Player Matchup

Hou Yi
Hou Yi
HSugar
Hou Yi
Level 17
God Stats
4W - 4L
1,446 SR
Queue Stats
4W - 5L
1,373 Elo+
Party 2
Tyr
Tyr
RicaTATA
Tyr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
ShadowSobert
Ah Puch
Level 33
God Stats
1W - 0L
1,963 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
el_jorge_omg
Sylvanus
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,412 Elo+
Party 2
Cerberus
Cerberus
mikereds
Cerberus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,373 Elo+
Party 2
Team Averages
Level 37
1,582 SR
1,426 Elo+

VS

Team Averages
Level 36
1,650 SR
1,377 Elo+
Nemesis
Nemesis
AhJoyMrai
Nemesis
Level 9
God Stats
2W - 2L
1,563 SR
Queue Stats
4W - 10L
1,324 Elo+
Party 1
Cerberus
Cerberus
Azazel4465
Cerberus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,353 Elo+
Solo
Anubis
Anubis
Beezy RTL
Anubis
Level 105
God Stats
4W - 1L
1,998 SR
Queue Stats
17W - 18L
1,490 Elo+
Party 1
Hachiman
Hachiman
JungKookyMonster
Hachiman
Level 14
God Stats
4W - 6L
1,606 SR
Queue Stats
5W - 10L
1,360 Elo+
Party 1
Maui
Maui
StormyChuu
Maui
Level 14
God Stats
2W - 5L
1,586 SR
Queue Stats
5W - 10L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HSugar
Hou Yi
11
6 / 0 / 1
6,994
583
4,889
6,832
2,618
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 4
6,435
536
5,748
10,908
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
ShadowSobert
Ah Puch
12
3 / 4 / 1
6,979
582
5,812
8,203
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
el_jorge_omg
Sylvanus
9
2 / 2 / 7
6,602
550
3,922
12,020
7,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
mikereds
Cerberus
11
0 / 1 / 1
6,640
553
3,309
6,814
6,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AhJoyMrai
Nemesis
9
2 / 0 / 2
5,797
483
2,940
8,226
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Azazel4465
Cerberus
7
0 / 5 / 0
4,906
409
837
8,074
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
Beezy RTL
Anubis
12
5 / 4 / 3
7,434
620
10,197
9,797
4,729
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 2
5,600
467
7,973
6,461
1,978
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
0 / 1 / 1
5,506
459
1,380
7,171
3,850
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
12
Kills
9
9
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AhJoyMrai
Nemesis
2
0
2
3
L
Cerberus
Azazel4465
Cerberus
0
5
0
0
L
Anubis
Beezy RTL
Anubis
5
4
3
1.63
W
Hou Yi
HSugar
Hou Yi
6
0
1
6.5
L
2
3
2
1
W
1
2
4
1.5
W
Ah Puch
ShadowSobert
Ah Puch
3
4
1
0.88
L
0
1
1
0.5
W
Sylvanus
el_jorge_omg
Sylvanus
2
2
7
2.75
W
Cerberus
mikereds
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,680
Damage
23,327
44,777
Taken
39,729
23,820
Mitigated
16,453
15,168
Healing
8,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AhJoyMrai
Nemesis
2,940
776
0
620
8,226
2,730
346
2,050
6,176
0
26,763
L
Cerberus
Azazel4465
Cerberus
837
140
0
1,286
8,074
3,166
0
446
7,628
12,503
0
L
Anubis
Beezy RTL
Anubis
10,197
240
0
4,168
9,797
4,729
486
4,787
5,010
48,883
0
W
Hou Yi
HSugar
Hou Yi
4,889
2,519
0
2,870
6,832
2,618
1,684
1,043
5,789
0
38,333
L
7,973
5,604
0
665
6,461
1,978
507
2,341
4,120
0
27,338
W
5,748
1,218
0
2,553
10,908
4,868
0
3,470
7,438
0
54,567
W
Ah Puch
ShadowSobert
Ah Puch
5,812
507
0
1,919
8,203
2,516
18
4,351
3,852
47,133
0
L
1,380
475
0
1,370
7,171
3,850
0
3,419
3,752
22,639
32
W
Sylvanus
el_jorge_omg
Sylvanus
3,922
840
2,557
3,569
12,020
7,452
505
2,242
9,778
20,254
0
W
Cerberus
mikereds
Cerberus
3,309
237
0
1,700
6,814
6,366
384
1,276
5,538
37,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,650
Gold Earned
29,243
345
Minions Killed
224
0
Camps Cleared
0
1,113,790
Distance Traveled
1,105,227
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,797
483
41
3
0
255,365
0
L
Cerberus
4,906
409
30
3
0
196,312
0
L
Anubis
7,434
620
80
7
0
213,953
2
W
Hou Yi
6,994
583
60
5
0
208,898
0
L
Hachiman
5,600
467
35
3
0
225,253
3
W
Tyr
6,435
536
76
6
0
291,436
0
W
Ah Puch
6,979
582
80
7
0
215,947
5
L
Maui
5,506
459
38
3
0
214,344
3
W
Sylvanus
6,602
550
23
2
0
214,843
0
W
Cerberus
6,640
553
106
9
0
182,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role