Player Matchup

Chaac
Chaac
 
Chaac
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DwarfInAJar
Poseidon
Level 109
God Stats
7W - 8L
1,527 SR
Queue Stats
245W - 222L
1,557 Elo+
Party 1
Freya
Freya
Leo-xxvv
Freya
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,547 Elo+
Solo
Bastet
Bastet
pigchale
Bastet
Level 107
God Stats
29W - 26L
1,543 SR
Queue Stats
257W - 243L
1,515 Elo+
Party 1
Tyr
Tyr
seka1013H
Tyr
Level 86
God Stats
124W - 113L
1,575 SR
Queue Stats
269W - 247L
1,521 Elo+
Party 1
Team Averages
Level 85
1,529 SR
1,528 Elo+

VS

Team Averages
Level 62
1,418 SR
1,437 Elo+
Janus
Janus
Dielure88
Janus
Level 19
God Stats
3W - 3L
1,205 SR
Queue Stats
28W - 32L
1,420 Elo+
Party 2
Sobek
Sobek
TheMadchine
Sobek
Level 145
God Stats
2W - 3L
1,347 SR
Queue Stats
152W - 141L
1,480 Elo+
Party 2
Hachiman
Hachiman
Wusax
Hachiman
Level 35
God Stats
3W - 5L
1,332 SR
Queue Stats
38W - 38L
1,403 Elo+
Party 2
Lancelot
Lancelot
arturotruco
Lancelot
Level 43
God Stats
3W - 4L
1,689 SR
Queue Stats
54W - 56L
1,462 Elo+
Solo
Arachne
Arachne
pablonavarroapar
Arachne
Level 70
God Stats
1W - 2L
1,520 SR
Queue Stats
165W - 137L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 1
5,383
538
3,163
8,056
4,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
DwarfInAJar
Poseidon
11
2 / 0 / 1
6,249
625
4,415
4,702
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Leo-xxvv
Freya
10
2 / 2 / 3
5,812
581
6,195
5,494
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
pigchale
Bastet
11
5 / 2 / 0
5,921
592
4,068
8,492
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 6
5,475
548
4,870
4,685
3,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dielure88
Janus
9
0 / 2 / 0
5,175
518
1,030
4,576
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 2
5,177
518
2,940
9,923
6,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Wusax
Hachiman
9
1 / 3 / 1
4,940
494
2,398
6,925
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
arturotruco
Lancelot
11
3 / 1 / 0
6,312
631
5,718
7,751
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 3
5,064
506
3,073
9,170
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
5
6
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
1
0.25
L
Janus
Dielure88
Janus
0
2
0
0
W
Poseidon
DwarfInAJar
Poseidon
2
0
1
2.5
W
Freya
Leo-xxvv
Freya
2
2
3
1.75
L
1
2
2
1
L
Hachiman
Wusax
Hachiman
1
3
1
0.5
L
Lancelot
arturotruco
Lancelot
3
1
0
3
L
0
4
3
0.38
W
Bastet
pigchale
Bastet
5
2
0
2.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,711
Damage
15,159
31,429
Taken
38,345
14,571
Mitigated
16,114
8,623
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,163
708
0
2,175
8,056
4,717
0
0
8,056
0
31,771
L
Janus
Dielure88
Janus
1,030
137
0
560
4,576
1,435
0
2,218
2,358
35,194
0
W
Poseidon
DwarfInAJar
Poseidon
4,415
729
0
676
4,702
1,313
0
1,044
3,554
56,037
0
W
Freya
Leo-xxvv
Freya
6,195
1,973
0
2,034
5,494
2,586
343
1,231
4,263
39,477
0
L
2,940
507
0
3,809
9,923
6,022
0
2,666
7,043
15,589
0
L
Hachiman
Wusax
Hachiman
2,398
1,707
0
1,717
6,925
2,201
0
1,792
4,977
0
21,425
L
Lancelot
arturotruco
Lancelot
5,718
1,600
0
2,683
7,751
3,293
0
1,316
6,435
0
45,305
L
3,073
2,069
0
2,229
9,170
3,163
0
2,310
6,790
0
27,423
W
Bastet
pigchale
Bastet
4,068
1,387
0
1,974
8,492
2,849
0
500
7,984
0
40,379
W
4,870
1,089
0
1,764
4,685
3,106
0
1,083
3,602
132
22,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,840
Gold Earned
26,668
346
Minions Killed
262
0
Camps Cleared
0
1,059,880
Distance Traveled
983,538
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,383
538
64
6
0
224,266
2
L
Janus
5,175
518
74
7
0
179,389
0
W
Poseidon
6,249
625
100
10
0
225,435
0
W
Freya
5,812
581
77
8
0
177,267
1
L
Sobek
5,177
518
7
1
0
216,087
1
L
Hachiman
4,940
494
53
5
0
181,262
0
L
Lancelot
6,312
631
84
8
0
221,889
1
L
Arachne
5,064
506
44
4
0
184,911
0
W
Bastet
5,921
592
72
7
0
225,653
0
W
Tyr
5,475
548
33
3
0
207,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role