Player Matchup

Erlang Shen
Erlang Shen
HereComeDatBoi_1
Erlang Shen
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,419 Elo+
Party 1
Vulcan
Vulcan
ItsKorizzma
Vulcan
Level 82
God Stats
11W - 10L
1,507 SR
Queue Stats
148W - 150L
1,412 Elo+
Party 1
Bakasura
Bakasura
R2TXY
Bakasura
Level 67
God Stats
6W - 4L
1,548 SR
Queue Stats
116W - 106L
1,424 Elo+
Party 1
Team Averages
Level 67
1,518 SR
1,418 Elo+

VS

Team Averages
Level 63
1,463 SR
1,457 Elo+
Hun Batz
Hun Batz
BearRug4947
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 173L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RegisBlack233
Ah Muzen Cab
Level 55
God Stats
16W - 12L
1,475 SR
Queue Stats
294W - 287L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
Vengeful_Kahn
Cthulhu
Level 69
God Stats
75W - 92L
1,415 SR
Queue Stats
276W - 289L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HereComeDatBoi_1
Erlang Shen
15
3 / 0 / 9
11,681
779
11,225
18,042
17,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
15
4 / 3 / 9
12,181
812
16,243
8,912
3,942
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
R2TXY
Bakasura
16
11 / 3 / 6
13,899
927
20,683
19,664
11,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BearRug4947
Hun Batz
14
2 / 8 / 3
11,159
744
10,546
16,603
7,928
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
RegisBlack233
Ah Muzen Cab
12
2 / 5 / 2
10,419
695
12,962
15,474
5,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
14
2 / 5 / 3
10,854
724
12,511
20,835
16,773
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
18
Kills
6
6
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BearRug4947
Hun Batz
2
8
3
0.44
W
Erlang Shen
HereComeDatBoi_1
Erlang Shen
3
0
9
7.5
W
Vulcan
4
3
9
2.83
W
Bakasura
R2TXY
Bakasura
11
3
6
4.67
L
Ah Muzen Cab
RegisBlack233
Ah Muzen Cab
2
5
2
0.6
L
Cthulhu
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,151
Damage
36,019
46,618
Taken
52,912
33,604
Mitigated
29,842
13,466
Healing
3,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BearRug4947
Hun Batz
10,546
3,470
243
548
16,603
7,928
0
5,042
10,674
234
36,155
W
Erlang Shen
HereComeDatBoi_1
Erlang Shen
11,225
6,876
0
4,632
18,042
17,711
1,112
5,396
12,646
0
38,157
W
Vulcan
16,243
6,882
0
0
8,912
3,942
378
1,961
6,951
58,591
0
W
Bakasura
R2TXY
Bakasura
20,683
14,019
0
8,834
19,664
11,951
1,489
4,875
14,789
0
53,432
L
Ah Muzen Cab
RegisBlack233
Ah Muzen Cab
12,962
8,428
0
0
15,474
5,141
0
4,049
10,935
0
41,497
L
Cthulhu
12,511
1,679
350
1,997
20,835
16,773
0
7,298
11,651
34,188
1,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,761
Gold Earned
32,432
207
Minions Killed
145
0
Camps Cleared
0
879,034
Distance Traveled
780,309
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,159
744
54
4
0
266,350
1
W
Erlang Shen
11,681
779
38
3
0
319,859
0
W
Vulcan
12,181
812
63
4
0
271,966
0
W
Bakasura
13,899
927
106
7
0
287,209
0
L
Ah Muzen Cab
10,419
695
61
4
0
241,125
0
L
Cthulhu
10,854
724
30
2
0
272,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role