Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BlackHammer333
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,329 Elo+
Party 2
Ao Kuang
Ao Kuang
Chorchzilla
Ao Kuang
Level 39
God Stats
0W - 2L
1,201 SR
Queue Stats
34W - 44L
1,513 Elo+
Party 2
Bellona
Bellona
RuledyByN0T
Bellona
Level 98
God Stats
17W - 8L
1,649 SR
Queue Stats
227W - 217L
1,494 Elo+
Solo
Neith
Neith
attsushi
Neith
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 72
1,470 SR
1,467 Elo+

VS

Team Averages
Level 136
1,439 SR
1,475 Elo+
Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CptOvelha
Loki
Level 157
God Stats
12W - 10L
1,466 SR
Queue Stats
206W - 191L
1,519 Elo+
Solo
Nike
Nike
IKKI-D-FENIX
Nike
Level 161
God Stats
630W - 592L
1,454 SR
Queue Stats
639W - 626L
1,410 Elo+
Solo
Sol
Sol
igorclima
Sol
Level 100
God Stats
6W - 2L
1,275 SR
Queue Stats
118W - 120L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
2 / 1 / 0
6,019
602
3,057
4,491
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 1
4,738
474
730
6,227
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Chorchzilla
Ao Kuang
7
0 / 2 / 0
4,485
449
1,808
8,000
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
RuledyByN0T
Bellona
10
0 / 1 / 0
5,345
535
3,164
11,453
9,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
attsushi
Neith
8
0 / 3 / 0
4,507
451
1,952
7,813
2,727
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 2 / 1
6,383
638
3,708
7,086
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
 
Chang'e
10
1 / 1 / 0
6,083
608
1,706
4,125
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
8
1 / 1 / 3
5,754
575
3,451
3,822
2,449
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 1
6,272
627
5,572
8,868
4,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 0 / 0
5,562
556
7,653
4,583
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
7
7
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
1
0
2
W
Janus
 
Janus
4
2
1
2.25
W
Chang'e
 
Chang'e
1
1
0
1
L
0
0
1
0.5
L
Ao Kuang
Chorchzilla
Ao Kuang
0
2
0
0
W
Loki
1
1
3
2.5
W
0
0
1
0.5
L
Bellona
RuledyByN0T
Bellona
0
1
0
0
L
Neith
attsushi
Neith
0
3
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,711
Damage
22,090
37,984
Taken
28,484
20,816
Mitigated
12,617
10,054
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,057
279
0
1,044
4,491
1,697
0
1,701
2,790
48,096
0
W
Janus
 
Janus
3,708
414
0
4,077
7,086
2,526
0
1,935
5,151
55,242
0
W
Chang'e
 
Chang'e
1,706
116
280
2,505
4,125
1,387
0
2,208
1,917
40,446
0
L
730
0
0
1,946
6,227
3,830
0
2,984
3,243
10,173
0
L
Ao Kuang
Chorchzilla
Ao Kuang
1,808
371
0
538
8,000
2,603
0
3,221
4,779
25,159
0
W
Loki
3,451
583
0
1,154
3,822
2,449
0
522
3,300
0
14,639
W
5,572
790
0
4,626
8,868
4,908
100
182
8,686
869
49,991
L
Bellona
RuledyByN0T
Bellona
3,164
954
0
2,951
11,453
9,959
0
1,535
9,918
0
37,207
L
Neith
attsushi
Neith
1,952
497
0
3,575
7,813
2,727
0
3,938
3,875
0
23,076
W
7,653
4,184
0
1,686
4,583
1,347
675
748
3,835
42,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,094
Gold Earned
30,054
252
Minions Killed
322
0
Camps Cleared
0
1,020,456
Distance Traveled
1,044,220
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,019
602
95
10
0
210,162
1
W
Janus
6,383
638
83
8
0
220,084
0
W
Chang'e
6,083
608
79
8
0
227,808
6
L
Ymir
4,738
474
18
2
0
185,744
2
L
Ao Kuang
4,485
449
38
4
0
238,323
0
W
Loki
5,754
575
17
2
0
207,194
3
W
Nike
6,272
627
83
8
0
190,112
0
L
Bellona
5,345
535
63
6
0
190,209
0
L
Neith
4,507
451
38
4
0
196,018
4
W
Sol
5,562
556
60
6
0
199,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role