Player Matchup

Ix Chel
Ix Chel
JUICYBEAR55
Ix Chel
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 45L
1,595 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sydfrield145
Ah Muzen Cab
Level 76
God Stats
6W - 4L
1,497 SR
Queue Stats
343W - 294L
1,503 Elo+
Solo
Charybdis
Charybdis
idontknow117
Charybdis
Level 66
God Stats
2W - 0L
1,333 SR
Queue Stats
57W - 41L
1,360 Elo+
Solo
Chernobog
Chernobog
ovabakedpotato69
Chernobog
Level 143
God Stats
1W - 1L
1,272 SR
Queue Stats
83W - 86L
1,532 Elo+
Party 1
Thoth
Thoth
xStorm_SwaG
Thoth
Level 122
God Stats
3W - 1L
1,353 SR
Queue Stats
178W - 151L
1,575 Elo+
Party 1
Team Averages
Level 94
1,391 SR
1,513 Elo+

VS

Team Averages
Level 103
1,606 SR
1,465 Elo+
Horus
Horus
DaZeldaFreak777
Horus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
LoriStark
Gilgamesh
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 225L
1,414 Elo+
Party 2
Arachne
Arachne
XXitachiXX1
Arachne
Level 128
God Stats
7W - 4L
1,849 SR
Queue Stats
185W - 173L
1,431 Elo+
Party 2
Hades
Hades
shaunathan330
Hades
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,526 Elo+
Party 2
Merlin
Merlin
stonergrampa23
Merlin
Level 111
God Stats
10W - 7L
1,679 SR
Queue Stats
270W - 254L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JUICYBEAR55
Ix Chel
14
1 / 0 / 11
8,320
1,040
8,136
9,641
5,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
Sydfrield145
Ah Muzen Cab
13
2 / 3 / 9
7,482
935
7,723
7,805
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
idontknow117
Charybdis
13
3 / 2 / 7
7,675
959
6,782
8,311
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chernobog
12
3 / 3 / 7
7,515
939
6,960
9,550
4,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 7
7,969
996
7,340
9,216
2,995
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 8
6,470
809
6,788
12,776
11,164
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
LoriStark
Gilgamesh
15
2 / 2 / 7
7,299
912
6,909
10,498
10,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
XXitachiXX1
Arachne
14
4 / 3 / 5
7,060
883
5,118
8,782
5,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 5 / 4
7,712
964
17,604
12,472
9,194
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,060
258
0
93
17

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
13
Kills
10
11
Deaths
14
41
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
W
Ix Chel
JUICYBEAR55
Ix Chel
1
0
11
6.5
L
Gilgamesh
LoriStark
Gilgamesh
2
2
7
2.75
W
Ah Muzen Cab
Sydfrield145
Ah Muzen Cab
2
3
9
2.17
L
Arachne
XXitachiXX1
Arachne
4
3
5
2.17
W
Charybdis
idontknow117
Charybdis
3
2
7
3.25
W
Chernobog
3
3
7
2.17
L
3
5
4
1
L
0
0
0
0
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,941
Damage
36,419
44,523
Taken
44,621
18,960
Mitigated
36,838
19,893
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,788
2,151
1,993
3,034
12,776
11,164
48
5,248
7,528
0
9,379
W
Ix Chel
JUICYBEAR55
Ix Chel
8,136
2,068
7,158
5,177
9,641
5,636
290
4,583
4,930
12,286
0
L
Gilgamesh
LoriStark
Gilgamesh
6,909
995
497
2,656
10,498
10,623
0
3,868
6,630
0
18,260
W
Ah Muzen Cab
Sydfrield145
Ah Muzen Cab
7,723
2,141
331
438
7,805
2,953
279
4,426
3,191
0
21,916
L
Arachne
XXitachiXX1
Arachne
5,118
2,841
263
2,311
8,782
5,840
0
3,142
5,640
0
8,899
W
Charybdis
idontknow117
Charybdis
6,782
2,969
128
967
8,311
3,275
1,518
2,348
5,790
0
13,396
W
Chernobog
6,960
4,170
1,589
1,841
9,550
4,101
1,544
2,413
6,822
0
13,408
L
17,604
392
1,322
2,922
12,472
9,194
0
3,218
9,254
26,223
0
L
0
0
0
0
93
17
0
0
93
0
0
W
7,340
485
503
1,761
9,216
2,995
564
3,834
5,205
16,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,961
Gold Earned
30,601
104
Minions Killed
74
0
Camps Cleared
0
737,036
Distance Traveled
584,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,470
809
9
1
0
152,949
0
W
Ix Chel
8,320
1,040
11
1
0
158,533
0
L
Gilgamesh
7,299
912
19
2
0
143,499
0
W
Ah Muzen Cab
7,482
935
22
3
0
155,455
0
L
Arachne
7,060
883
10
1
0
171,040
0
W
Charybdis
7,675
959
29
4
0
144,196
0
W
Chernobog
7,515
939
19
2
0
128,273
0
L
Hades
7,712
964
36
5
0
114,888
0
L
Merlin
2,060
258
0
0
0
1,631
0
W
Thoth
7,969
996
23
3
0
150,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role