Player Matchup

Eset
Eset
Atomiclobsta
Eset
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,449 Elo+
Party 2
Vamana
Vamana
Cyonfax
Vamana
Level 101
God Stats
2W - 3L
1,571 SR
Queue Stats
228W - 220L
1,499 Elo+
Party 1
Mercury
Mercury
LajjMupp
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,503 Elo+
Solo
Ullr
Ullr
SicWitIt1420
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,449 Elo+
Party 2
Anubis
Anubis
liquidsociety
Anubis
Level 87
God Stats
10W - 10L
1,523 SR
Queue Stats
210W - 199L
1,510 Elo+
Party 1
Team Averages
Level 76
1,519 SR
1,482 Elo+

VS

Team Averages
Level 95
1,451 SR
1,402 Elo+
Achilles
Achilles
BirdyBrain
Achilles
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,266 Elo+
Solo
Cupid
Cupid
Psycobeast
Cupid
Level 106
God Stats
3W - 0L
1,765 SR
Queue Stats
150W - 158L
1,448 Elo+
Solo
Bastet
Bastet
bucsfan0413
Bastet
Level 87
God Stats
2W - 1L
1,285 SR
Queue Stats
283W - 271L
1,412 Elo+
Solo
Ymir
Ymir
renegadep0tat0
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 117L
1,447 Elo+
Solo
Thor
Thor
xXLethalDeathXx1
Thor
Level 141
God Stats
2W - 2L
1,205 SR
Queue Stats
220W - 208L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
7,504
682
7,654
7,006
2,961
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Cyonfax
Vamana
16
5 / 7 / 1
8,848
804
17,466
18,154
22,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
LajjMupp
Mercury
12
1 / 7 / 3
7,679
698
3,474
9,410
3,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 4
7,107
646
5,241
9,727
4,369
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 4
7,661
696
11,511
9,226
4,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BirdyBrain
Achilles
15
5 / 2 / 18
8,899
809
9,361
14,437
14,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
17
7 / 1 / 17
9,588
872
10,438
9,860
4,156
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
15
7 / 2 / 12
9,079
825
8,608
9,700
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 21
8,804
800
6,955
14,851
14,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
8 / 1 / 13
9,394
854
12,323
9,053
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
108
8
Kills
27
27
Deaths
9
16
Assists
81
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Achilles
BirdyBrain
Achilles
5
2
18
7
L
Vamana
Cyonfax
Vamana
5
7
1
0.79
L
Mercury
LajjMupp
Mercury
1
7
3
0.36
W
Cupid
7
1
17
15.5
L
0
5
4
0.4
W
Bastet
7
2
12
6.5
L
2
6
4
0.67
W
0
3
21
3.5
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,346
Damage
47,685
53,523
Taken
57,901
37,073
Mitigated
41,034
5,221
Healing
26,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,654
1,964
592
322
7,006
2,961
0
1,727
5,102
17,347
0
W
Achilles
BirdyBrain
Achilles
9,361
1,528
1,464
2,949
14,437
14,486
84
4,280
9,875
0
19,279
L
Vamana
Cyonfax
Vamana
17,466
9,486
136
1,897
18,154
22,342
0
2,356
15,417
0
24,932
L
Mercury
LajjMupp
Mercury
3,474
1,226
779
256
9,410
3,175
0
469
8,680
0
7,896
W
Cupid
10,438
6,706
5,573
4,401
9,860
4,156
635
3,362
6,234
0
24,364
L
5,241
3,210
0
364
9,727
4,369
0
1,259
8,243
0
14,139
W
Bastet
8,608
2,800
1,527
2,175
9,700
3,856
465
2,618
6,899
0
14,418
L
11,511
670
367
508
9,226
4,226
0
1,144
7,986
20,419
0
W
6,955
233
1,183
2,283
14,851
14,754
188
5,389
9,253
16,722
0
W
12,323
3,263
3,131
1,914
9,053
3,782
0
3,516
5,406
0
19,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,799
Gold Earned
45,764
94
Minions Killed
109
0
Camps Cleared
0
898,857
Distance Traveled
1,092,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,504
682
21
2
0
184,702
0
W
Achilles
8,899
809
26
2
0
230,385
0
L
Vamana
8,848
804
22
2
0
191,100
0
L
Mercury
7,679
698
7
1
0
199,702
0
W
Cupid
9,588
872
36
3
0
207,477
0
L
Ullr
7,107
646
23
2
0
156,311
0
W
Bastet
9,079
825
18
2
0
222,023
0
L
Anubis
7,661
696
21
2
0
167,042
0
W
Ymir
8,804
800
13
1
0
204,138
0
W
Thor
9,394
854
16
1
0
228,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role