Player Matchup

Zhong Kui
Zhong Kui
Chamberlen
Zhong Kui
Level 124
God Stats
1W - 1L
1,324 SR
Queue Stats
119W - 124L
1,533 Elo+
Party 3
Fenrir
Fenrir
PuthieThniffer
Fenrir
Level 22
God Stats
3W - 1L
1,491 SR
Queue Stats
30W - 27L
1,467 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TaKoGryph
Morgan Le Fay
Level 86
God Stats
2W - 1L
1,480 SR
Queue Stats
86W - 74L
1,507 Elo+
Party 4
Atlas
Atlas
TiLTv2
Atlas
Level 29
God Stats
10W - 6L
1,600 SR
Queue Stats
38W - 38L
1,484 Elo+
Party 3
Danzaburou
Danzaburou
predawnport690
Danzaburou
Level 64
God Stats
45W - 32L
1,632 SR
Queue Stats
502W - 450L
1,508 Elo+
Party 4
Team Averages
Level 65
1,505 SR
1,500 Elo+

VS

Team Averages
Level 84
1,559 SR
1,494 Elo+
Danzaburou
Danzaburou
Badmamajama4949
Danzaburou
Level 67
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Nyzmaa
Sun Wukong
Level 107
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Ri0tRunn3r
Kukulkan
Level 54
God Stats
0W - 1L
1,732 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
lnsaneDr
Ares
Level 108
God Stats
2W - 2L
1,600 SR
Queue Stats
255W - 235L
1,469 Elo+
Solo
Serqet
Serqet
sæitek
Serqet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chamberlen
Zhong Kui
16
5 / 5 / 6
10,513
584
14,936
17,726
12,268
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 2 / 7
9,756
542
7,336
16,168
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
TaKoGryph
Morgan Le Fay
17
8 / 0 / 9
10,679
593
16,813
9,073
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
TiLTv2
Atlas
16
3 / 0 / 13
10,548
586
6,184
14,211
13,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
predawnport690
Danzaburou
18
13 / 1 / 4
11,679
649
14,500
12,945
6,024
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Badmamajama4949
Danzaburou
12
0 / 10 / 0
7,531
418
3,854
16,123
6,505
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Nyzmaa
Sun Wukong
15
2 / 3 / 4
9,757
542
11,636
19,190
14,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Ri0tRunn3r
Kukulkan
13
0 / 9 / 2
8,588
477
8,284
14,740
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
11
0 / 3 / 1
7,540
419
5,618
15,012
13,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Serqet
sæitek
Serqet
15
6 / 6 / 1
9,470
526
9,178
18,202
8,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
31
Kills
8
8
Deaths
31
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Badmamajama4949
Danzaburou
0
10
0
0
W
Zhong Kui
Chamberlen
Zhong Kui
5
5
6
1.6
L
Sun Wukong
Nyzmaa
Sun Wukong
2
3
4
1.33
W
2
2
7
2.75
L
Kukulkan
Ri0tRunn3r
Kukulkan
0
9
2
0.11
W
Morgan Le Fay
TaKoGryph
Morgan Le Fay
8
0
9
12.5
W
Atlas
TiLTv2
Atlas
3
0
13
9.5
L
Ares
0
3
1
0.17
W
Danzaburou
predawnport690
Danzaburou
13
1
4
15
L
Serqet
sæitek
Serqet
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,769
Damage
38,570
70,123
Taken
83,267
43,640
Mitigated
48,185
23,816
Healing
18,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Badmamajama4949
Danzaburou
3,854
1,663
0
2,089
16,123
6,505
263
2,003
14,120
0
45,834
W
Zhong Kui
Chamberlen
Zhong Kui
14,936
1,213
0
6,475
17,726
12,268
344
1,098
16,225
86,734
0
L
Sun Wukong
Nyzmaa
Sun Wukong
11,636
2,117
0
6,897
19,190
14,646
93
12,281
6,909
0
65,420
W
7,336
1,499
0
1,713
16,168
7,535
0
1,853
13,730
0
83,283
L
Kukulkan
Ri0tRunn3r
Kukulkan
8,284
1,245
0
824
14,740
5,132
366
10,655
4,085
74,258
0
W
Morgan Le Fay
TaKoGryph
Morgan Le Fay
16,813
2,713
0
1,377
9,073
4,008
1,111
3,043
5,855
80,432
0
W
Atlas
TiLTv2
Atlas
6,184
2,527
3,001
4,338
14,211
13,805
324
5,109
9,102
33,611
0
L
Ares
5,618
0
0
2,630
15,012
13,014
0
6,333
8,679
24,979
0
W
Danzaburou
predawnport690
Danzaburou
14,500
6,967
0
6,912
12,945
6,024
2,192
3,499
9,446
0
89,256
L
Serqet
sæitek
Serqet
9,178
1,377
0
6,544
18,202
8,888
0
6,661
11,541
0
64,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,175
Gold Earned
42,886
505
Minions Killed
446
0
Camps Cleared
0
1,798,323
Distance Traveled
1,707,109
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,531
418
57
3
0
308,630
0
W
Zhong Kui
10,513
584
118
7
0
331,611
2
L
Sun Wukong
9,757
542
105
6
0
353,547
2
W
Fenrir
9,756
542
109
6
0
387,823
0
L
Kukulkan
8,588
477
157
9
0
314,595
0
W
Morgan Le Fay
10,679
593
120
7
0
385,927
0
W
Atlas
10,548
586
32
2
0
338,519
1
L
Ares
7,540
419
37
2
0
317,217
0
W
Danzaburou
11,679
649
126
7
0
354,443
0
L
Serqet
9,470
526
90
5
0
413,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role