Player Matchup

Bakasura
Bakasura
ByCamiloOrellana
Bakasura
Level 49
God Stats
3W - 1L
1,821 SR
Queue Stats
32W - 35L
1,349 Elo+
Solo
Neith
Neith
EvilThoughtsMX
Neith
Level 46
God Stats
29W - 32L
1,444 SR
Queue Stats
84W - 91L
1,353 Elo+
Solo
Chang'e
Chang'e
Phoenix-Marie17
Chang'e
Level 51
God Stats
3W - 1L
1,765 SR
Queue Stats
24W - 20L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
Yuma19Est96
Ao Kuang
Level 49
God Stats
7W - 3L
1,521 SR
Queue Stats
331W - 319L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
racimmaloum
Sun Wukong
Level 75
God Stats
21W - 16L
1,454 SR
Queue Stats
285W - 266L
1,405 Elo+
Solo
Team Averages
Level 54
1,601 SR
1,383 Elo+

VS

Team Averages
Level 81
1,535 SR
1,433 Elo+
Raijin
Raijin
 
Raijin
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
KaputSquirrel51
Chiron
Level 88
God Stats
7W - 11L
1,354 SR
Queue Stats
397W - 369L
1,412 Elo+
Solo
Mulan
Mulan
PannieWetter
Mulan
Level 82
God Stats
3W - 1L
2,041 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
crismengra28
Kukulkan
Level 65
God Stats
1W - 1L
1,477 SR
Queue Stats
5W - 4L
1,401 Elo+
Solo
Janus
Janus
vladox696969
Janus
Level 101
God Stats
2W - 9L
1,302 SR
Queue Stats
243W - 260L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,216
515
3,024
11,748
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 6
7,270
519
5,378
7,450
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 1
7,677
548
7,801
10,169
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Yuma19Est96
Ao Kuang
11
7 / 2 / 2
7,234
517
7,513
10,019
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
racimmaloum
Sun Wukong
14
4 / 0 / 0
8,387
599
5,363
12,884
10,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 4 / 0
7,163
512
6,886
11,805
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 3 / 0
6,147
439
5,906
9,508
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 2 / 3
6,266
448
5,887
8,239
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
crismengra28
Kukulkan
11
0 / 4 / 0
6,667
476
6,542
6,909
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 2
5,706
408
3,513
6,185
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
17
Kills
5
6
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
0
0.5
W
2
1
1
2.5
W
1
1
6
4
L
3
3
0
1
L
0
2
3
0.75
W
3
2
1
1.75
W
Ao Kuang
Yuma19Est96
Ao Kuang
7
2
2
4
L
Kukulkan
crismengra28
Kukulkan
0
4
0
0
W
Sun Wukong
racimmaloum
Sun Wukong
4
0
0
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,079
Damage
28,734
52,270
Taken
42,646
25,084
Mitigated
15,380
15,268
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,886
1,331
0
500
11,805
4,045
0
7,079
4,551
66,817
0
W
3,024
2,539
0
2,581
11,748
4,759
0
1,302
10,442
0
47,602
W
5,378
1,426
0
4,175
7,450
2,741
457
1,077
6,259
0
49,334
L
5,906
2,713
251
1,844
9,508
3,184
22
2,763
6,720
0
31,297
L
5,887
546
0
1,382
8,239
3,817
0
3,066
5,163
0
42,174
W
7,801
901
640
3,113
10,169
3,306
222
5,983
4,186
51,256
0
W
Ao Kuang
Yuma19Est96
Ao Kuang
7,513
2,793
0
1,370
10,019
3,795
403
2,027
7,832
28,680
0
L
Kukulkan
crismengra28
Kukulkan
6,542
838
0
1,360
6,909
2,400
0
0
6,829
50,033
0
W
Sun Wukong
racimmaloum
Sun Wukong
5,363
395
0
3,389
12,884
10,483
22
6,274
6,610
0
64,337
L
3,513
696
0
0
6,185
1,934
0
2,406
3,779
33,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,784
Gold Earned
31,949
386
Minions Killed
373
0
Camps Cleared
0
1,397,899
Distance Traveled
1,231,422
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,163
512
103
7
0
240,849
0
W
Bakasura
7,216
515
86
6
0
316,470
0
W
Neith
7,270
519
67
5
0
276,720
3
L
Chiron
6,147
439
56
4
0
244,724
0
L
Mulan
6,266
448
61
4
0
308,863
0
W
Chang'e
7,677
548
94
7
0
273,496
0
W
Ao Kuang
7,234
517
36
3
0
273,831
0
L
Kukulkan
6,667
476
98
7
0
228,196
0
W
Sun Wukong
8,387
599
103
7
0
257,382
0
L
Janus
5,706
408
55
4
0
208,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role