Player Matchup

Chronos
Chronos
 
Chronos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Ericten
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 97L
1,410 Elo+
Party 1
Sol
Sol
SEG_plato
Sol
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
185W - 210L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
Stanworker
Erlang Shen
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,383 Elo+
Party 1
Scylla
Scylla
marviiinsa
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,327 Elo+
Party 3
Team Averages
Level 54
1,500 SR
1,407 Elo+

VS

Team Averages
Level 70
1,487 SR
1,432 Elo+
Nu Wa
Nu Wa
aniuwka
Nu Wa
Level 104
God Stats
26W - 7L
1,716 SR
Queue Stats
475W - 415L
1,520 Elo+
Party 2
Fenrir
Fenrir
j3s3s
Fenrir
Level 106
God Stats
3W - 2L
1,218 SR
Queue Stats
158W - 121L
1,570 Elo+
Solo
Sobek
Sobek
juzekwalikoński
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,268 Elo+
Party 2
Erlang Shen
Erlang Shen
rockinsock1
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,384 Elo+
Solo
Anhur
Anhur
sycoRazer
Anhur
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 156L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
5 / 5 / 3
8,881
888
7,951
11,014
3,563
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
Ericten
Kali
13
1 / 6 / 7
7,781
778
7,001
11,094
4,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 7
8,973
897
9,348
8,081
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Stanworker
Erlang Shen
14
3 / 4 / 6
8,123
812
9,643
14,254
9,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
marviiinsa
Scylla
13
0 / 8 / 7
7,407
741
3,671
11,644
3,672
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
aniuwka
Nu Wa
17
5 / 1 / 14
9,929
993
16,063
6,684
3,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
j3s3s
Fenrir
15
13 / 6 / 7
10,138
1,014
12,755
14,204
11,821
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 3 / 15
9,585
959
4,450
14,495
18,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
rockinsock1
Erlang Shen
15
4 / 5 / 17
9,136
914
12,073
15,305
11,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
sycoRazer
Anhur
16
1 / 2 / 16
9,100
910
6,063
7,091
3,374
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
95
13
Kills
26
26
Deaths
17
30
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
5
5
3
1.3
L
Kali
Ericten
Kali
1
6
7
0.75
L
4
3
7
2.5
L
Erlang Shen
Stanworker
Erlang Shen
3
4
6
1.5
W
Nu Wa
aniuwka
Nu Wa
5
1
14
12
W
Fenrir
j3s3s
Fenrir
13
6
7
2.75
W
3
3
15
3.5
L
Scylla
marviiinsa
Scylla
0
8
7
0.44
W
Erlang Shen
rockinsock1
Erlang Shen
4
5
17
2.5
W
Anhur
sycoRazer
Anhur
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,614
Damage
51,404
56,087
Taken
57,779
24,237
Mitigated
48,194
10,911
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,951
2,631
296
1,320
11,014
3,563
0
3,512
7,149
17,696
0
L
Kali
Ericten
Kali
7,001
2,624
632
2,220
11,094
4,617
0
3,890
6,915
0
13,298
L
9,348
1,862
297
2,001
8,081
3,042
0
2,372
5,547
30,267
0
L
Erlang Shen
Stanworker
Erlang Shen
9,643
2,682
404
3,021
14,254
9,343
0
4,842
9,152
0
17,296
W
Nu Wa
aniuwka
Nu Wa
16,063
3,468
512
1,038
6,684
3,068
2,568
2,223
4,239
41,678
0
W
Fenrir
j3s3s
Fenrir
12,755
4,533
1,002
1,147
14,204
11,821
234
5,320
8,582
0
17,211
W
4,450
275
1,305
4,752
14,495
18,448
924
6,815
7,486
14,497
269
L
Scylla
marviiinsa
Scylla
3,671
1,198
0
720
11,644
3,672
0
5,470
5,909
13,279
0
W
Erlang Shen
rockinsock1
Erlang Shen
12,073
4,817
813
3,336
15,305
11,483
420
4,282
10,716
0
16,686
W
Anhur
sycoRazer
Anhur
6,063
2,284
246
1,058
7,091
3,374
3,106
2,312
4,616
0
18,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,165
Gold Earned
47,888
122
Minions Killed
105
0
Camps Cleared
0
872,679
Distance Traveled
969,732
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,881
888
25
3
0
171,665
0
L
Kali
7,781
778
14
1
0
177,614
0
L
Sol
8,973
897
50
5
0
187,028
0
L
Erlang Shen
8,123
812
14
1
0
197,873
0
W
Nu Wa
9,929
993
50
5
0
203,683
0
W
Fenrir
10,138
1,014
3
0
0
195,695
0
W
Sobek
9,585
959
13
1
0
204,151
0
L
Scylla
7,407
741
19
2
0
138,499
2
W
Erlang Shen
9,136
914
10
1
0
199,759
0
W
Anhur
9,100
910
29
3
0
166,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role