Player Matchup

Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FrigidDrift
Zhong Kui
Level 155
God Stats
71W - 61L
1,557 SR
Queue Stats
173W - 165L
1,539 Elo+
Solo
Cupid
Cupid
ImMagic
Cupid
Level 150
God Stats
5W - 5L
1,329 SR
Queue Stats
227W - 187L
1,583 Elo+
Solo
Nox
Nox
Its_BerZerk_
Nox
Level 130
God Stats
2W - 6L
1,262 SR
Queue Stats
191W - 167L
1,566 Elo+
Party 1
Ao Kuang
Ao Kuang
ToothpasteNOJ
Ao Kuang
Level 129
God Stats
5W - 3L
1,771 SR
Queue Stats
310W - 268L
1,585 Elo+
Party 1
Team Averages
Level 144
1,484 SR
1,555 Elo+

VS

Team Averages
Level 136
1,558 SR
1,500 Elo+
Artio
Artio
 
Artio
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BShutt
Ah Muzen Cab
Level 129
God Stats
1W - 4L
1,430 SR
Queue Stats
156W - 199L
1,519 Elo+
Solo
Thanatos
Thanatos
Jolksf
Thanatos
Level 127
God Stats
2W - 3L
1,440 SR
Queue Stats
244W - 267L
1,498 Elo+
Party 2
Izanami
Izanami
Mudo22re
Izanami
Level 103
God Stats
37W - 26L
1,602 SR
Queue Stats
257W - 285L
1,490 Elo+
Party 2
Shiva
Shiva
Teton19182
Shiva
Level 155
God Stats
9W - 5L
1,818 SR
Queue Stats
279W - 272L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 1 / 2
4,190
698
3,133
5,430
2,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
FrigidDrift
Zhong Kui
8
2 / 1 / 1
5,097
850
3,747
6,705
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cupid
ImMagic
Cupid
8
2 / 0 / 0
4,466
744
2,682
2,243
692
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 1 / 0
4,717
786
1,567
3,543
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ToothpasteNOJ
Ao Kuang
8
1 / 1 / 1
4,421
737
1,264
5,911
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 0 / 2
4,139
690
1,366
4,008
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
BShutt
Ah Muzen Cab
8
1 / 0 / 0
4,368
728
2,150
4,128
1,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
Jolksf
Thanatos
4
0 / 3 / 2
3,275
546
1,468
3,859
1,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
Mudo22re
Izanami
7
1 / 2 / 0
4,073
679
1,577
4,328
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
7
1 / 2 / 1
3,992
665
3,479
6,136
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
3
4
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
1
2
1
L
Artio
 
Artio
0
0
2
1
L
Ah Muzen Cab
BShutt
Ah Muzen Cab
1
0
0
1
W
Zhong Kui
FrigidDrift
Zhong Kui
2
1
1
2.5
W
Cupid
ImMagic
Cupid
2
0
0
2
W
2
1
0
2
L
Thanatos
Jolksf
Thanatos
0
3
2
0.33
L
Izanami
Mudo22re
Izanami
1
2
0
0.5
L
Shiva
1
2
1
0.75
W
Ao Kuang
ToothpasteNOJ
Ao Kuang
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,393
Damage
10,040
23,832
Taken
22,459
11,608
Mitigated
9,431
10,978
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,133
481
0
2,149
5,430
2,875
0
768
4,662
202
15,057
L
Artio
 
Artio
1,366
435
165
2,339
4,008
2,715
0
0
4,008
8,058
0
L
Ah Muzen Cab
BShutt
Ah Muzen Cab
2,150
592
0
750
4,128
1,381
0
350
3,778
0
34,540
W
Zhong Kui
FrigidDrift
Zhong Kui
3,747
945
50
3,994
6,705
4,348
265
110
6,595
30,318
0
W
Cupid
ImMagic
Cupid
2,682
2,029
0
1,389
2,243
692
0
230
2,013
0
28,360
W
1,567
96
0
720
3,543
1,413
0
368
3,175
30,737
0
L
Thanatos
Jolksf
Thanatos
1,468
465
0
1,094
3,859
1,300
0
2,435
1,424
0
7,706
L
Izanami
Mudo22re
Izanami
1,577
1,294
0
1,089
4,328
1,163
0
0
4,328
0
29,889
L
Shiva
3,479
568
0
1,010
6,136
2,872
0
3,932
2,204
110
18,644
W
Ao Kuang
ToothpasteNOJ
Ao Kuang
1,264
388
0
2,676
5,911
2,280
19
0
5,911
23,639
7,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,891
Gold Earned
19,847
265
Minions Killed
160
0
Camps Cleared
0
677,543
Distance Traveled
645,960
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,190
698
16
3
0
146,149
2
L
Artio
4,139
690
10
2
0
150,671
0
L
Ah Muzen Cab
4,368
728
58
10
0
121,369
0
W
Zhong Kui
5,097
850
60
10
0
110,730
0
W
Cupid
4,466
744
61
10
0
122,618
0
W
Nox
4,717
786
67
11
0
143,567
0
L
Thanatos
3,275
546
15
3
0
114,895
0
L
Izanami
4,073
679
57
10
0
111,901
0
L
Shiva
3,992
665
20
3
0
147,124
0
W
Ao Kuang
4,421
737
61
10
0
154,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role