223
9,114
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
KamuiSage
Xbalanque
14
8 / 2 / 3
8,869
554
12,400
7,866
2,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
MaestreGod
Tiamat
15
3 / 2 / 3
8,991
562
3,248
8,531
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
TemurEmpire
Amaterasu
12
1 / 4 / 1
7,339
459
2,484
12,816
6,089
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
11
Kills
21
21
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
Arachne
Bugtm
Arachne
7
1
6
10
L
Thor
CN D4RK
Thor
2
4
2
0.75
L
Scylla
2
4
3
0.88
W
Xbalanque
KamuiSage
Xbalanque
8
2
3
4.75
W
Tiamat
MaestreGod
Tiamat
3
2
3
2.25
L
Ymir
1
3
1
0.5
L
Hou Yi
Shazam7406
Hou Yi
1
7
2
0.29
W
Amaterasu
TemurEmpire
Amaterasu
1
4
1
0.38
L
Morgan Le Fay
Watered Pizza
Morgan Le Fay
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,063
Damage
35,785
52,868
Taken
50,251
26,913
Mitigated
28,376
6,430
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,430
495
119
4,542
11,924
11,852
336
2,754
8,958
18,779
0
W
Arachne
Bugtm
Arachne
14,223
9,602
0
2,343
9,114
3,286
0
4,218
4,473
0
43,662
L
Thor
CN D4RK
Thor
5,161
1,152
0
841
13,506
5,570
0
881
12,625
0
61,052
L
Scylla
7,318
1,452
0
1,840
10,364
3,821
0
2,409
7,955
51,345
0
W
Xbalanque
KamuiSage
Xbalanque
12,400
7,697
0
2,292
7,866
2,887
2,757
1,394
6,420
0
65,342
W
Tiamat
MaestreGod
Tiamat
3,248
457
0
1,302
8,531
4,262
441
3,296
4,937
56,827
0
L
Ymir
1,572
98
0
1,157
6,202
3,311
0
1,162
5,040
9,603
0
L
Hou Yi
Shazam7406
Hou Yi
3,929
1,707
0
867
11,608
4,438
0
1,187
10,421
0
29,556
W
Amaterasu
TemurEmpire
Amaterasu
2,484
1,209
0
4,469
12,816
6,089
902
6,106
6,072
0
38,901
L
Morgan Le Fay
Watered Pizza
Morgan Le Fay
11,083
1,381
0
1,725
11,188
9,773
473
1,039
10,149
48,779
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,696
Gold Earned
42,668
315
Minions Killed
305
0
Camps Cleared
0
1,278,914
Distance Traveled
1,551,756
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,356
522
20
1
0
284,044
0
W
Arachne
9,113
570
46
3
0
369,903
0
L
Thor
7,622
476
89
6
0
314,823
1
L
Scylla
7,454
466
101
6
0
281,428
0
W
Xbalanque
8,869
554
93
6
0
296,867
0
W
Tiamat
8,991
562
92
6
0
301,690
0
L
Ymir
5,838
365
12
1
0
162,388
0
L
Hou Yi
6,805
425
52
3
0
247,369
0
W
Amaterasu
7,339
459
54
3
0
299,252
0
L
Morgan Le Fay
7,977
499
61
4
0
272,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role