Player Matchup

Awilix
Awilix
 
Awilix
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dop33
Ne Zha
Level 138
God Stats
8W - 3L
1,854 SR
Queue Stats
577W - 537L
1,511 Elo+
Solo
Merlin
Merlin
GIPSY_PORO
Merlin
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
348W - 381L
1,432 Elo+
Solo
Anhur
Anhur
Indica_2b
Anhur
Level 48
God Stats
7W - 7L
1,500 SR
Queue Stats
27W - 24L
1,457 Elo+
Solo
Team Averages
Level 108
1,571 SR
1,480 Elo+

VS

Team Averages
Level 103
1,502 SR
1,457 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
BIIIG-Miike
Aphrodite
Level 89
God Stats
26W - 24L
1,602 SR
Queue Stats
63W - 59L
1,533 Elo+
Solo
Thanatos
Thanatos
Dante5469
Thanatos
Level 45
God Stats
5W - 11L
1,140 SR
Queue Stats
162W - 188L
1,302 Elo+
Solo
Vulcan
Vulcan
DeltaIIAquarii
Vulcan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,478 Elo+
Party 1
Skadi
Skadi
V4stoLordIX
Skadi
Level 111
God Stats
2W - 0L
1,766 SR
Queue Stats
71W - 83L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
4 / 4 / 0
7,696
550
9,231
13,391
7,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
 
King Arthur
10
0 / 2 / 0
5,550
396
5,174
11,415
8,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Dop33
Ne Zha
1
0 / 0 / 0
2,817
201
0
0
0
Merlin
GIPSY_PORO
Merlin
13
0 / 3 / 1
7,366
526
4,651
7,707
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Indica_2b
Anhur
10
0 / 2 / 0
5,932
424
4,051
9,892
3,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
4 / 2 / 4
8,509
608
10,675
12,106
8,499
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
BIIIG-Miike
Aphrodite
12
1 / 0 / 1
7,724
552
3,429
8,105
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
Dante5469
Thanatos
12
3 / 1 / 1
7,374
527
3,919
9,257
6,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 1 / 1
8,009
572
5,316
5,597
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 1
7,136
510
7,702
6,335
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
11
11
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
4
0
1
L
King Arthur
 
King Arthur
0
2
0
0
W
Ratatoskr
 
Ratatoskr
4
2
4
3
W
Aphrodite
BIIIG-Miike
Aphrodite
1
0
1
1.5
W
Thanatos
Dante5469
Thanatos
3
1
1
3.5
W
2
1
1
2.5
L
Ne Zha
Dop33
Ne Zha
0
0
0
0
L
Merlin
GIPSY_PORO
Merlin
0
3
1
0.17
L
Anhur
Indica_2b
Anhur
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,107
Damage
31,041
42,405
Taken
41,400
21,536
Mitigated
26,749
5,751
Healing
17,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,231
2,612
0
2,930
13,391
7,465
0
1,445
11,913
1,174
59,468
L
King Arthur
 
King Arthur
5,174
1,072
81
247
11,415
8,076
0
2,067
9,267
0
34,723
W
Ratatoskr
 
Ratatoskr
10,675
2,487
0
3,176
12,106
8,499
486
651
11,455
0
58,743
W
Aphrodite
BIIIG-Miike
Aphrodite
3,429
945
2,816
6,293
8,105
6,505
443
135
7,970
34,700
0
W
Thanatos
Dante5469
Thanatos
3,919
612
0
4,166
9,257
6,978
0
1,288
7,969
0
30,860
W
5,316
584
0
500
5,597
2,018
611
3,039
2,558
57,634
0
L
Ne Zha
Dop33
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
GIPSY_PORO
Merlin
4,651
46
0
1,000
7,707
2,751
0
3,625
3,928
56,085
0
L
Anhur
Indica_2b
Anhur
4,051
1,992
0
1,493
9,892
3,244
0
1,608
8,284
0
40,454
W
7,702
3,372
0
780
6,335
2,749
860
370
5,965
0
64,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,361
Gold Earned
38,752
328
Minions Killed
382
0
Camps Cleared
0
1,016,195
Distance Traveled
1,321,211
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,696
550
93
7
0
277,821
0
L
King Arthur
5,550
396
40
3
0
247,945
0
W
Ratatoskr
8,509
608
98
7
0
270,665
0
W
Aphrodite
7,724
552
58
4
0
241,133
0
W
Thanatos
7,374
527
40
3
0
272,469
0
W
Vulcan
8,009
572
92
7
0
280,061
1
L
Ne Zha
2,817
201
0
0
0
0
0
L
Merlin
7,366
526
119
9
0
234,220
0
L
Anhur
5,932
424
76
5
0
256,209
0
W
Skadi
7,136
510
94
7
0
256,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role