Player Matchup

Bastet
Bastet
ArcaneFaust
Bastet
Level 83
God Stats
10W - 11L
1,554 SR
Queue Stats
317W - 355L
1,440 Elo+
Solo
Nox
Nox
PoppaSlapYaFace
Nox
Level 46
God Stats
0W - 5L
1,295 SR
Queue Stats
7W - 29L
1,183 Elo+
Party 1
Ymir
Ymir
Siege-A-64
Ymir
Level 41
God Stats
2W - 9L
1,201 SR
Queue Stats
3W - 18L
1,156 Elo+
Party 1
Chernobog
Chernobog
chriscool245
Chernobog
Level 27
God Stats
0W - 1L
1,721 SR
Queue Stats
67W - 58L
1,522 Elo+
Party 2
Pele
Pele
skullcandyyyy
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 162L
1,504 Elo+
Party 2
Team Averages
Level 60
1,454 SR
1,361 Elo+

VS

Team Averages
Level 80
1,481 SR
1,470 Elo+
Raijin
Raijin
Czybyk
Raijin
Level 113
God Stats
3W - 4L
1,433 SR
Queue Stats
91W - 77L
1,469 Elo+
Solo
Awilix
Awilix
DEATHCONN66
Awilix
Level 67
God Stats
4W - 4L
1,436 SR
Queue Stats
189W - 211L
1,467 Elo+
Solo
Mulan
Mulan
GodsWarmEmbrace
Mulan
Level 67
God Stats
8W - 3L
1,500 SR
Queue Stats
248W - 230L
1,498 Elo+
Solo
Neith
Neith
Tristen3943
Neith
Level 106
God Stats
11W - 7L
1,536 SR
Queue Stats
340W - 294L
1,439 Elo+
Party 3
Sylvanus
Sylvanus
kexsii
Sylvanus
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
473W - 485L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
4
0 / 2 / 0
3,516
502
1,140
3,929
940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
1 / 2 / 0
4,110
587
1,220
3,667
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 1
3,730
533
876
5,702
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
chriscool245
Chernobog
6
1 / 3 / 0
3,646
521
4,273
5,918
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 0
4,224
603
2,185
5,544
1,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Czybyk
Raijin
9
1 / 1 / 0
4,704
672
2,195
3,304
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Awilix
8
2 / 0 / 1
4,621
660
2,036
4,080
1,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 1
5,279
754
2,585
4,946
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 0 / 1
4,372
625
3,696
4,254
1,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Sylvanus
kexsii
Sylvanus
7
0 / 1 / 2
4,483
640
3,250
5,226
2,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
7
7
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
2
0
0
W
Raijin
Czybyk
Raijin
1
1
0
1
W
Awilix
2
0
1
2.5
W
2
1
1
2.5
L
1
2
0
0.5
L
0
0
1
0.5
W
2
0
1
2.5
L
Chernobog
chriscool245
Chernobog
1
3
0
0.33
W
Sylvanus
kexsii
Sylvanus
0
1
2
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,694
Damage
13,762
24,760
Taken
21,810
8,535
Mitigated
8,730
6,527
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
1,140
243
0
1,357
3,929
940
0
0
3,929
0
12,140
W
Raijin
Czybyk
Raijin
2,195
89
0
841
3,304
962
30
743
2,561
25,771
0
W
Awilix
2,036
419
0
100
4,080
1,276
0
0
4,080
0
25,297
W
2,585
722
0
1,579
4,946
2,269
512
477
4,469
0
31,523
L
1,220
178
60
1,425
3,667
1,169
38
1,011
2,480
18,110
0
L
876
623
0
925
5,702
3,029
0
1,406
4,296
8,871
0
W
3,696
1,158
0
645
4,254
1,348
0
323
3,931
0
20,307
L
Chernobog
chriscool245
Chernobog
4,273
2,705
0
1,273
5,918
1,835
0
1,361
4,557
0
20,620
W
Sylvanus
kexsii
Sylvanus
3,250
1,570
1,011
2,201
5,226
2,875
0
553
4,673
17,456
0
L
2,185
538
0
1,487
5,544
1,562
0
1,323
4,053
0
23,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,226
Gold Earned
23,459
145
Minions Killed
200
0
Camps Cleared
0
652,248
Distance Traveled
651,472
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,516
502
24
3
0
73,665
0
W
Raijin
4,704
672
51
7
0
124,688
2
W
Awilix
4,621
660
40
6
0
157,827
0
W
Mulan
5,279
754
48
7
0
124,639
0
L
Nox
4,110
587
39
6
0
154,391
0
L
Ymir
3,730
533
12
2
0
138,799
1
W
Neith
4,372
625
32
5
0
122,091
0
L
Chernobog
3,646
521
27
4
0
128,324
0
W
Sylvanus
4,483
640
29
4
0
122,227
0
L
Pele
4,224
603
43
6
0
157,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role