Player Matchup

Chaac
Chaac
AJskidoosh
Chaac
Level 45
God Stats
1W - 1L
1,263 SR
Queue Stats
25W - 26L
1,358 Elo+
Party 1
Tiamat
Tiamat
Marqnificent
Tiamat
Level 81
God Stats
3W - 2L
1,471 SR
Queue Stats
33W - 52L
1,217 Elo+
Solo
Sol
Sol
Swerfted
Sol
Level 89
God Stats
2W - 0L
1,565 SR
Queue Stats
41W - 47L
1,333 Elo+
Party 1
Team Averages
Level 72
1,433 SR
1,303 Elo+

VS

Team Averages
Level 69
1,508 SR
1,403 Elo+
Bacchus
Bacchus
Hermes9768
Bacchus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
N3XU5
Neith
Level 67
God Stats
14W - 15L
1,621 SR
Queue Stats
81W - 96L
1,366 Elo+
Solo
Ra
Ra
VainCarnivore70
Ra
Level 64
God Stats
1W - 1L
1,405 SR
Queue Stats
3W - 7L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 0 / 3
7,727
773
4,071
5,677
2,940
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
10
2 / 1 / 0
8,131
813
4,036
6,065
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 2
8,160
816
7,769
5,500
1,916
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hermes9768
Bacchus
9
0 / 0 / 2
7,041
704
3,852
9,344
5,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
N3XU5
Neith
11
2 / 1 / 0
7,675
768
6,803
10,746
4,017
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 2
6,618
662
442
2,095
580

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
3
Kills
2
2
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
0
3
1.5
L
Bacchus
Hermes9768
Bacchus
0
0
2
1
W
Tiamat
2
1
0
2
L
Neith
N3XU5
Neith
2
1
0
2
W
1
1
2
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,876
Damage
11,097
17,242
Taken
22,185
8,112
Mitigated
9,962
6,392
Healing
4,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,071
327
0
2,396
5,677
2,940
355
952
4,725
0
17,000
L
Bacchus
Hermes9768
Bacchus
3,852
324
0
2,840
9,344
5,365
0
4,862
4,236
13,745
0
W
Tiamat
4,036
450
57
2,108
6,065
3,256
887
1,796
4,269
18,645
0
L
Neith
N3XU5
Neith
6,803
2,533
0
1,609
10,746
4,017
0
5,508
4,926
0
27,914
W
7,769
2,537
0
1,831
5,500
1,916
1,259
1,743
3,757
37,986
0
L
442
88
0
0
2,095
580
0
869
1,202
3,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,018
Gold Earned
21,334
98
Minions Killed
60
0
Camps Cleared
0
568,520
Distance Traveled
422,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,727
773
18
2
0
204,535
0
L
Bacchus
7,041
704
18
2
0
164,896
0
W
Tiamat
8,131
813
45
5
0
185,375
0
L
Neith
7,675
768
38
4
0
197,041
0
W
Sol
8,160
816
35
4
0
178,610
0
L
Ra
6,618
662
4
0
0
60,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role