Player Matchup

Ra
Ra
Diamond IV
Andreas41202
Ra
Diamond IV
Level 128
God Stats
4W - 6L
1,538 SR
Queue Stats
330W - 318L
2,095 MMR
Party 1
Fenrir
Fenrir
Platinum I
Breezyy 2K
Fenrir
Platinum I
Level 131
God Stats
5W - 2L
1,402 SR
Queue Stats
309W - 293L
1,933 MMR
Solo
Chang'e
Chang'e
Diamond V
GRUYÈRE
Chang'e
Diamond V
Level 187
God Stats
27W - 21L
1,690 SR
Queue Stats
168W - 146L
2,071 MMR
Solo
Anhur
Anhur
Diamond V
NoctaLux
Anhur
Diamond V
Level 126
God Stats
5W - 2L
1,716 SR
Queue Stats
132W - 118L
1,918 MMR
Solo
Tyr
Tyr
Platinum I
rodrikong
Tyr
Platinum I
Level 140
God Stats
11W - 13L
1,556 SR
Queue Stats
161W - 149L
1,885 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,580 SR
1,980 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,540 SR
1,694 MMR
Charon
Charon
Platinum II
 
Charon
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond V
 
Raijin
Diamond V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond V
 
Loki
Diamond V
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Smarty-1981
Sun Wukong
Platinum I
Level 158
God Stats
4W - 4L
1,602 SR
Queue Stats
176W - 164L
2,057 MMR
Solo
Apollo
Apollo
Platinum III
zisiu
Apollo
Platinum III
Level 61
God Stats
0W - 1L
1,596 SR
Queue Stats
67W - 57L
1,914 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,223
691
3,250
4,722
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Breezyy 2K
Fenrir
9
1 / 0 / 3
5,460
607
2,719
7,879
5,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
GRUYÈRE
Chang'e
10
4 / 0 / 0
5,815
646
3,309
5,233
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
NoctaLux
Anhur
10
1 / 1 / 1
5,728
636
4,584
5,820
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 0 / 1
6,125
681
4,748
6,597
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
Ao KuangSusanoRavana

VS

Bans
FreyaKaliMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
0 / 0 / 1
4,859
540
2,677
6,683
3,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
 
Raijin
8
0 / 4 / 1
4,823
536
3,306
5,227
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
 
Loki
7
2 / 0 / 0
4,760
529
2,839
5,324
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Smarty-1981
Sun Wukong
8
0 / 3 / 0
4,986
554
2,062
7,912
4,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
zisiu
Apollo
9
0 / 2 / 1
4,682
520
2,413
6,880
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
2
2
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
1
0.5
L
Raijin
 
Raijin
0
4
1
0.13
L
Loki
 
Loki
2
0
0
2
W
1
1
3
2.5
W
Fenrir
Breezyy 2K
Fenrir
1
0
3
2.5
W
Chang'e
GRUYÈRE
Chang'e
4
0
0
4
W
Anhur
NoctaLux
Anhur
1
1
1
1.5
L
Sun Wukong
Smarty-1981
Sun Wukong
0
3
0
0
W
2
0
1
2.5
L
Apollo
zisiu
Apollo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,610
Damage
13,297
30,251
Taken
32,026
14,399
Mitigated
13,125
15,214
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,677
246
860
1,609
6,683
3,558
0
1,426
5,257
16,274
0
L
Raijin
 
Raijin
3,306
323
0
250
5,227
1,829
19
3,100
2,127
33,847
0
L
Loki
 
Loki
2,839
816
0
2,780
5,324
1,579
0
1,767
3,557
0
21,759
W
3,250
586
120
1,281
4,722
1,793
47
2,796
1,926
49,553
0
W
Fenrir
Breezyy 2K
Fenrir
2,719
620
0
2,266
7,879
5,079
232
1,452
6,427
0
17,602
W
Chang'e
GRUYÈRE
Chang'e
3,309
434
375
4,034
5,233
1,680
0
520
4,713
44,681
0
W
Anhur
NoctaLux
Anhur
4,584
2,349
0
3,760
5,820
1,995
668
779
5,041
0
42,865
L
Sun Wukong
Smarty-1981
Sun Wukong
2,062
173
0
2,184
7,912
4,304
0
266
7,646
0
32,973
W
4,748
299
0
3,378
6,597
3,852
0
436
6,161
0
44,997
L
Apollo
zisiu
Apollo
2,413
1,898
0
1,337
6,880
1,855
0
0
6,880
0
30,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,351
Gold Earned
24,110
369
Minions Killed
240
0
Camps Cleared
0
1,022,352
Distance Traveled
866,752
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,859
540
23
3
0
205,677
4
L
Raijin
4,823
536
63
7
0
154,765
0
L
Loki
4,760
529
37
4
0
161,852
0
W
Ra
6,223
691
100
11
0
210,045
4
W
Fenrir
5,460
607
23
3
0
219,748
2
W
Chang'e
5,815
646
87
10
0
221,039
0
W
Anhur
5,728
636
72
8
0
163,931
2
L
Sun Wukong
4,986
554
66
7
0
171,745
1
W
Tyr
6,125
681
87
10
0
207,589
1
L
Apollo
4,682
520
51
6
0
172,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role