Player Matchup

Sobek
Sobek
Chickwinner1172
Sobek
Level 20
God Stats
0W - 1L
1,445 SR
Queue Stats
15W - 43L
1,134 Elo+
Party 2
Anubis
Anubis
FastAL
Anubis
Level 29
God Stats
10W - 23L
1,477 SR
Queue Stats
23W - 54L
1,112 Elo+
Party 2
Set
Set
VoidProwler
Set
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,500 Elo+
Party 2
Neith
Neith
boon28
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,500 Elo+
Party 2
Horus
Horus
xXIcanBoss
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,069 Elo+
Party 2
Team Averages
Level 33
1,484 SR
1,263 Elo+

VS

Team Averages
Level 55
1,512 SR
1,625 Elo+
Nemesis
Nemesis
 
Nemesis
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Haloforms
Skadi
Level 18
God Stats
3W - 0L
1,772 SR
Queue Stats
16W - 17L
1,808 Elo+
Party 1
Cabrakan
Cabrakan
VoidPam
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,698 Elo+
Party 1
Vamana
Vamana
logeybadogey
Vamana
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,808 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yvng_clxmps
Morgan Le Fay
Level 33
God Stats
1W - 1L
1,287 SR
Queue Stats
13W - 20L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,745
475
3,030
10,696
8,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
FastAL
Anubis
8
3 / 5 / 0
5,204
520
5,234
9,213
3,977
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 0
4,555
456
566
8,797
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
boon28
Neith
7
0 / 1 / 0
4,427
443
3,014
4,077
1,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Horus
6
0 / 4 / 0
4,073
407
1,754
7,914
4,625
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
10 / 0 / 3
7,474
747
9,592
7,689
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Haloforms
Skadi
11
7 / 0 / 3
6,688
669
9,356
4,139
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cabrakan
VoidPam
Cabrakan
10
1 / 0 / 9
6,168
617
3,350
7,427
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
12
0 / 0 / 2
7,044
704
2,364
4,753
3,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
yvng_clxmps
Morgan Le Fay
10
1 / 3 / 3
6,226
623
3,448
5,669
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
3
Kills
19
20
Deaths
3
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
0
3
11.5
L
0
6
0
0
L
Anubis
FastAL
Anubis
3
5
0
0.6
W
Skadi
Haloforms
Skadi
7
0
3
8.5
W
Cabrakan
VoidPam
Cabrakan
1
0
9
5.5
L
0
4
0
0
L
Neith
boon28
Neith
0
1
0
0
W
Vamana
0
0
2
1
L
Horus
0
4
0
0
W
Morgan Le Fay
yvng_clxmps
Morgan Le Fay
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,598
Damage
28,110
40,697
Taken
29,677
21,591
Mitigated
14,590
4,276
Healing
7,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,592
5,407
0
1,705
7,689
2,434
0
1,942
5,715
0
50,145
L
3,030
265
0
1,158
10,696
8,738
0
1,919
8,777
16,877
0
L
Anubis
FastAL
Anubis
5,234
313
0
1,446
9,213
3,977
0
1,472
7,579
25,190
0
W
Skadi
Haloforms
Skadi
9,356
4,498
0
804
4,139
1,692
657
881
3,258
0
54,348
W
Cabrakan
VoidPam
Cabrakan
3,350
916
106
2,588
7,427
5,380
232
2,590
4,800
12,042
0
L
566
354
0
37
8,797
2,858
0
1,471
7,178
0
28,130
L
Neith
boon28
Neith
3,014
634
0
715
4,077
1,393
0
851
3,226
0
24,190
W
Vamana
2,364
785
0
817
4,753
3,342
1,478
0
4,546
0
50,018
L
Horus
1,754
761
40
880
7,914
4,625
0
739
7,139
0
9,267
W
Morgan Le Fay
yvng_clxmps
Morgan Le Fay
3,448
195
0
1,239
5,669
1,742
90
2,851
2,818
38,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,004
Gold Earned
33,600
159
Minions Killed
334
0
Camps Cleared
0
1,028,047
Distance Traveled
1,085,944
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,474
747
66
7
0
260,505
1
L
Sobek
4,745
475
20
2
0
209,214
0
L
Anubis
5,204
520
43
4
0
214,104
0
W
Skadi
6,688
669
92
9
0
189,567
0
W
Cabrakan
6,168
617
17
2
0
197,138
0
L
Set
4,555
456
48
5
0
208,165
0
L
Neith
4,427
443
38
4
0
189,068
0
W
Vamana
7,044
704
92
9
0
242,854
0
L
Horus
4,073
407
10
1
0
207,496
0
W
Morgan Le Fay
6,226
623
67
7
0
195,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role