Player Matchup

Janus
Janus
FooFooDust8
Janus
Level 105
God Stats
29W - 44L
1,448 SR
Queue Stats
390W - 397L
1,466 Elo+
Solo
Hades
Hades
Mrklngkong
Hades
Level 96
God Stats
118W - 73L
1,615 SR
Queue Stats
154W - 148L
1,418 Elo+
Party 2
Fenrir
Fenrir
Quarma Noir
Fenrir
Level 47
God Stats
1W - 3L
1,349 SR
Queue Stats
117W - 124L
1,476 Elo+
Party 3
Athena
Athena
Quarma Vert
Athena
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 167L
1,544 Elo+
Party 3
Apollo
Apollo
lmaokyle7t7
Apollo
Level 18
God Stats
8W - 17L
1,227 SR
Queue Stats
30W - 39L
1,353 Elo+
Party 2
Team Averages
Level 64
1,428 SR
1,451 Elo+

VS

Team Averages
Level 80
1,519 SR
1,416 Elo+
Hades
Hades
FBLD Davyboy
Hades
Level 88
God Stats
12W - 8L
1,576 SR
Queue Stats
192W - 188L
1,453 Elo+
Party 1
Izanami
Izanami
FBLD Scourge
Izanami
Level 87
God Stats
6W - 6L
1,531 SR
Queue Stats
327W - 300L
1,444 Elo+
Party 1
Bakasura
Bakasura
JustClickRT
Bakasura
Level 29
God Stats
6W - 9L
1,500 SR
Queue Stats
205W - 210L
1,272 Elo+
Party 4
Anubis
Anubis
ThatOneGuyAiden
Anubis
Level 78
God Stats
21W - 11L
1,489 SR
Queue Stats
157W - 131L
1,438 Elo+
Party 4
Bacchus
Bacchus
Tiffty
Bacchus
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 224L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,333
489
9,966
10,759
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
15
3 / 2 / 0
9,116
608
10,442
13,126
7,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
12
2 / 6 / 1
7,326
488
5,276
15,523
6,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
10
1 / 3 / 2
6,902
460
5,426
14,817
12,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
10
0 / 4 / 2
5,974
398
5,732
12,028
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,101
540
10,004
15,056
8,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
FBLD Scourge
Izanami
12
1 / 3 / 5
7,431
495
7,763
10,668
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
JustClickRT
Bakasura
16
5 / 1 / 4
9,453
630
5,604
12,701
6,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
10 / 3 / 3
9,419
628
14,208
11,729
5,511
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Tiffty
Bacchus
11
3 / 0 / 4
6,822
455
9,205
9,961
7,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
21
21
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Izanami
FBLD Scourge
Izanami
1
3
5
1.17
L
1
6
3
0.42
W
Bakasura
JustClickRT
Bakasura
5
1
4
7
L
Hades
3
2
0
1.5
L
Fenrir
2
6
1
0.42
L
Athena
1
3
2
0.67
W
10
3
3
3.83
W
Bacchus
Tiffty
Bacchus
3
0
4
5
L
Apollo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,842
Damage
46,784
66,253
Taken
60,115
32,791
Mitigated
31,351
12,348
Healing
22,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,004
1,645
1,054
7,140
15,056
8,306
1,035
9,071
5,938
59,291
0
W
Izanami
FBLD Scourge
Izanami
7,763
4,628
0
4,034
10,668
4,020
746
2,417
8,233
0
48,278
L
9,966
851
0
744
10,759
2,867
0
8,080
2,347
49,072
0
W
Bakasura
JustClickRT
Bakasura
5,604
3,928
0
3,515
12,701
6,352
13
2,635
9,990
0
74,678
L
Hades
10,442
906
82
6,639
13,126
7,119
385
7,871
4,758
65,490
0
L
Fenrir
5,276
529
0
260
15,523
6,151
0
7,770
7,621
0
49,870
L
Athena
5,426
1,326
0
1,890
14,817
12,350
0
5,860
8,380
21,811
0
W
14,208
400
0
4,950
11,729
5,511
224
6,315
5,024
62,071
0
W
Bacchus
Tiffty
Bacchus
9,205
867
329
1,593
9,961
7,162
60
4,804
5,096
29,142
481
L
Apollo
5,732
4,309
0
2,733
12,028
4,304
0
2,486
9,392
0
34,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,651
Gold Earned
41,226
353
Minions Killed
420
0
Camps Cleared
0
1,472,585
Distance Traveled
1,448,861
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,101
540
84
6
0
284,863
0
W
Izanami
7,431
495
69
5
0
281,996
0
L
Janus
7,333
489
86
6
0
282,943
0
W
Bakasura
9,453
630
143
10
0
325,917
1
L
Hades
9,116
608
118
8
0
241,248
1
L
Fenrir
7,326
488
68
5
0
340,285
0
L
Athena
6,902
460
26
2
0
323,062
0
W
Anubis
9,419
628
92
6
0
262,344
0
W
Bacchus
6,822
455
32
2
0
293,741
0
L
Apollo
5,974
398
55
4
0
285,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role