Player Matchup

Athena
Athena
Blondie098134
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,348 Elo+
Party 2
Baron Samedi
Baron Samedi
Junky Boy235
Baron Samedi
Level 112
God Stats
0W - 1L
1,627 SR
Queue Stats
42W - 46L
1,437 Elo+
Party 2
Osiris
Osiris
LouthSomBrut
Osiris
Level 100
God Stats
2W - 5L
1,254 SR
Queue Stats
43W - 53L
1,405 Elo+
Party 2
Neith
Neith
RLZentitus
Neith
Level 113
God Stats
0W - 2L
1,649 SR
Queue Stats
14W - 25L
1,387 Elo+
Party 2
Kukulkan
Kukulkan
TickleMyWiggles
Kukulkan
Level 140
God Stats
0W - 2L
1,165 SR
Queue Stats
145W - 171L
1,306 Elo+
Party 2
Team Averages
Level 96
1,439 SR
1,376 Elo+

VS

Team Averages
Level 71
1,496 SR
1,430 Elo+
Xbalanque
Xbalanque
AgentVanguard17
Xbalanque
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
84W - 74L
1,451 Elo+
Party 1
Charon
Charon
CheddieVedder
Charon
Level 26
God Stats
7W - 7L
1,500 SR
Queue Stats
20W - 21L
1,463 Elo+
Party 1
Thanatos
Thanatos
Eddiehaha5834
Thanatos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,354 Elo+
Party 3
Zhong Kui
Zhong Kui
FwJosiasBruh
Zhong Kui
Level 45
God Stats
15W - 10L
1,480 SR
Queue Stats
153W - 146L
1,465 Elo+
Party 3
Yu Huang
Yu Huang
LeooHaHa
Yu Huang
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 181L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,996
400
187
10,979
10,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Junky Boy235
Baron Samedi
16
3 / 5 / 1
10,080
504
10,815
20,736
16,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Osiris
18
8 / 1 / 2
11,044
552
12,545
19,521
16,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Neith
14
3 / 5 / 2
9,058
453
10,143
22,098
7,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
13
1 / 8 / 0
8,583
429
5,335
16,330
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AgentVanguard17
Xbalanque
16
4 / 3 / 2
10,248
512
17,367
15,427
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
1 / 0 / 3
9,211
461
7,747
11,568
8,198
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Eddiehaha5834
Thanatos
15
5 / 5 / 3
10,481
524
5,530
19,488
8,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
FwJosiasBruh
Zhong Kui
18
4 / 4 / 1
12,257
613
14,585
19,362
16,096
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yu Huang
LeooHaHa
Yu Huang
17
5 / 3 / 4
11,596
580
16,813
12,486
6,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
15
Kills
19
20
Deaths
15
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AgentVanguard17
Xbalanque
4
3
2
1.67
L
0
1
1
0.5
W
1
0
3
2.5
W
Thanatos
Eddiehaha5834
Thanatos
5
5
3
1.3
W
Zhong Kui
FwJosiasBruh
Zhong Kui
4
4
1
1.13
L
Baron Samedi
Junky Boy235
Baron Samedi
3
5
1
0.7
W
Yu Huang
LeooHaHa
Yu Huang
5
3
4
2.33
L
Osiris
8
1
2
9
L
Neith
3
5
2
0.8
L
Kukulkan
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,025
Damage
62,042
89,664
Taken
78,331
55,825
Mitigated
45,546
19,286
Healing
28,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AgentVanguard17
Xbalanque
17,367
9,714
0
6,186
15,427
6,529
3,348
870
14,555
0
112,434
L
187
65
0
676
10,979
10,083
0
2,111
8,868
14,435
0
W
7,747
1,609
0
1,711
11,568
8,198
1,088
2,088
9,458
43,143
0
W
Thanatos
Eddiehaha5834
Thanatos
5,530
1,854
0
8,275
19,488
8,366
0
1,358
18,008
0
63,891
W
Zhong Kui
FwJosiasBruh
Zhong Kui
14,585
1,560
0
11,214
19,362
16,096
548
10,323
9,039
97,186
0
L
Baron Samedi
Junky Boy235
Baron Samedi
10,815
854
112
6,347
20,736
16,433
0
12,833
7,903
71,733
0
W
Yu Huang
LeooHaHa
Yu Huang
16,813
891
0
893
12,486
6,357
491
2,573
9,709
91,734
0
L
Osiris
12,545
4,350
0
7,137
19,521
16,371
0
6,199
13,182
0
87,830
L
Neith
10,143
2,810
0
4,534
22,098
7,338
405
9,249
12,587
0
71,213
L
Kukulkan
5,335
577
0
480
16,330
5,600
0
9,579
6,341
56,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,761
Gold Earned
53,793
472
Minions Killed
602
0
Camps Cleared
0
1,898,760
Distance Traveled
1,984,158
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,248
512
150
8
0
389,950
0
L
Athena
7,996
400
20
1
0
371,772
0
W
Charon
9,211
461
61
3
0
412,409
0
W
Thanatos
10,481
524
75
4
0
421,387
0
W
Zhong Kui
12,257
613
155
8
0
365,534
0
L
Baron Samedi
10,080
504
112
6
0
315,449
8
W
Yu Huang
11,596
580
161
8
0
394,878
0
L
Osiris
11,044
552
117
6
0
482,137
0
L
Neith
9,058
453
99
5
0
361,730
2
L
Kukulkan
8,583
429
124
6
0
367,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role